I want to make my city out of Flagstones, but I have a severe lack of stones to create them and I can't seem to find any in my vicinity (or the blue teleporter area). Can you get more?
If a patient asks for something you can't supply, advance other questlines. The other quests will unlock the means of helping the sick people.One of my patients needs water, where do you get this?
Yeah I stumbled upon this trick just after I posted.Use 3 of them at the forge to make a 5 of those [forgot the name, but it right below flagstone]. Use them on earthstone to make a bunch of flagstones.
One of my patients needs water, where do you get this?
So I built my base in chapter 1 too big, and when the final boss appeared, all of my structures out of the bounds of the city disappeared, thus I had no defenses at all. Great. Now I have to completely rebuilt the outer walls of my whole city and try again.
:/
Place some blocks, then some light, maybe some more blocks. I dunno, put a chair in it or something.Any good Tantegel Castle builds? I can't find any on youtube and I need inspiration.
First of all, place the sick people on a bed in the sickroom. Once they are in bed, word bubbles will appear over their head with a picture of an item they need. Walk up to the patient with the item selected, and press square.
I already have them in bed and I played for a couple more days. Nothing is appearing over their heads except speech bubbles with 'cough cough' and other sick noises.
I wished the double jump boots were an item you can get asap in each chapter. I found them more useful than the lightfeather boots.
Did you treat them at all already?
If not, double check the room. It's possible you/some stupid monster broke a part of the room so it's not a sickroom anymore. Once you drop a sick person in a bed in a sickroom, they have thought bubbles with an item in it to indicate what they need to heal, as well as some sort of progress bar under to indicate how far along in their recovery they are.
However, 3 of them(of all the sick people you'll gather that is) will stay sick for a long time as part of the story. They have red-ish aura things around them and do scratch and itch emotes or whatever. You should have other stuff to do in the meanwhile. You will need to do the item stuff to cure them first though.
I've never found these. It seems most items are random(although they might also be unique since I don't think I've ever found 2 of the same item). Might be in chests I didn't find, some of them looked placed weirdly, for example one time I found a chest in the middle of one of these weird "towers" made of earth and plants that are randomly placed. It was inside it and the only reason I noticed is because I could open it from outside as I climbed.
Overall the game lacked a lot of craftable weapons/item other than furniture I found. Better movespeed items, double jump, float, faster attack/mining, more weapon types, more ranged weapon types(and them being more available) and so on. The game is very limiting in terms of what you can do, even just base building(you don't even get all the previous chapters stuff so you generally only have a few block types and a dozen or so of furniture choices only).
For me even though it was a fairly enjoyable game, it didn't even come close to Terraria in depth and options. Granted Terraria has had years of patches adding content to it, the original release was pretty raw. The difference is especially glaring when comparing combat.
That's honestly the biggest crap the game does, I know why it does it, but a warning somewhere in the game text is a must if you plan to do that. It will do that every chapter except 4.
Will my city rank go down when I start removing things and losing rooms? I'm just a tiny bit over level 5 rank.
Once you've attained a base level it won't go done from that. However, within a level it will diminish if you remove rooms. If you've maxed it out, it won't affect you.
Thanks! Maybe I'll try to move some rooms to a second level to make it easier to shrink my base.
Also: what is the point of the Warhammer? It seems to do less damage than the sledgehammer and doesn't destroy blocks any more effectively.
Also also: can I revisit chapter 1 after finishing it to do the challenges? I just now got the gravestone recipe and need to go find that guy.
not to spoil anything, but the story also goes to some dark places. not what I expected at allWow chapter 2 is a bit of a change in atmosphere. It's very grim and desolate.
Wow chapter 2 is a bit of a change in atmosphere. It's very grim and desolate.
So I built my base in chapter 1 too big, and when the final boss appeared, all of my structures out of the bounds of the city disappeared, thus I had no defenses at all. Great. Now I have to completely rebuilt the outer walls of my whole city and try again.
:/
yesMy outer wall is right on the edge, like if I stand on it the music changes. Does that mean my whole outer wall will disappear?
Wow chapter 2 is a bit of a change in atmosphere. It's very grim and desolate.
I think I might be glitched at the end of chapter 2.
I'm supposed to make the Divine Draught and administer it to Elle. Problem is after I've created it and walk up to her the only option is to press X to carry her. I have the Draught highlighted in the inventory and there is no option to press square to use on her when I'm next to her. Have tried creating a second draught. Tried moving her to other areas of the base. Nothing works. Did I miss a key piece of info?
Did you put her in the infirmary bed?
and if you did, check that your infirmary isnt broken and still counts as oneDid you put her in the infirmary bed?
and if you did, check that your infirmary isnt broken and still counts as one
Yep, just watched a walkthrough on YouTube and it shows Elle with a draught bar above hear head meaning she needs it. However in my game she does not have a bar at all. She's just asleep/sick with graphical effects around her. None of the other NPC's have anything for me to do besides the guy saying to make and give her the draught.
Did anyone else experience similar feelings about the game and go on to enjoy the remaining story mode chapters regardless?
I'm really envious of everyone who seems to be excited about or at minimum okay with losing everything in between chapters. I finished the first chapter and am having a lot of motivation even starting the second after finding out what happens. What I loved most about the game for the first few hours was exploring, looking for stuff, building things here and there in the overworld....I even spent several hours rebuilding that castle you find. Now in the second chapter I just find myself thinking "why bother doing anything except the bare minimum to tick the required boxes," which is not at all what I found enjoyable about the game previously. Did anyone else experience similar feelings about the game and go on to enjoy the remaining story mode chapters regardless?
Edit: Also, has anyone put significant time into the free build mode yet? I'm wondering if I could switch over to that and get a similar experience to what I was enjoying about the first chapter, but I'm dubious because it sounds like everything is so segregated that there won't be much exploring, finding ruins/items, etc.