Im hoping someone can clear this up. This kind of game seems pointless if it just scraps all the hard work you do.So are you telling me I'm putting all this effort into making a nice neat town in chapter 1, and then it's not gonna matter later?
I was under the impression that Cantlin was THE town, that you just keep building on until the end of the game
Im hoping someone can clear this up. This kind of game seems pointless if it just scraps all the hard work you do.
Im hoping someone can clear this up. This kind of game seems pointless if it just scraps all the hard work you do.
No, Cantlin is just chapter 1. Chapter is a completely different beast that asks you to start from scratch, but gives you a completely different tech tree to climb up. It isn't a retreading of what you did before; the game gives you a whole bunch of new materials, new rooms, and new challenges to work with.So are you telling me I'm putting all this effort into making a nice neat town in chapter 1, and then it's not gonna matter later?
I was under the impression that Cantlin was THE town, that you just keep building on until the end of the game
Some help, I have not found any coal or copper in chapter 1. Any hints?
I've gotten it and the hammer but I feel I'm missing something because everywhere I go I don't see anyWait until you get your first teleportal
I've gotten it and the hammer but I feel I'm missing something because everywhere I go I don't see any
Ah, look for blocks that have black/silver/copper blobs in them in the teleportal world. Usually on the sides of hills or in caves.
Doing a speed run of Chapter 1,
There is A TON of stuff you can get ready before time starts moving.
Before first nightfall I got the first.teleportal.
I was thinking of slowly rebuilding that derelict castle you come across in the first chapter. Is that something that goes away after you finish the chapter too? Wouldn't want to get attached to it if that's the case...
Considering NPCs wont go living in it kinda odd to want to rebuild it.
But yeah any time you finish up a scenario you are taken to a totally new area. So do try not to get too attached to anything lol
I found the Talaria shoes that allow you to double jump. Such a game changer. For those of you who haven't found them, check one of the caves behind the castle for a littl sidequest. Well worth it to explore in this game and not just follow the quests the town NPCs give you. in chapter 1 that is
Doing a speed run of Chapter 1,
There is A TON of stuff you can get ready before time starts moving.
Before first nightfall I got the firstteleportal.
After doing some reading about Free Play mode, I decided to go for all the challenges.
Yes, caves will give you all you will need and then-some.
Just want to confirm. Do the challenges stack up? Like in one save of Chapter 1, you did 4/5 challenges (no speedrun), then the next save of Chapter 1, you completed the speed run, will it stack and will you get the All Challenges trophy?
Good question...
Worst case; you do the speed run, save after the boss, and then complete the other challenges. I'll see if I can confirm if they stack. I suspect they do by the way the menu is setup.
I'm nearing the end of chapter 1, but I want to know, in free play do you have townspeople and do attacks on the town happen? Or is it really just free building a la minecraft? I don't mind starting over even though a spent a good amount of time on my town, since it's fun creating things for the people and test different defenses against attacks.
Dont think free mode has any hostile monsters in it. Its kinda like minecrafts creative mode so to speak. Where you are free from the stress of survival mode.
Woop, just got that.
Also ROFL try to use a Chimaera wing under a roof. Did not see that coming at all.
This game is clever.
Contents of caves changes every time you start a new game or start a new chapter, so the items and quests will not be in the same place for everyone.I found the Talaria shoes that allow you to double jump. Such a game changer. For those of you who haven't found them, check one of the caves behind the castle for a littl sidequest. Well worth it to explore in this game and not just follow the quests the town NPCs give you. in chapter 1 that is
I haven't messed around with it too much at all but I'm hoping terra incognita mode (the sandbox mode that opens after beating chapter 1) has villagers and all that, so you can take everything you've learned from all the chapters and build out a huge city with people in it doing stuff.
Just want to confirm. Do the challenges stack up? Like in one save of Chapter 1, you did 4/5 challenges (no speedrun), then the next save of Chapter 1, you completed the speed run, will it stack and will you get the All Challenges trophy?
Yes. My brother got 3 out of 5 challenges clear after beating the chapter. He then went back and cleared the fourth challenge and beat the chapter over. When he did, three of the challenges were already marked as clear, and only the new one was added as a new challenge cleared.Just want to confirm. Do the challenges stack up? Like in one save of Chapter 1, you did 4/5 challenges (no speedrun), then the next save of Chapter 1, you completed the speed run, will it stack and will you get the All Challenges trophy?
I haven't messed around with it too much at all but I'm hoping terra incognita mode (the sandbox mode that opens after beating chapter 1) has villagers and all that, so you can take everything you've learned from all the chapters and build out a huge city with people in it doing stuff.
I hope DQBuilders 2 follows a non chapter progression, and also be more open ended instead of just tiny island linked by teleports.
Loving the game but seems like devs were too afraid of people getting lost.
There's NPCs in free mode but they don't stay forever, they leave after a couple of days and new ones appear.
Seeing how people cant find stuff on these "tiny islands" honestly I think they made the right choice.
So i'm going to sound like a real dummy, but where can you check the challenges?
I've completed Chapter 1 last night. Here are, so far, my requests for a sequel:
-One giant open world; that is, no chapters or islands sectored off by teleporters.
-Monsters stop attacking your settlement after the area boss has been defeated.
-Multiplayer
-Larger inventory
They don't show up till you finish the chapter.
Is there a way to tell what day you are on?
There are challenges you can complete to finish a chapter within x amount of days.
Misc-Stats in the Menu.
The first one is one of the reasons I like this game when I didn't like games like Minecraft. I get very bored in open worlds. I'm glad this doesn't have one.I've completed Chapter 1 last night. Here are, so far, my requests for a sequel:
-One giant open world; that is, no chapters or islands sectored off by teleporters.
-Monsters stop attacking your settlement after the area boss has been defeated.
-Multiplayer
-Larger inventory
Now that I have the full game I actually realized that any item you can use with square causes the framerate stutter, not just building blocks and the like. You can still avoid it, but it's a bit more annoying since you can't just leave it on a healing item or whatever.
Anyone else feel like strangling Pippa?
I've had just about enough of her bossing.