Sometimes it feels good to just wade in with the analog stick and mash out crazy abilities with the face buttons, I mean if you didn't have any real issue playing Kotor on Xbox, then 360 Dragon Age will bring back similar memories.
Hm, I disagree.
KOTOR was an Xbox game ported to the PC. Much like Mass Effect. You got prettier visuals, better controls, lots of little improvements, but it was still the same design decisions where it counted
DA:O is a PC game ported to consoles. It has plenty of the new-age Bioware finesse on it, but on PC it plays like a PC RPG... on consoles, not so much. It feels like what KOTOR was to prior releases, kind of a stripped down imitation in a lot of places.
The difficulty is a pretty MASSIVE difference, Bioware's brainless, mash happy combat is part of the reason why their console releases has been so forgettable for me. It's not rewarding to use what is supposed to be a tactical combat system and RPG gameplay for generic action gameplay
And that's what the difference is really, I see tons of fights on the console version just mashed through, fights were I may as well have been playing a completely different game on the PC.
Even with a gaming PC, I've bought plenty of multi-plats on consoles, but this one, no, I wouldn't even bother personally, I'd wait for my upgrade if that's what my plan was. The difference in visuals, control and especially challenge level is pretty canyon like in too many spots.
It's still not something that's up to snuff with BG2, but it's as close as I've enjoyed since. I was going to get it for PS3 and I'm really, REALLY glad I didn't, to the point where it's set me off on a pretty huge return to PC gaming lately which I am thankful for.