Might have to switch from Strider to assassin ASAP then in case enough gear carries over, then switch to sorcerer and ultimately mage knight by the end game,^^^^
Similar situation with Fighter/Warrior and Assassin. Assassin gets the biggest Strength modifier per level, thought its defense modifier is low, so it pays to mix it in even if you want to be a dedicated Fighter/Warrior.
Is there enough varied content in this game? Or will one be fighting the same battles over and over again in the same locations again and again? In terms of console RPGs I think Xenoblade Chronicles has spoiled me so it's my baseline for comparing RPGs now.
I wouldn't worry too much about how you level unless you're on your second playthrough or like to min/max. You can do everything in the game even with a build that's not optimal, you'll just be doing it a bit slower.
I wouldn't worry too much about how you level unless you're on your second playthrough or like to min/max. You can do everything in the game even with a build that's not optimal, you'll just be doing it a bit slower.
I wouldn't worry too much about how you level unless you're on your second playthrough or like to min/max. You can do everything in the game even with a build that's not optimal, you'll just be doing it a bit slower.
Yep, they're nasty early on, trying to detour you from going up that Hill and beyond! When in doubt, run! You'll be able to bash them up soon enough
I'm so excited to hear impressions from those who are playing DD for the first time with Dark Arisen!
It can be very repetitive. At least the vanilla game.
Anyways, for people considering Mystic Knight as a vocation, be aware that its most devastating ability use magic as its modifier. So if you want to become a Mystic Knight and intend to use it a lot, which I assume you will since it really is a very powerful ability, then I don't recommend leveling up as Warrior/Fighter before turning into a Mystic Knight.
Well, consider the fact that the strongest foe that drops the best equips is timed though, so more damage is definitely preferable.
I feel comfortable saying there's no point in min-maxing DD except for the sake of min-maxing, or perhaps for more pawn rentals (though stats are tertiary to most people behind uniqueness and skills). The game is never hard enough to warrant having maxed stats. Indeed, I feel that'd be pretty gamebreaking - that is, unless maxing your stats is your objective from the start.
Unless you're a hardcore player who plans to put in hundreds of hours and wants ideal stats for your vocation, to say you can "mess up" your character is a bit of hyperbole.
Not much in the game on normal is going to be a threat after level 60 or 70 anyway.
Exactly this. Who knows what kind of crazy later game bosses Bitterblack Isle has for us, but even not "properly leveling" for the greatest benefit of stats, at level 120, I pretty much destroy everything, except for the UR dragon obviously.
1st time players just have fun and explore the different options of the game.
Mystic Knight's strongest skill is Great Cannon, which is a 40/60 split between physical and magical attack power. I forget what the exact split is on Ruinous Sigil, and it doesn't look like the wiki says, but it's both physical and magical as well. Going Mystic Knight is viable no matter what class you start as..
What would be the best way to progress?
Of course not - mastering the game is half the fun.Hmm hmmm true
However nothing wrong with telling people with how the game mechanic really works.
And in Hard difficulty, every stat helps
So I like to play as a rogue, what should I level first in order to make a good assassin/rogue character? Is there an assassin class? Also would ranger benefit me?
So I like to play as a rogue, what should I level first in order to make a good assassin/rogue character? Is there an assassin class? Also would ranger benefit me?
Hoooo, I am under the impression that Great Cannon is magic modifier only (I could have sworn I read about this somewhere). Hmmmm.
Well, it depends. If you want strong physical attacks then leveling up exclusively as Strider is not recommended--they are fast but really mediocre all around with no stand-outs. Ranger is not as strong in terms of physical attacks *but* they gain the most Stamina per level up allowing you to pull off more special moves.
Assassin I guess is your best bet. The strongest in terms of strength but very mediocre in terms of defense, which is quite roguish, no? The fact that it is rewarded with one of the hilariously broken abilities in the game doesn't hurt it too.
Late last year a few people on GameFAQs did some testing and discovered that Great Cannon had a physical damage component and the phys/mag split was about 40/60. Whole thing was split across multiple topics and boards so it's kind of hard to follow from beginning to end, but this thread summarizes a lot of it if you're interested in mechanical finagling.
Other interesting things to note are that for Sorcerers both Bolide and Gicel have physical damage components that enable Sorcerers to deal damage to magic-immune enemies. Not all that practical, but still a bit interesting.
Assassin it is!
Fighter or Strider might be good for you. The Strider in particular is good at melee and long range attacks.
Given the game's difficulty level the practical applications of it are pretty much nil.
Yeah, I was thinking about the Strider. But all those magic spells people keep .giffing just looks so cool =/
This is the upteenth time I've heard people talk about DD's difficulty. Is the game mind numbingly easy or something? Should I just start off on hard mode?
This is the upteenth time I've heard people talk about DD's difficulty. Is the game mind numbingly easy or something? Should I just start off on hard mode?
Yeah, I was thinking about the Strider. But all those magic spells people keep .giffing just looks so cool =/
This is the upteenth time I've heard people talk about DD's difficulty. Is the game mind numbingly easy or something? Should I just start off on hard mode?
This gives a very good overview of the classes (including stat growth per level):Know of a good place to learn about this? The game seems really interesting.
Random bandits on the road are destroying me.
Don't feel bad, those bastards beat the crap out of everybody (as do the first Saurians you face). Just run (past them) like a bitch, you'll get your revenge laterWhat would be the best way to progress?
Alright, I'll stick with normal. I'm not looking for something to piss me off, and considering you have to baby sit A.I characters I'll stick with default settings.
Edit: I'll just play a few hours in with each setting to see how things feel before I commit to one.
Alright, I'll stick with normal. I'm not looking for something to piss me off, and considering you have to baby sit A.I characters I'll stick with default settings.
Edit: I'll just play a few hours in with each setting to see how things feel before I commit to one.
Don't feel bad, those bastards beat the crap out of everybody (as do the first Saurians you face). Just run (past them) like a bitch, you'll get your revenge later
DD has the best magic spells in videogaming.
Not really. Assassins and Mystic Knights are the two most OP classes in the game.
High level Sorcerer spells are indeed strong, but they're balanced by how long it takes to activate them.
This actually does make some sense, most other games (DQ for instance) only allow you to join these hybrid classes after mastering two others. So in that instance I'd rather switch to Sorcerer at least until the vocation's maxed, then switch to Mage Knight to build on my Warrior/Knight levels.
Going to need to look into stat breakdowns though, strider for a few levels probably isn't that bad but I'd have to see if the stats are relevant here or not.
I think this pretty solidly proves that the "HD textures" are in fact the original ones just throw onto the second disc to make the 360 release reasonable. Because it sure as hell doesn't look like THAT for me in DD Vanilla on PS3.Dark Arisen HD Texture Pack Comparison:
http://youtu.be/PnJ9JnhzAqY
So gregman say Various attacks and skills for all weapons have been rebalanced for all weapons.Can anyone who has the game tell me if the noticed anything different? like shorter cooldowns more damage etc.
I've heard magic bows received a major buff.
So, I played the demo, and I found that most quests don't really say where you hunt certain creatures for a quest, nor where to finish the first flower quest. Are there usually not waypoints during questa? I don't feel like setting priority on a quest actually did anything unless the quest involved going to a specific place. Is this just a demo thing?
I'm so used to MMOs and Elder Scrolls at this point.
I'm not incapable of using my brains, but I just want to make sure I didn't miss anything.
although High Bolide, if you get lucky can seriously demolish a Chimera way faster than any other class.
I'm getting more and more excited for this as the days go on. I see snippets of info in this thread about how many options there are, and it's making want to say "Fuck this 6th Dark Souls run, I want DD!"
I'm going in pretty much completely blind, and I love it. The only thing I know is from this page, which said mystic knights are good. But I don't even know how the classes work.
The quests that are "Kill X number of enemy type Y" don't have waypoints of any sort, nor do they have deadlines. Just take all of those that you see and eventually you'll figure out where those enemy types appear.So, I played the demo, and I found that most quests don't really say where you hunt certain creatures for a quest, nor where to finish the first flower quest. Are there usually not waypoints during questa? I don't feel like setting priority on a quest actually did anything unless the quest involved going to a specific place. Is this just a demo thing?
I'm so used to MMOs and Elder Scrolls at this point.
I'm not incapable of using my brains, but I just want to make sure I didn't miss anything.
All the previous armor dlc
buffs to magic bows, dragons gear and a new level to forge shit to...
AND ... they are shaking up monster locations in the main game area as well? Is that all correct?
Can't wait for tuesday.
Pre-ordered this the other day on Amazon, never played the original. Going in completely blind, am I wrong to assume that Ranger is the best class?
I think this pretty solidly proves that the "HD textures" are in fact the original ones just throw onto the second disc to make the 360 release reasonable. Because it sure as hell doesn't look like THAT for me in DD Vanilla on PS3.
I've heard magic bows received a major buff.
You haven't seen an assassin above 150 gouge one in the face then. 15 seconds. Before you are even done casting.
Bolide is boss status tho... something on a different level when you summon fire rocks from the heavens. 4 Sorc teams against the Ur dragon are amahzing.
.... So ....
Sounds like their way of fixing the having to level up as another class to very high levels first before playing a hybrid issue.