Honestly I'm not sure what to think about recipes in Free mode. In one hand I understand they locked some stuff, considering each chapter introduces new recipes, as a form to make playing a new chapter a more fresh experience (sort of not spoilering it if you want to call it like that).
In other hand it's true that this render Free mode half useless until you clear the story mode. I say half because you can still do stuff, but I don't know if I build everything, I'l need to redo a big chunk because a new interesting recipe will be introduced.
I still did some stuff in Free mode myself, got some NPCs and put them to work, explored the first island and got some materials, and made the basics off my town (with dirt) to have an idea on what I want to do before going serious when I unlock more stuff.
One thing I wholly agree is that locking recipes in challenge stuff for free mode is a bad idea. I can understand locking for story mode, but not free mode. Luckily almost all challenges are easy, but the timed ones sucks and I'll never do them. I just don't like playing a game like this as a time attack. A good alternative is put those challenge recipes in the coloseum (unless it's already this way).
The worst challenge in the game is beating the time challenge. I hope they're not too strict otherwise it's gonna be really annoying to rush them to try to beat the time challenges.
Picked up the game after playing the demo and so far it's really relaxing and enjoyable, but holy damn am I sick of hearing the same 60 seconds of JRPG music loop over and over.
The by FAR biggest complain I have about the game is the general lack of building multiples at once, but in particular the oversight of having to craft wood ONE FOR ONE. I mean, why even bother having that step then? Why not simply drop 'wood'? Why not AT LEAST make 5 Lumber = 5 Wood or something? It's incredible tedious. It's mind boggling how that wasn't brought up during testing.
Waiting for my vita physical before jumping in, life is hell. Play-Asia delays ((
The by FAR biggest complain I have about the game is the general lack of building multiples at once, but in particular the oversight of having to craft wood ONE FOR ONE. I mean, why even bother having that step then? Why not simply drop 'wood'? Why not AT LEAST make 5 Lumber = 5 Wood or something? It's incredible tedious. It's mind boggling how that wasn't brought up during testing.
Just restarted chapter 1 to get the speedrun challenge and it showed off this poison swamp area with ents?? Where the hell is that? Never saw it the first time around.
On the first island where you start. You need to cross the mountains to the south of your base. Same area where the dragon is.
oh ... in that case i'm ready hhahaThe final boss for chapter 1 is a joke. I beat him with like 10 bombs and one Cantlin shield lol
up to the end battle of chapter 1, I think I need to grind for some more of the bombs and those superior town shields...
i feel like ch. 1 took a lot longer than it should have. really enjoying the game but hoping for a little more depth in chapter 2. the loop is wearing thin on me a bit, and i know not big deals but there a lot of gameplay tweaks that just irk me enough for it to be frustrating.
Just restarted chapter 1 to get the speedrun challenge and it showed off this poison swamp area with ents?? Where the hell is that? Never saw it the first time around.
Theres three, all drop something different too.Oh so there's two Dragons in Chapter 1?
I only saw the one located where the first teleportal thing takes you.
Waiting for my vita physical before jumping in, life is hell. Play-Asia delays ((
Theres three, all drop something different too.
Hahaha my friend made a super version of cantlin. We're talking towers and sky houses. TUnnels.
His heartbreak at the golem was palpitable
On the first island where you start. You need to cross the mountains to the south of your base. Same area where the dragon is.
Can anyone tell me if there is anything to do with the friendly yeti and his snowman in chapter 3, and if it is possible to get some more medicinal shrub after I cut them all down? Thank you.
On the first island where you start. You need to cross the mountains to the south of your base. Same area where the dragon is.
Can anyone tell me if there is anything to do with the friendly yeti and his snowman in chapter 3, and if it is possible to get some more medicinal shrub after I cut them all down? Thank you.
1. Yeti, just a bro as far as I can tell.
2. Good luck, I've not been able to find enough.
From what I've read about that chapter, its limited so you need to know beforehand to save some shrubs.
No food in start of Chapter 2
There are beans up on top of the hills.
Anyone have any ideas on how to build great city layouts? This is my first go at a mine craft type of game but I'm architecturally challenged.
Anyone have any ideas on how to build great city layouts? This is my first go at a mine craft type of game but I'm architecturally challenged.
Would anyone be able to instruct me on how to obtain the bashmobile in Terra Incognita?
I did everything in the main game, and now I want to have fun in the free mode.
Also, is there a list of the monster residents anywhere?
Quick question: if I build a room (or expand a current one) outside the Cantlin boundaries (when it changes from the town theme to the overworld theme), do I still get points that add to my town's level?
I have to build a couple of new rooms, but I'm out of the initial space the town has given me. Anything I build beyond it, even when linking walls together, brings out the overworld music, which is telling me that I'm building beyond the boundaries, thus making me wonder if it no longer counts towards my exp points.
Pretty sure it won't count, and trust me, don't build outside the boundaries.
What about if I build a second floor above an existing one?
Made from the color wheel.Potentially dumb question, but how do you access the day-one bonus DLC stuff (gold block, slimy block etc.)? I unlocked the free build mode and was under the impression those recipes would at least show up there if not in story mode, but I don't see them anywhere.
The worst challenge in the game is beating the time challenge. I hope they're not too strict otherwise it's gonna be really annoying to rush them to try to beat the time challenges.