Thank you, finally at the server select screen! Where are you guys?
I'm in Server #1 at the moment.
EDIT: Strike that, I'm actually going to have to head, didn't realize how late it was here. Catch you guys tomorrow! Happy adventuring!
Thank you, finally at the server select screen! Where are you guys?
Tap the ~ key on the keyboard to disable Japanese input when you're typing.Here's my info:
GJ941-116
Add me por favor!
Edit: I can't type! Everything turns to Japanese.
In a strange way, I had a feeling it would be sort of like this from the start.Well, it's more "DQ" than I initially expected, at least in the initial part. It seems that the story is going to thin out after the first part, but we'll see how it goes. As far as MMORPGs go, it has a lot of interesting design decisions that make it appealing, like being able to change servers whenever you want. I think that there's no way that the game really comes out favorably if approached as an MMORPG, though, which I think is something that would cause it to be rejected by western gamers. If you look at it more like a DQ game that's online, it seems much more interesting.
Tap the ~ key on the keyboard to disable Japanese input when you're typing.
One is your class's level and the bottom one is your fame level, which is raised by doing quests and stuff.Thanks again!
By the way, why are there two levels listed here? (Am I even a thief?)
I wish I knew how to find a weapon.
Thanks again!
By the way, why are there two levels listed here? (Am I even a thief?)
I wish I knew how to find a weapon.
I'm really unsure about which tradeskill to take up. Parakeetman's got weapon blacksmithing covered, so that's good. The two alchemy ones sound interesting, and woodworking might be good for me as well. I don't think I'd get much use out of sewing as a priest, and I'm not sure I want to take up armor blacksmithing either, but then again I'm not sure if I'll be equipping heavy armor forever or not. I actually am not sure exactly how weight affects characters yet.
EDIT: Looking at recipes, I think I might go with lamp alchemy. You can enchant magical stuff, like magic and healing power, maximum MP, etc.
It'd be good since the other class I'm likely to play most is magician.
I'm going to be grabbing another Wii, change the region and I'm ordering DQX now. Got the 16GB flash drive ready, just need to set up that VPN and I'll be on soon (I hope!)
Do we know if this is playable thru a free a VPN, anyone tried one yet?
I love how /follow carries over into other zones and after battles. I feel like I'mstarting to get the hang of it. Although I haven't figured out how to cheer on other players.barely
Parakeetman, what materials would I need to scrounge up in order to get a powerful knife (+2) synthed? I'm trying to save most of my gold for armor at the moment.
It depends on what level you are. Levels go 1 - 7 - 14 - 21 - 28 - 35. Mostly Iron or Silver is what I would need. Also 2 stars am not sure how to get it all the time. Have yet to get a 3 star item.
I can't type Japanese so here's the best I can do:Added you to the player list.
Attention All Players: If you're online, send me your code and your character name so that I can fill out the list in the OP.
awesome... just signed up for vpntraffic and their Japan server appears to be down.
which service are you guys using & how reliable are they?
awesome... just signed up for vpntraffic and their Japan server appears to be down.
which service are you guys using & how reliable are they?
awesome... just signed up for vpntraffic and their Japan server appears to be down.
which service are you guys using & how reliable are they?
That's weird. I'm playing on vpntraffic right now. I hear Overplay and StrongVPN are good. Avoid HideMyAss, their "Japanese" server is really located in the US. lol
Forever :
I'm playing as an Ogre -
char name is : ゴイルズ
Code is : VY089-704
One thing I'm curious about is where the character data is stored. Logic says it can't be stored locally for obvious reasons, and normally it's stored serverside; but since you can switch servers whenever that also seems to not fit here. I wonder how they arranged it as they did.
Character data is an almost insignificant amount of data compared to all the other stuff you need to store in an MMO. They probably have a server that just handles that and routes the data to whichever game server your on at the moment.
It's a lousy design decision that you can't create mules unless you play through the annoying offline prologue again.
It's a lousy design decision that you can't create mules unless you play through the annoying offline prologue again.