This “game” is so disheartening. There’s so much I don’t know, that I find it discouraging to continue. I’ve been trying to create a custom walk, and I find myself fighting with the controls. I think that’s my main gripe. The controls. I will keep working on my project, but I need to join a discord, watch more yt tutorials, and take a break. I feel like I’m in school, and not the fun kind.
They need to fix a lot of stuff for animations and also explain things that are quite important to know.
Creating animations is very intensive and time-consuming, mind you. Personally, as an animator in Dreams, I've focused solely on that aspect and after hours upon hours of learning that mechanics, basics and all kinds of tricks, I'm still a novice.
I've made some tutorials if you're interested (bit amateurish in quality):
There's some more tutorials at my channel.
I've also got a time-lapse of how I approach a custom walk animation, but since that's part of a project I'm part of, I can't share it without "permission".
Animations just take a shit ton of time and require lots of patience.
Edit:
Regarding custom walk/movement animations:
What I do, is first complete the animation by having the model move away from that purple plateau and once I've got all the motions going, I go into a keyframe, select all bodyparts and then cycle through each keyframe and drag the model to the centre of the purple plateau (keep the centre of gravity of the model at the centre).
This way, you can ensure that when moving around with your character, the animations will be seemless. Something to keep in mind though, is that for movement animations the model always needs to be in the same place during the animation (hence why I drag the model back to its original place).