DRIVECLUB: 30 minutes of new Beta footage

I imagine Driveclub will get middling reviews because it has no "gimmicks" regardless of anything else, and Horizon will get better reviews solely because some people think going open world regardless of anything else.

Forza has no gimmicks and scores just fine - as does GranTurismo.

Expecting a 88 meta for FH, no idea for DC, could be anything really.

One will outscore the other thats for sure and the reactions will be hilarious.

I´ll be getting both.
 
Forza has no gimmicks and scores just fine - as does GranTurismo.

Expecting a 88 meta for FH, no idea for DC, could be anything really.

One will outscore the other thats for sure and the reactions will be hilarious.

I´ll be getting both.

I would say their massive car-collect-a-ton aspect is their gimmick.
 
Yup. When journalists drive like this...not even being able to handle a straight road...there's no hope for really great reviews: http://kotaku.com/crashing-cars-on-race-tracks-next-gen-style-805871370
Also I know that's old footage, and no disrespect to Jason because he's awesome, but my gawd man.
Didn't we (gaming community) do this whole thing with Forza 5 and NBA2K15 where everyone realized that they should assign reviewers to games of genres they're intimately familiar with? Or was that a really small movement? Or did I just make that up.
 
I would say their massive car-collect-a-ton aspect is their gimmick.

Variety is a...gimmick for racing games?

Driveclub's "gimmick" (I'm using quotes because I think being dismissive of what a game does differently is asinine) is its team and club structure, and its in-race face-offs. Assuming these are half as fun as they look in videos, it will review incredibly well. Yes, other games have done this, but doing this WELL alongside incredible production values is why it's looking like a great entry to the genre. By the same token, dismissing that a game has good customization/variety/exploration is just as silly.
 
Is this a drive by concern post?

It's a specific response to a post that several people in the discussion thought was off-base and simplistic. The poster has also been taking part in the thread. Their last comment was recommending a highly-positive OT title. Do you honestly think it was a drive-by concern post? Do you know what that phrase means?

Ask Gran Turismo, because some people seemed to think so.

Do you think so? Because if not, someone being wrong isn't a counterpoint to someone else being wrong.
 
I wouldn't call GT's car list a gimmick, but the garage and collection aspect is a large feature and big selling point.

I agree that DC doesn't seem to have a "hook" like some of the others.

GT: Massive car catalogue, realistic physics and simulation driving
Forza Horizon: Open world offroad racing
Forza: Slightly more arcadey GT-esque track racer, heavy on car customization

DC...social/club racing? It will be interesting to see if/how it separates itself from the other franchises. Regardless it still looks like a very competent racer
 
That'll be me :(

I can't handle vehicles in games at all.

no need for sad face. I remember watching this video a while back. (didnt know it was you until ..now)
first of all, you give the dev the pass and he gets to explain whatever he likes about the new game he is presenting. you dont interrupt, you let him do his thing. then you follow up.
thats 6 minutes of a dev describing what he likes, in a 6:10 interview. thats good for me.
second, seeing you treat the game as a twin stick shooter ( :D ), and game letting you go nowhere with that, that was one of the first ...lets say proofs I had that game handling just might be interesting.

and me having to rely only on videos since no major expo is happening over here, I guess your video was one of the ..better videos I saw back then, exactly for the reasons I wrote above.
so you -> :)
 
I wouldn't call GT's car list a gimmick, but the garage and collection aspect is a large feature and big selling point.

I agree that DC doesn't seem to have a "hook" like some of the others.

GT: Massive car catalogue, realistic physics and simulation driving
Forza Horizon: Open world offroad racing
Forza: Slightly more arcadey GT-esque track racer, heavy on car customization

DC...social/club racing? It will be interesting to see if/how it separates itself from the other franchises. Regardless it still looks like a very competent racer
Honestly, I'm hoping DCs "gimmick" is its driving physics. Thats the biggest thing that hooked me about the game, because its the same reason I love PGR. I didnt really care much for the Kudos system in that game (turned it off after I found out it was possible) and the pretty graphics were only something I marveled at the first couple hours. But the driving is so good, that I've probably spent more time racing alone and memorising tracks, than playing with CPU or the career mode (which is also really good).
 
DC...social/club racing? It will be interesting to see if/how it separates itself from the other franchises. Regardless it still looks like a very competent racer

That's exactly what I believe would be the hook. Having formed a 6 member club on the other thread, I can imagine how different it would feel to work as a tightly knit team. For those just looking for a single player campaign, I don't see how it stands out beyond graphics, handling and pgr vibes. There will be people buying it just for that, but i don't think that's enough for mainstream commercial success. Social racing is what will make or break this game
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

Edit - If you want to hear it, it starts at about 46.30. And after re-listening, the question is more specifically "Do you think that DriveClub has the potential to be the PS4's first unmissable title?"
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

Listening to ign

Really now
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

Eh, I love Beyond and Greg/Colin but that's not surprising as neither of them give any shits about racing games. I don't think it's exactly being sent to die but it does seem to have a pretty severe lack of any major marketing. Sony is probably content with just selling it to the diehards and racing enthusiasts without attempting to bring in a more casual/mainstream audience.
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

Well, both of them are pretty clueless about the genre, so I'm not surprised
 
I don't think a pretty standard racer is a "killer app".

This game already has too much negative press. It is in trouble.

What's a 'pretty standard' racer? Far as I'm concerned the graphics and tech, sense of speed, track design and scope, audio work, implementation of weather, handling response and feedback, AI, social and club aspects etc, all make it stand out for racing fans. Whilst I don't think it'll sell particularly well, it will still likely be a solid release that adds value to the PS4's overall portfolio, and offers racing fans a real treat.

Even in videos, when DriveClub is compared to pretty much any other racer right now, the others don't really come close graphically, and the sense of speed and feedback in DC is generally much more aggressive and potent too. It's not always about doing something innovative, sometimes it's just about doing it really well, or better than it's been done before. In that sense, Driveclub's competition is in games like GRID, Shift, PGR etc, and DC certainly looks up to task.
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

I think the game looks great (at least visually), but thought there opinions were interesting. I think that while GAF seems to be very strong on the game, the broader gaming public may not even know it exists. I've seen virtually no marketing for the game, while at the same time Sony has Destiny ads ask over the place.

Worth a listen at least (around 47min in)
 
It's a standard racer. Sure, it looks great, but it's a racing game.

One or the biggest draws for me is that weather system and that's not even there during launch.

I don't think the general public knows this game exists.
 
I don't think a pretty standard racer is a "killer app".

This game already has too much negative press. It is in trouble.

Negative Press?

Where?

Funny considering how Forza 5 was this killer app type game at the X1 launch. And really, is an offroad racing game really special these days?

A racing games greatness is all dependent on its AI. The Clubs will help a lot in getting teams of people together to TRY to form rivalries with other teams where actual real racing may occur ( and not just slamming into each other or driving backwards or whatever ). But the AI will determine the games greatness. If it is too easy, its boring. It has to be the right level of hard and the AI needs to act like real racers and take risks and such like that.

The game has a lot going for it. Beautiful. Day/Night cycle. Best audio I've ever heard out of a racer. Great list of cars and locations. Visually is a showcase title everyone will want to see live.

And its a racing game. Not many of those on the PS4 so if marketed right it could sell a ton on the system.
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

Edit - If you want to hear it, it starts at about 46.30. And after re-listening, the question is more specifically "Do you think that DriveClub has the potential to be the PS4's first unmissable title?"

How could he think that? It's the first "proper" racing game for PS4, something fans are no doubt thirsty as fuck for. I really can't see it flopping.

And ugh at "the delay has had a negative effect". Why has it? Because gamers nowadays are too entitled and impatient to wait for a game to be made better from a delay? Fuck that, look at the footage now compared to the footage that we first saw, it looks like a much better game.

I don't think a pretty standard racer is a "killer app".

This game already has too much negative press. It is in trouble.

Oh God...the return of the concern.
 
I wouldn't call GT's car list a gimmick, but the garage and collection aspect is a large feature and big selling point.

I agree that DC doesn't seem to have a "hook" like some of the others.

GT: Massive car catalogue, realistic physics and simulation driving
Forza Horizon: Open world offroad racing
Forza: Slightly more arcadey GT-esque track racer, heavy on car customization

DC...social/club racing? It will be interesting to see if/how it separates itself from the other franchises. Regardless it still looks like a very competent racer

I just hope that the single player events are solid and varied, as that seems like the most easiest way to ensure the game has a content-filled single player. Since it's a standard in racing games, I can't imagine that Evo would mess that up.

The Club stuff is the big thing with this game, and I hope it's as competitive as it sounds. Is there really a big incentive to outplay competing clubs? Will we have regional leaderboards, or will social challenges be presented in a meaningful way? Are you just trying to gain fame with your own, and ignoring competitors? Will people care about things like faceoffs, or largely ignore them? I'm curious as to what reviewers will say about all that.

Eh, I love Beyond and Greg/Colin but that's not surprising as neither of them give any shits about racing games. I don't think it's exactly being sent to die but it does seem to have a pretty severe lack of any major marketing. Sony is probably content with just selling it to the diehards and racing enthusiasts without attempting to bring in a more casual/mainstream audience.

Is there seriously not going to be a TV spot? That's all I want. It's going to be pretty shitty of Sony to not advertise the one exclusive they have for Christmas.
 
Eh, I love Beyond and Greg/Colin but that's not surprising as neither of them give any shits about racing games. I don't think it's exactly being sent to die but it does seem to have a pretty severe lack of any major marketing. Sony is probably content with just selling it to the diehards and racing enthusiasts without attempting to bring in a more casual/mainstream audience.

PS+ version is all the marketing the game needs. No youtube video or TV advert will sell the game more than a free sample that is immediately accessible. The demo for FH2 has done wonders for the game. I know a lot of people who are buying it it just because of it. If this game is any good, the PS+ version will sell it. If it isn't good, the PS+ version will destroy it since no one will bother purchasing the full version. It's a risk/reward situation.

Is there seriously not going to be a TV spot? That's all I want. It's going to be pretty shitty of Sony to not advertise the one exclusive they have for Christmas.

There will be one for sure. Probably next week
 
It's a standard racer. Sure, it looks great, but it's a racing game.

One or the biggest draws for me is that weather system and that's not even there during launch.

I don't think the general public knows this game exists.


This is true, and why the game won't become Sony's Forza. Nobody outside of the racing game community and GAF really care about DC. That doesn't mean it won't be great but it's not going to set any sales records.

PS+ version is all the marketing the game needs. No youtube video or TV advert will sell the game more than a free sample that is immediately accessible. The demo for FH2 has done wonders for the game. I know a lot of people who are buying it it just because of it. If this game is any good, the PS+ version will sell it. If it isn't good, the PS+ version will destroy it since no one will bother purchasing the full version. It's a risk/reward situation.

That's a good point, I hope it's true. Evolution deserves success, they're a great team.
 
What's a 'pretty standard' racer? Far as I'm concerned the graphics and tech, sense of speed, track design and scope, audio work, implementation of weather, handling response and feedback, AI, social and club aspects etc, all make it stand out for racing fans. Whilst I don't think it'll sell particularly well, it will still likely be a solid release that adds value to the PS4's overall portfolio, and offers racing fans a real treat.

Even in videos, when DriveClub is compared to pretty much any other racer right now, the others don't really come close graphically, and the sense of speed and feedback in DC is generally much more aggressive and potent too. It's not always about doing something innovative, sometimes it's just about doing it really well, or better than it's been done before. In that sense, Driveclub's competition is in games like GRID, Shift, PGR etc, and DC certainly looks up to task.

To add to that....most of the time those people who spew that a game doesn't do anything new can't point out or provide that "missing" innovation.
 
no need for sad face. I remember watching this video a while back. (didnt know it was you until ..now)
first of all, you give the dev the pass and he gets to explain whatever he likes about the new game he is presenting. you dont interrupt, you let him do his thing. then you follow up.
thats 6 minutes of a dev describing what he likes, in a 6:10 interview. thats good for me.
second, seeing you treat the game as a twin stick shooter ( :D ), and game letting you go nowhere with that, that was one of the first ...lets say proofs I had that game handling just might be interesting.

and me having to rely only on videos since no major expo is happening over here, I guess your video was one of the ..better videos I saw back then, exactly for the reasons I wrote above.
so you -> :)
Oh no, that video isn't mine. I was just saying that that's exactly how I'll look while playing the game. I'm fucking atrocious at racing games.

PS+ version is all the marketing the game needs. No youtube video or TV advert will sell the game more than a free sample that is immediately accessible. The demo for FH2 has done wonders for the game. I know a lot of people who are buying it it just because of it. If this game is any good, the PS+ version will sell it. If it isn't good, the PS+ version will destroy it since no one will bother purchasing the full version. It's a risk/reward situation.
It'll be interesting to see how this sells. I expect most of the profit will be from PS+ upgrades. Very different from most games business model.
 
PS+ version is all the marketing the game needs. No youtube video or TV advert will sell the game more than a free sample that is immediately accessible. The demo for FH2 has done wonders for the game. I know a lot of people who are buying it it just because of it. If this game is any good, the PS+ version will sell it. If it isn't good, the PS+ version will destroy it since no one will bother purchasing the full version. It's a risk/reward situation.

There will be one for sure. Probably next week

This.
 
This is true, and why the game won't become Sony's Forza. Nobody outside of the racing game community and GAF really care about DC. That doesn't mean it won't be great but it's not going to set any sales records.
Sony's Forza is Gran Turismo.

I also disagree that nobody cares about DriveClub outside of the racing game community. I see it mentioned quite a bit in 'what are you excited about' and 'what will you be buying' lists. Its graphics have definitely given it quite a bit of word of mouth.

It'll sell well. And it will be a graphics benchmark for a while to come, so it may actually have some legs in terms of longer-term sales, too.
 
Holy shit, Greg and Colin (rather obnoxiously) tear this game a new asshole in the latest Beyond podcast. Someone writes in essentially asking "Do you think DriveClub could be the first killer-app for the PS4," and Greg just starts laughing hysterically while Colin states that it's being sent to die, the delay has had a negative effect and Sony shouldn't have funded another realistic racer when they've got Gran Turismo.

I don't agree at all. I think this game's fortunes are at their best right now.

Edit - If you want to hear it, it starts at about 46.30. And after re-listening, the question is more specifically "Do you think that DriveClub has the potential to be the PS4's first unmissable title?"

They hate racing games, so it's no surprise. No racing games appeared on IGN Playstation's recent top 25 Vita, PS3, and PS4 games.
 
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