WTF does content mean in a racing game anyway? lol
Do we need side missions now for our racers?
Give me lots of tracks, a good amount of fast cars, competent AI to race against, beautiful scenary to gawk at, great sense of speed that has you gripping your controller tighter going down straightaways into S turns and good music to jam to while cutting seconds off my best time and we are golden.
Come on, there's no need to be like this either.
Single player ought to have lots of different kinds of events, they need to be varied and challenging, and single player races ought to have a good amount of customization/settings too. I do presume DC has all this, and I did get a look at the Single player events, and they seem solid.
Multiplayer is where this game really is putting its dollar on, so I hope SP doesn't feel too ignored. It would be cool, for example, to have single player events or challenging designs meant to be completed with your club. So maybe there is an event where you have to have a fastest time, but you can do it with your club for even more points and difficulty (similar to Destiny), which is what I assume club events are like.
I also presume there are preset faceoff events in single player, per track?
It's very very unfortunate that weather isn't coming day one. That alone is a lot of "content" that affects and adds to the gameplay.
Edit: yeah, there seem to be a whole lot of events. The DLC alone has 176 events coming. Presumably they have all the basic racing content for single player you'd expect to see.
I do expect the social features to add to the competitive MP experience, but I hope that there are some interesting ways to present the information to make it feel competitive. For example, it'd be real cool if there were regional leaderboards based on your province/state, and I hope that club competitions and tournaments are easy to setup and do.