There is no driving line whatsoever, just the flags on the corners indicating severity of turn.
He probably is confused by the cornering face-offs. (which do show a line for a bit)
There is no driving line whatsoever, just the flags on the corners indicating severity of turn.
He probably is confused by the cornering face-offs. (which do show a line for a bit)
I did see those which confused me maybe it was set to only show at certain times by default. Now I know there is no option I will just have to get used to it.
Played a few races. The game is definitely gorgeous, them rain effects in cockpit mode, but I'm just not finding it that fun. Doesn't feel like the game has that special thing which seperates it from other racers.
The handling in this game sucks. It's in between arcade and sim which is exactly the problem. Those two things are kept separate for a reason.
Whenever you want to drift like an arcade racer it won't let you because it's not arcade enough, but it's also not sim enough. You get the worst of both worlds.
This game has realistic visuals and weather effects that gives great immersion and pure racing between arcade/sim using excellent track design around the world to provide diversity which is not available from other racers.
Played a few races. The game is definitely gorgeous, them rain effects in cockpit mode, but I'm just not finding it that fun. Doesn't feel like the game has that special thing which seperates it from other racers.
Same here. I also can't stand the constant camera shake. Graphically it's nice, but also at the same time boring. None of the tracks have anything truly spectacular about them. But what ultimately turned me off was the lackluster single player game. I now see why it scored the way it did. Props to Sony and the devs for finally getting this out though.
What were you expecting on the tracks to make them spectacular?Same here. I also can't stand the constant camera shake. Graphically it's nice, but also at the same time boring. None of the tracks have anything truly spectacular about them. But what ultimately turned me off was the lackluster single player game. I now see why it scored the way it did. Props to Sony and the devs for finally getting this out though.
If you stick with it and keep on practicing everything should turn out fine, even without those lines.
Also keep an eye on the flags before a corner, you probably already know but the green ones are easy, yellow intermediate and red hard turns.
Mines and dinosaurs. This game has no soul.What were you expecting on the tracks to make them spectacular?
Same here. I also can't stand the constant camera shake. Graphically it's nice, but also at the same time boring. None of the tracks have anything truly spectacular about them. But what ultimately turned me off was the lackluster single player game. I now see why it scored the way it did. Props to Sony and the devs for finally getting this out though.
Spent a couple of hours with the game and I think it feels pretty good. The handling model wasn't hard to grasp after a bit of practice.
I do have to major criticisms of the basic game design, though. (I'm talking about the career mode or whatever it is.)
First, there's almost no difficulty curve. Throw me a bone and let me actually place in the top 3 if I drive decently (rather than perfectly) in the first few events. You can excuse it as a game design choice ("work hard, practice, and when you finally win it will be so satisfying!") but I can call it a lack of effort in tuning the experience.
Second, the devs seem to be so far up their own asses about their weather system that they forgot to let me actually learn the tracks under dry, daylight conditions. Don't make me drive a track for the first time in the dark with blinding rain. (And are the AI drivers even affected by these conditions? Do they have a slower top speed or anything to simulate realistic driver behavior?) Gradually introduce the challenging conditions once I've had a chance to learn about the course. This seems like design 101.
I'm going to keep playing, but it's already a frustrating experience more often than it should be. Obviously I'll get better with practice, but I shouldn't have to grind the same events over and over to get past them this early in the career mode IMO.
edit: I can't just disable weather in the career mode events, can I? That would solve almost everything.
edit2: wait, is there a different tour event I could be doing besides Startline? How did I miss that?
Something like motorstorm apocalypse.So it lacks soul? What do tracks need to be 'spectacular'?
What were you expecting on the tracks to make them spectacular?
So it lacks soul? What do tracks need to be 'spectacular'?
Pretty sure the main tour is locked out of the PS+ Edition.Do people realize there's a main tour without weather?/
What were you expecting on the tracks to make them spectacular?
I quoted this post to rushy. Sometimes you take things for granted like the fast loadtimes and level design. This post reminds you of those things.Well said...
Something that makes the game world feel alive.
Over 8 hours after starting the download with my 100Mbit connection that Steam manages to mostly max out (and Xbox One at least does a decent job with), I have downloaded a total of 8.445GB of Driveclub. Wireless, wired, doesn't matter. Never does. Restarting doesn't help, this is all PSN gives me. In the same time frame, I would have downloaded 250GB+ from Steam even during big game launches like GTA 5.
I didn't think it was possible but PSN is worse than ever before. Oh well, only 28 hours to go. This isn't the digital future, this is what Internet was 15 years ago for me.
Pretty sure the main tour is locked out of the PS+ Edition.
Oh like a vascular system on the track. Got it.Something that makes the game world feel alive.
At 2.3GB it was saying 90 minutes until downloaded. Turned PS4 off and on again and it now says 3 minutes. I suppose that is one trick to getting a better download speed.
I can't believe you still can't pause or stop a download.
The only content that's not part of the season pass at this time is the LaFerrari car (which you can earn in game by maximizing the Ferrari accolade).So if I get the Season pass does that me every single piece of content for driveclub? Or are there other little things like paint jobs that are separate?
its probably just me. i'm hitting things even on green turns on the tour events where they make you drive like a ferrari
Just downloaded it from the mobile store so it will be ready when I get home. I'm surprised it's not easier to find.
Excited to try it but I don't have high expectations after it was called "hot garbage" on the latest bombcast.
Definitely glad I held out for this version, as the game doesn't really click with me. While it sure is pretty, I'm not really having any fun with it. It's not terrible by any means, just a little boring. One or two races and I'm ready to turn it off.
To be fair I think their initial messaging is that it was "the full game, minus some stuff"
Obviously there's a lot of room for interpretation there, but that does imply more than 1 out of 5 locations and 15 out of 50 cars.
Nevertheless, they clarified it quite quickly and since early 2014 they have been saying this is exactly what you would get.
If people care that little about the game that they haven't looked into it since the reveal well then..I don't know what to say
The fact that the plus edition also includes all the major updates like weather,replays, photo mode, the free DLC, and a new tour also helps make up for that
Something that makes the game world feel alive.
You have not seen anything about the game. No one can have fun with anything just by having an slight glimpse at it : /
It's amazing how this perception changed over time. Before they implemented weather and after that, the first event of startline as the forced event, everyone and their mother said the boot race is to boring because of no weather and leaves a wrong impression for new players. Especially in correlation with the weather-less main tour.When he first booted up the game, nearly every track had rain. He quipped it was as if the devs were trying to show off the rain effects rather than make the initial tracks drivable.
Downloading now! Can't wait to be disappointed.
Same here. I also can't stand the constant camera shake. Graphically it's nice, but also at the same time boring. None of the tracks have anything truly spectacular about them. But what ultimately turned me off was the lackluster single player game. I now see why it scored the way it did. Props to Sony and the devs for finally getting this out though.
I actually like the handling a lot. But lord did GAFfers overrate the shit out of the visuals. Was hoping what I saw at the demo station was reflective of an early build but nope. Don't get me wrong, its not ugly by any stretch, but its not even the best looking driving game so far this gen let alone one of the better looking games period.
Why did I not realize that it is out? Does it run?
I actually like the handling a lot. But lord did GAFfers overrate the shit out of the visuals. Was hoping what I saw at the demo station was reflective of an early build but nope. Don't get me wrong, its not ugly by any stretch, but its not even the best looking driving game so far this gen let alone one of the better looking games period.
Um nothing I guess? Hopefully you can eventually expand your horizons and eventually play better looking games.
Only thing that might disappoint is the download speeds on PSN at the moment. The game is awesome.