DRIVECLUB: 30 minutes of new Beta footage

HOLY SHIT!

Doesn't looks like a dense snowstorm though. That's a shame. Was hoping we'd see something that literally makes it impossible to see a foot in front you...

I agree, particle density sucks! Devs obviously don't know how to take advantage of te power of the PS4. Otherwise you'd GET your "undriveable condtions" in spades! Devs must be paid by M$!!

/sarcasm and stupidity OFF

:)
 
I hope they do preload Driveclub on future PS4s. Easy money, right?

I used to think the same for when Planetside 2 releases. It just makes sense.

Also, that FB thing is EU only right?
 
The only thing I've seen in UK is the FIFA15 branded ad. Previously a Halo themed reel, and the Titanfall one previous to that.
Watch Sky News, I have it on 24/7 and there is often an Xbox ad to be seen. Mainly Forza at the moment, previous to that it was the generic one with all teh gaemz.
 
And 2 days.

Buzz_Killington.jpg
 
I agree, particle density sucks! Devs obviously don't know how to take advantage of te power of the PS4. Otherwise you'd GET your "undriveable condtions" in spades! Devs must be paid by M$!!

/sarcasm and stupidity OFF

:)

That was unnecessary.

Watch Sky News, I have it on 24/7 and there is often an Xbox ad to be seen. Mainly Forza at the moment, previous to that it was the generic one with all teh gaemz.

Why?
 
Trophies look easy. Nothing seems ridiculous. Getting in the top 3 without penalties like collisions seems like the hardest one.

So, the PS+ edition doesn't have the world tour/campaign mode?
 
It does, but obviously only the India events.

Oh, right!

Wouldn't locking the platinum to the full version be a good way to get people to upgrade though?

I find the whole PS+ thing really interesting.

Hopefully people feel strongly enough to want to upgrade to more tracks and cars. It sounds risky to do it the way they are doing, but I guess the potential number of users to try the demo is bigger.

I hope it works out for Evolution. Presumably Sony pays them like they do for any other PS+ download, but since they are first party, doesn't that mean Sony loses some money?

I also wonder if we'll see this for future games. Killzone and Uncharted have operated under F2P structures, but Driveclub is doing something I'd never expect other high profile games to do.

Sony also does those 1 hour trials, and I'm sure PS Now will eventually make offers like this more common, where one can more immediately get access to a game. It sounds like really smart demoing/advertising, without running huge bills for tv spots.

I remember when Wipeout had ads in their loading screen. I used to wonder why more games wouldn't offer lower prices with ads like this put into sensible places in a game... sort of like how Amazon has a $20 reduced version of their ereaders, but with ads.
 
Sorry if this has already been asked/answered:

The UK PSN store is showing the 'PS+ edition full game upgrade' available to pre-order for £34.99.

I've got the disk pre-ordered from Amazon for £49 currently (though I guess this is probably a placeholder price).
What's the difference? I've got PS+, and the digital upgrade comes with some extra cars and a 'fame points multiplier'.
Seems like a no-brainer, but it also seems too good to be true.

EDIT: nvm, answered in the other thread.
 
Oh, right!

Wouldn't locking the platinum to the full version be a good way to get people to upgrade though?

Yup. But such a small percentage of people actually platinum any game. It isn't worth the loss of goodwill. This makes them look less greedy, which is a win-win for everyone.

Hopefully people feel strongly enough to want to upgrade to more tracks and cars. It sounds risky to do it the way they are doing, but I guess the potential number of users to try the demo is bigger.

Agreed

I hope it works out for Evolution. Presumably Sony pays them like they do for any other PS+ download, but since they are first party, doesn't that mean Sony loses some money?

Yes. Evo gets paid by Sony like an employer pays an employee. They probably have bonuses linked to amount of sales though. In any case, Sony does lose some money, in the hope of gaining a captive audience

I also wonder if we'll see this for future games. Killzone and Uncharted have operated under F2P structures, but Driveclub is doing something I'd never expect other high profile games to do.

All depends on to what extent this game succeeds. Would be interesting to see others follow in its footsteps if it does well. Seems pretty consumer friendly.
 
It's going to be very hard game to tracks sales for this game thanks to PS+ version upgrade.

Particularly when (at least for the UK) the digital upgrade version is being priced well below the retail MSRP. If I were a store paying to stock it, I'd be a little put off by that.
 
Particularly when (at least for the UK) the digital upgrade version is being priced well below the retail MSRP. If I were a store paying to stock it, I'd be a little put off by that.

Yeah, I mean I normally always go physical because I like actually owning my games, but there's no way I'm passing up a $20 discount on this game for going digital.
 
It's going to be very hard game to tracks sales for this game thanks to PS+ version upgrade.

It's too bad PSN doesn't track download numbers, though I guess no other company does that either

The "likes" for the PS+ version are probably tied to the upgraded version too, so there really wont be a way to tell, unless we look at leaderboards for non-India maps
 
Yeah, I mean I normally always go physical because I like actually owning my games, but there's no way I'm passing up a $20 discount on this game for going digital.

Here in Canada, Driveclub would be $80 total.

EIGHTY!

PSN doesn't charge for taxes. I am spending $30 less should I get it on PSN.

By the way, preordering is available up until release, right?
 
Here in Canada, Driveclub would be $80 total.

EIGHTY!

PSN doesn't charge for taxes. I am spending $30 less should I get it on PSN.

By the way, preordering is available up until release, right?

Hah, yup, I'm in Canada too. I can get the full game AND season pass for 74.98 on PSN, which is basically what I paid for my retail copy of Destiny after tax.

And yeah as far as I know you can preorder pretty much right up to release, I pre-ordered TLOU like 2 hours before it came out. Though don't leave it too late as I recall people getting errors trying to preorder like 5 minutes before the release time
 
Hah, yup, I'm in Canada too. I can get the full game AND season pass for 74.98 on PSN, which is basically what I paid for my retail copy of Destiny after tax.

And yeah as far as I know you can preorder pretty much right up to release, I pre-ordered TLOU like 2 hours before it came out. Though don't leave it too late as I recall people getting errors trying to preorder like 5 minutes before the release time

Haha, okay cool, thanks! :D
 
Score will be docked for no weather, limited number of cars, little diversity in cars (mostly
Euro brands), strictly track racing (this will be highlighted quite a bit due to FH2 being
released earlier), limited customization/tuning of cars, subpar liveries, no custom music
support....

Metacritic score of 70-79 seems likely for the game. It has not much going for it other than
its visuals and nebulous club racing concept, and the most exciting aspect (weather)
won't even be at launch for reviews.

I think the game will be a better product once all the DLC and patches are released for the
game by early 2015. PS+ verion will be crucial for good word of mouth.
 
BtW,

I would love some less serious modes too... Anyone play Lap Eliminator in Burnout? The person in last place each lap would be eliminated by having their vehicle detonate lol.

Also, since there is a point system, it would be cool if you could win races based on points

So, coming in first, second, third would give you x points, but they would be calculated along with the penalties like collisions, drifts, turns, etc.
 
Score will be docked for no weather, limited number of cars, little diversity in cars (mostly
Euro brands), strictly track racing (this will be highlighted quite a bit due to FH2 being
released earlier), limited customization/tuning of cars, subpar liveries, no custom music
support....

Metacritic score of 70-79 seems likely for the game. It has not much going for it other than
its visuals and nebulous club racing concept, and the most exciting aspect (weather)
won't even be at launch for reviews.

I think the game will be a better product once all the DLC and patches are released for the
game by early 2015. PS+ verion will be crucial for good word of mouth.

You really think it'll get docked marks for not being something it was never supposed to be? That seems kind of ridiculous - like docking God of War for not being open-world since Oblivion is.
 
You really think it'll get docked marks for not being something it was never supposed to be? That seems kind of ridiculous - like docking God of War for not being open-world since Oblivion is.

I don't necessarily believe it should be docked for being a track racer, but I guarantee
you that it will be chastised for being a traditional racer when FH2 is being released
so close to DC. Seriously, they should have had this game ready for a summer
launch so that it wouldn't have to be overshadowed the way it is right now.

I personally will probably sink many hours into DC, but from Day 1, Sony and Evo
have done little to boost the game's prospects.
 
You really think it'll get docked marks for not being something it was never supposed to be? That seems kind of ridiculous - like docking God of War for not being open-world since Oblivion is.

Not to mention having both track and point-to-point races. That should make a difference to people who play racing games with regularity. Some of the other observations I think may be fair, but that line seemed off-base.
 
I don't necessarily believe it should be docked for being a track racer, but I guarantee
you that it will be chastised for being a traditional racer when FH2 is being released
so close to DC. Seriously, they should have had this game ready for a summer
launch so that it wouldn't have to be overshadowed the way it is right now.

I personally will probably sink many hours into DC, but from Day 1, Sony and Evo
have done little to boost the game's prospects.

I can maybe see the more amateur outlets using a point like that, but I would expect (and hope) that most professional outlets understand that there are many subgenres withing the broader "racing" genre. Track, karting, open-world, offroad, etc. It would be horribly ignorant of them to fail to recognize that this game put an emphasis on creating carefully crafted specific tracks rather than a sandbox to drive in. Most of your other points I can see being fair game for reviewers, though. I also am not convinced the PS4 crowd consists of a lot of Xbox owners at the moment - so I don't see the similar launch window as a huge problem when it comes to sales. Xbox racing fans will buy Forza - PS racers will buy DC. Not sure it's the same target audience they are competing for.
 
Back in the day I really enjoyed Need For Speed Porsche Unleashed/2000 and I get a similar open-road, point to point vibe from this. Definitely looking forward to this.
 
I can maybe see the more amateur outlets using a point like that, but I would expect (and hope) that most professional outlets understand that there are many subgenres withing the broader "racing" genre. Track, karting, open-world, offroad, etc. It would be horribly ignorant of them to fail to recognize that this game put an emphasis on creating carefully crafted specific tracks rather than a sandbox to drive in. Most of your other points I can see being fair game for reviewers, though. I also am not convinced the PS4 crowd consists of a lot of Xbox owners at the moment - so I don't see the similar launch window as a huge problem when it comes to sales.

Btw, who is reviewing this at IGN? Their PS guys have constantly shat on DC for being
a poor man's GT and McCaffrey is disturbingly biased in Microsoft's favor. If I recall
he covered the DC preview and gave FM5 the edge in visuals (lol).
 
Btw, who is reviewing this at IGN? Their PS guys have constantly shat on DC for being
a poor man's GT and McCaffrey is disturbingly biased in Microsoft's favor. If I recall
he covered the DC preview and gave FM5 the edge in visuals.

LOL. I hope he was using old footage, if that was the case.

I'm not sure who will cover it - might be good to look up who did the Gran Turismo 6 review?
 
LOL. I hope he was using old footage, if that was the case.

I'm not sure who will cover it - might be good to look up who did the Gran Turismo 6 review?


You'd think he would compare it to actual footage. But no he compared Drive Club, which he was playing at the time, to his imagination of what Forza looks like.
 
Yeah, I mean I normally always go physical because I like actually owning my games, but there's no way I'm passing up a $20 discount on this game for going digital.

I agree 100%

I was going physical, even knowing i'd save $10 if I went digital before, but $20 is too good.

Digital for me, I guess.
 
I don't think a pretty standard racer is a "killer app".

This game already has too much negative press. It is in trouble.
Where's the negative press, Mr. Concer

I think they should of released a demo prior to release. I think there will be a lot of people that download the demo and don't buy the game.
Have.

I wouldn't call GT's car list a gimmick, but the garage and collection aspect is a large feature and big selling point.

I agree that DC doesn't seem to have a "hook" like some of the others.

GT: Massive car catalogue, realistic physics and simulation driving
Forza Horizon: Open world offroad racing
Forza: Slightly more arcadey GT-esque track racer, heavy on car customization

DC...social/club racing? It will be interesting to see if/how it separates itself from the other franchises. Regardless it still looks like a very competent racer
I think the hook is having so many aspects to compete with friends over, even offline or those who aren't in a club. Oh, this person got 400 points drifting around this corner? I might just keep lapping until I can nail it even better. String a stack of those drift/challenge/style challenges across a whole track and combine them with different weather/lighting/car classes and I think you've quite a hook.

Not as easy to convey that to potential buyers as, say, "OVER 1000 CARS!" or "OPEN WORLD!!!1" though.

A racing games greatness is all dependent on its AI. The Clubs will help a lot in getting teams of people together to TRY to form rivalries with other teams where actual real racing may occur ( and not just slamming into each other or driving backwards or whatever ). But the AI will determine the games greatness. If it is too easy, its boring. It has to be the right level of hard and the AI needs to act like real racers and take risks and such like that.
I disagree somewhat. Perhaps so if you're completely offline and have no friends, but even if you check in online every so often I imagine it'd download scores for drifting/times/style/speed/whatever for each corner of each track and give you a challenge to beat for every course you race. In which case, AI doesn't really come into it as you're never really racing anything other than a number or ghost.

But for campaign/offline mode, I'm sure AI will be fine. But I don't think it's the bread-and-butter of the game.

Sony should do an Apple and U2 this game onto every single PS4 without asking.
Bahahahahaha.

Fake edit: Does preordering the PS+ upgrade give you access to all those preorder bonuses? I went to the last screen before I lock-in the preorder and it didn't mention anything about extra packs, just the game. Not that it matters, I think I'm going to buy that upgrade as well as the steelbook. Because I like wasting money.

Yes probably from a warrior like you, so concerned about DC eh.
Holy shit. Owned?
 
Fake edit: Does preordering the PS+ upgrade give you access to all those preorder bonuses? I went to the last screen before I lock-in the preorder and it didn't mention anything about extra packs, just the game. Not that it matters, I think I'm going to buy that upgrade as well as the steelbook. Because I like wasting money.

Yes. The same preorder bonuses apply.

Pre-order the full game upgrade to your DRIVECLUB™ PlayStation®Plus Edition today to get a head-start on your rivals and add 3 amazing cars to your garage: Special McLaren 12C, Special Mercedes-Benz SLS AMG Coupe Black Series and Special RUF RT12 R – each with its own exclusive livery. You’ll also receive an in-game Fame points multiplier.
 
Score will be docked for no weather, limited number of cars, little diversity in cars (mostly
Euro brands), strictly track racing (this will be highlighted quite a bit due to FH2 being
released earlier),
limited customization/tuning of cars, subpar liveries, no custom music
support....

Metacritic score of 70-79 seems likely for the game. It has not much going for it other than
its visuals and nebulous club racing concept, and the most exciting aspect (weather)
won't even be at launch for reviews.

I think the game will be a better product once all the DLC and patches are released for the
game by early 2015. PS+ verion will be crucial for good word of mouth.


uhhh...no.
 
Do we know if that's a regional thing? I suppose if it's appeared for the UK it'll appear for Australia, but it wouldn't surprise me if B&M stores have some kind of shitty exclusivity thing with preorder cars. I know EB has preorder cars on offer, at least.

Edit: Wait, never mind. I'm an idiot. Says this on the page:
Pre-order the full game upgrade to your DRIVECLUB™ PlayStation®Plus Edition today to get a head-start on your rivals and add 3 amazing cars to your garage: Special McLaren 12C, Special Mercedes-Benz SLS AMG Coupe Black Series and Special RUF RT12 R – each with its own exclusive livery. You’ll also receive an in-game Fame points multiplier.
Not sure how I feel about the fame points multiplier. Do we know what that does? Just unlock stuff via the career mode quicker, or does it get you more points if you're competing against someone online?
 
uhhh...no.

I don't think he actually thinks those things himself, I think he's just putting them forward as reasons why some reviewers will dock points from Driveclub ... and I have to agree with him (unfortunately). For me -- from what I've seen so far -- Driveclub is easily a 9/10 but I can't help but be worried about the way the media works.
 
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