bananafactory
Banned
2 months is an exaggeration, it was working but patchy after a week and has been improving all the time. From the outside the issue seemed to be more server capacity estimates rather than inherent problems with the code. I wouldn't wish for anyone to lose their jobs over this, like you said no one died over this mistake. They ran tests that appeared to confirm everything was ok but things didn't pan out that way. I really don't think the people responsible for this would make the same mistakes again - people live and learn. The saying where I work is if you've never made a mistake then you've never done anything.
Yes it was a high profile expensive mistake but I think they've suffered enough.
I disagree, I think if it was as simple as server capacity and simply throwing more servers at the problem the PS+ version would be out by now.
My suspicion all along is that there was a fundamental problem in the coding logic and how the networking is handled, either client side or server side and that they are basically recoding the entire thing. It's the only thing I can think of that would explain the silence and amount of time required.