Gvaz said:If I try to go watch other videos, it says the channel is down for a DCMA violation.
Maybe they don't know stores broke the street date?
Yeah, but it's per character. When a potion heals 80% of your max life and is SO easy to create, it's insane.Deadly said:What happened to the global countdown on potions that was discussed previously?
You can't really spam potions, either; the cooldown on them is still 30s compared with Heal's 60s, and I don't think you can cheat the system like in DAO by alternating which kind of potion you chug. Plus apparently your potions can get stolen by enemies.Einbroch said:Mage healing is so ineffective it's laughable. Why bring a healing Mage when you can just spam potions?
I have to say.. the preview video with one of the doctors made me fucking cringe. All the AWESOME, BADASS F YEAH talk I mean.ceski said:BioWare is doing a good job of highlighting everything wrong with the video game industry today:
http://www.youtube.com/watch?v=hMcVZQI6ybw
*golf clap*ceski said:BioWare is doing a good job of highlighting everything wrong with the video game industry today:
http://www.youtube.com/watch?v=hMcVZQI6ybw
ceski said:BioWare is doing a good job of highlighting everything wrong with the video game industry today:
http://www.youtube.com/watch?v=hMcVZQI6ybw
ceski said:BioWare is doing a good job of highlighting everything wrong with the video game industry today:
http://www.youtube.com/watch?v=hMcVZQI6ybw
Keep thinking that.shinobi602 said:Bioware =/= EA.
Man that was brutal. I miss the old biowareceski said:BioWare is doing a good job of highlighting everything wrong with the video game industry today:
http://www.youtube.com/watch?v=hMcVZQI6ybw
Hogwash. There has been some Invasion of the Body Snatchers type shit up in that Bioware bitch.shinobi602 said:Bioware =/= EA.
zoner said:Keep thinking that.
ceski said:BioWare is doing a good job of highlighting everything wrong with the video game industry today:
http://www.youtube.com/watch?v=hMcVZQI6ybw
dreamfall said:Before I get crucified by the PC Gaffers, I want to know about Console versions! Are there differences between the PS3 and 360 games? I played all of Origins/Awakening on PS3 and pre-ordered the Signature Edition on Sony's console. But after completing the demo on both systems, there seems to be some different lighting issues & longer load times (not trying to start a console WAR). Anyone else playing PS3?!
I'm trying to marathon my way through Awakenings right now, and the conversation choice is basically Forceful, Sarcastic, Inquisitive, or Calm. I don't see how DA2's use of the wheel at all strays from the formula.kai3345 said:
K.Jack said:I'm trying to marathon my way through Awakenings right now, and the conversation choice is basically Forceful, Sarcastic, Inquisitive, or Calm. I don't see how DA2's use of the wheel at all strays from the formula.
Zeal said:I'm hilariously fucked. Story spoilers below, 15hrs in.
currenly in the fade at the part where you must fight each one of your characters in order to advance. You fight a different party member behind each door. The only problem is that my characters are of such a high level, and so well geared, they end up one shotting me at the beginning of every fight. No idea how to advance and I've tried everything. I'm officially giving this worst game of the century award. What a gigantic design flaw, and whats worse...it just HAD to be the fucking fade, naturally.
Zeal said:I'm hilariously fucked. Story spoilers below, 15hrs in.
currenly in the fade at the part where you must fight each one of your characters in order to advance. You fight a different party member behind each door. The only problem is that my characters are of such a high level, and so well geared, they end up one shotting me at the beginning of every fight. No idea how to advance and I've tried everything. I'm officially giving this worst game of the century award. What a gigantic design flaw, and whats worse...it just HAD to be the fucking fade, naturally.
Fimbulvetr said:Load game before the Fade.
Give them shitty equipment right before entering.
Trollface and spam A.
BTW, is it as visually bland as it was in DA:O?
Zeal said:I'm hilariously fucked. Story spoilers below, 15hrs in.
currenly in the fade at the part where you must fight each one of your characters in order to advance. You fight a different party member behind each door. The only problem is that my characters are of such a high level, and so well geared, they end up one shotting me at the beginning of every fight. No idea how to advance and I've tried everything. I'm officially giving this worst game of the century award. What a gigantic design flaw, and whats worse...it just HAD to be the fucking fade, naturally.
shinobi602 said:I will.
Yep. Not only that, but they've taken a page out of Microsoft's book and now we have Bioware Bucks (so I have a worthless 80 of them doing nothing).GillianSeed79 said:To be fair, there was an actual fucking chart you had to read for all of DA:O's DLC nonesense. When it comes to Bioware they have brought that shit to a whole, whole other level.
already been asked this very page and answered. it's probably better you didn't play 1.Stat Flow said:Never played Dragon Age, is it okay if I jump in at number II? Or will I be utterly confused if I haven't played the first one?
Stat Flow said:Never played Dragon Age, is it okay if I jump in at number II? Or will I be utterly confused if I haven't played the first one?
X-Frame said:Can someone who's playing the game AND imported their DA:O save into it vaguely say how well or how often they experience callbacks to their Origins save file?
No spoilers, just curious though because importing a 100% complete ME1 file into ME2 is very different than a stock ME2 file.
Mr_Zombie said:Wait, so does that mean that one written dialogue option can have different spoken lines based on your previous actions/dialogues? If that's true, then I think that redeems the dialogue wheel (at least a little ).
Square Triangle said:What are the reviews on this? My store got an extra DA2 Special Edition in and I'd like to get it as I did enjoy the demo but I need more word on the final game.
Vinterbird said:Reviews are coming tomorrow.
K.Jack said:I'm trying to marathon my way through Awakenings right now, and the conversation choice is basically Forceful, Sarcastic, Inquisitive, or Calm. I don't see how DA2's use of the wheel at all strays from the formula.
I'm willing to bet that it gets the same response as ME2 anyway. The press is relatively easy to please.Vagabundo said:That should be fun.
Kinspiracy said:It's a wheel now. And apparently therefore terrible.
firehawk12 said:I'm willing to bet that it gets the same response as ME2 anyway. The press is relatively easy to please.
firehawk12 said:I'm willing to bet that it gets the same response as ME2 anyway. The press is relatively easy to please.
9.9?Vinterbird said:If it's a good game, then the reviews will reflect that. I really don't get this "BioWare gets away with anything" mentality.
Vinterbird said:If it's a good game, then the reviews will reflect that. I really don't get this "BioWare gets away with anything" mentality.
water_wendi said:9.9?
II CETRA II said:Pretty much. God forbid, a WHEEL!
Thread is pretty much all of BrainlessGAF jumping to wild baseless conclusions. Sad really.
This is a post from the former lead designer of Dragon Age: Origins, Brent Knowles:Inorigo said:Oh, god. Some people who actually feel good about DA2. Where have you been this whole thread? I've been waiting!!
The full text can be found here.We were nearing the end of active work on design content for Dragon Age there was still a lot more bug fixing/polishing/ and fill-content generation ahead but the core plot/writing and level design was finished. My work was rapidly shifting into that of reviewing what the team had put together.
Discussion on Dragon Age 2 began around this time and looking ahead I knew that I wasnt going to be satisfied with what Dragon Age 2 would be. Party control/tactical combat are huge factors in my enjoyment of a role-playing game as is adopting the role of the hero (i.e., customizing my character). I was fairly certain Dragon Age would transition towards more of a Mass Effect experience, which while enjoyable is not the type of role-playing game I play. Could I be the lead designer on such a title? Certainly though if I were going to work on a game adopting a set-in-stone protagonist Id rather work on something lighter, like a shooter.
Through a series of circumstances it was decided that with my not wanting to participate on Dragon Age 2 it was time to transition in a new lead to finish the Dragon Age console versions and ramp up for Dragon Age 2. I moved out of an active lead role though I stayed on for several months performing quality assurance and helping with the transition. I completed the game several times during this period and racked up the second or third highest bug totals so, still busy but doing something quite different.
After this was over and the content locked down I took a sabbatical. When I returned to work I was hoping that there would be a new project lined up for me.
There wasnt, not really. I did some high level design for a potential new project but a few months later I realized that, given cutbacks and other things that it really seemed unlikely that the project I had been assigned to was ever going to materialize. I cant/wont go into any other details other than to point to an old entry I made about this and reiterate: Im not the same person I was when I started, and BioWare isnt the same company.
So I quit, giving a couple months notice to finish up my obligations on the new/hypothetical project and then in early September 2009 I left BioWare.
ceski said:This is a post from the former lead designer of Dragon Age: Origins, Brent Knowles:
The full text can be found here.
It's completely reasonable to be pessimistic about Dragon Age 2 and the direction EA/Bioware and the rest of the industry is heading. So when I post a video like this, it may see like flamebait, but it's simply telling the truth in a humorous way.