I've been very lucky to play the Driveclub VR and can tell you now it's insane, the most amazing experience I've ever had since I've been gaming, it's just unbelievable
What the hell. How?
I've been very lucky to play the Driveclub VR and can tell you now it's insane, the most amazing experience I've ever had since I've been gaming, it's just unbelievable
What the hell. How?
I'm getting used to these bikes and having a lot more fun now, but I don't think they have enough 'oomph'. A 1000cc bike feels much more savage in real life than they do in DC. The sense of speed is there and it's excellent, but the blistering bursts of acceleration aren't portrayed as well as they could be imo.
I've been very lucky to play the Driveclub VR and can tell you now it's insane, the most amazing experience I've ever had since I've been gaming, it's just unbelievable
I agree with this they feel a bit like 250cc, reminiscent of a twist and go as well. A 250cc is all I ever owned myself (R4) but got to have a play about on my dads Fireblade and his old 916 and they were terrifying, put your balls in your throat from a tiny movement and the noise is on another level comparative to what is in game, it sounds very muted and I have the engine sounds turned up. I'm enjoying it much more than I thought and the multiplayer is really solid.
Damn, now I'm envious. So Kie what is being announced next week?
I agree with this they feel a bit like 250cc, reminiscent of a twist and go as well. A 250cc is all I ever owned myself (R4) but got to have a play about on my dads Fireblade and his old 916 and they were terrifying, put your balls in your throat from a tiny movement and the noise is on another level comparative to what is in game, it sounds very muted and I have the engine sounds turned up. I'm enjoying it much more than I thought and the multiplayer is really solid.
Damn, now I'm envious. So Kie what is being announced next week?
Another image:
I bought the expansion but my game doesn't recognize that I bought the expansion. I can't play DC Bikes.
You son of a bitchI've been very lucky to play the Driveclub VR and can tell you now it's insane, the most amazing experience I've ever had since I've been gaming, it's just unbelievable
Not like he can answer you, NDA etc . If there are new tracks I am sure he has seen them.
He has signed an NDA so can't say anything. Can't stop reminding us about it though >_>
Sounds like a must have. Can you elaborate a bit more about the experience?I've been very lucky to play the Driveclub VR and can tell you now it's insane, the most amazing experience I've ever had since I've been gaming, it's just unbelievable
I live like right near a road that joins to the M1, and that joins to the M6, and that joins to the M56, and that joins to the A56 which is literally five minutes from the studio.
Yet, no invite!
I've been very lucky to play the Driveclub VR and can tell you now it's insane, the most amazing experience I've ever had since I've been gaming, it's just unbelievable
F*ck yes!
That worked out pretty well in Forza Horizon's Rally expansion.Rushy, if you're still lurking around here, here's an idea for the next expansion that shouldn't break the bank: take out tarmac from every existing track, sprinkle the existing layout with some dirt and gravel, throw in 15 classic rally cars, tweak the physics a bit and voilá, it's done; DriveClub Rally!
My money is ready.
Did you try to restore licenses?
Can't wait to join you boys this weekend after I get paid
Hi ho! ;-)
Is there a tutorial or something for drifting and using the handbrake for turns? I just can't really figure out how to do it remotely competently. I seem to be utter garbage at sim racers, but I'm liking the PS+ edition. Wouldn't mind buying the rest if I could wrap my head around proper fast turning.
Let's not forget all the rallified tracks in NFS:SE!That worked out pretty well in Forza Horizon's Rally expansion.
I wasn't ignoring you guys just to busy playing Bikes I experienced no motion sickness, ran supper smooth, the increased frame rate was really nice and I didn't really notice that much detail being lost, was so good I couldn't hide my smile,I really think sony are on to something really special with the VR
Pretty bad value for existing owners really. Was expecting $10. Will still be getting it of course.
I wasn't ignoring you guys just to busy playing Bikes I experienced no motion sickness, ran supper smooth, the increased frame rate was really nice and I didn't really notice that much detail being lost, was so good I couldn't hide my smile,I really think sony are on to something really special with the VR
Kie25, could you gives more details on Driveclub VR experience, please
What do you want to know?
how does it feel, did you use the wheel, or controller. How difficult it is, if you used the wheel? how is looking to the apex, how is looking back, do you need to turn your head all the way, are there sensitivity settings for turning your head(meaning that you don't need to turn your haed all the way to see behind), you know just the usual stuff . Thx
Yes they do.
How did you experience the VR device itself? How comfortable is it regarding weight and balance? How does the brain deal with switching from real life to VR and vice versa? E.g. I like to have a drink once in a while (all the time really) during a racing against the AI or while doing time trials, pausing the game. With the VR module on, the drink is out of sight, obviously. So the module has to come off. Can that be done quickly, or is it a bit cumbersome?I was really lucky in terms setup as it was the same setup I've got at home, T500rs with Ferrari GTE wheel add on. Looking into apexes felt so natural it picked up every movement perfectly, I don't know about sensitivity options it was just a pre set demo, but it basically matched 1-1 . Looking back was the only thing that slightly messed with my head as someone thought it would be funny to get me to look out the sub roof backwards at over 100mph in passenger mode. Looking left and right felt so good everything just felt the correct size was really special, it's weird as you really feel like your in a super car, best experience I've had in gaming, id still be playing it now on 1 track if I had the chance
thx for the feedbackI was really lucky in terms setup as it was the same setup I've got at home, T500rs with Ferrari GTE wheel add on. Looking into apexes felt so natural it picked up every movement perfectly, I don't know about sensitivity options it was just a pre set demo, but it basically matched 1-1 . Looking back was the only thing that slightly messed with my head as someone thought it would be funny to get me to look out the sub roof backwards at over 100mph in passenger mode. Looking left and right felt so good everything just felt the correct size was really special, it's weird as you really feel like your in a super car, best experience I've had in gaming, id still be playing it now on 1 track if I had the chance
I just hope since VR support will be a thing, that 60fps will be an easy option to add (could just do it for solo). Wouldn't mind it just for time trials.
How did you experience the VR device itself? How comfortable is it regarding weight and balance? How does the brain deal with switching from real life to VR and vice versa? E.g. I like to have a drink once in a while (all the time really) during a racing against the AI or while doing time trials, pausing the game. With the VR module on, the drink is out of sight, obviously. So the module has to come off. Can that be done quickly, or is it a bit cumbersome?
Aside from fewer opponents and no rear view mirrors, which dropped features stood out most, if any?
There's a trophy for participating in Evolution's Bike Challenge but the list is still empty two days after release. Solo Challenges for bikes too, in fact. It can't just be on my end, right?