Johnny Nighttrain said:
alright, let me rephrase that. "forces to developers to try new / different things."
But it doesn't force them. At all. This is clearly represented by the fact that nearly every game on DS is derivative crap so far. I know your tagline - "Wait and see!", but that's irrelevant.
Johnny Nighttrain said:
well, that really depends. i feel it's only a matter of time (once again, wait for 2nd gen games) for us to see what developers can do when forced to develop on 2 screens.
I believe that we'll see what developers can do in time too. That wasn't my point, though. I'll expand on it below.
Johnny Nighttrain said:
now, i don't really care for football games, but here's an example. i know i'd sure as hell would rather play a Madden game that would let me draw my own plays on the fly, over one that wouldn't let me. even if the graphics aren't as good, the gameplay will totally be there, and well, the game will have an untouched level of stratedgy that no console / PSP version could touch.
Now I haven't played Madden DS, so I won't judge it. But based on every single review we have it is not even in the same ballpark quality as the console Maddens, regardless of some fly-by play drawing. Similarly, what you describe here does not "increase" the strategy. It just adds a layer of convenience. That's all good and well, but there are about a billion things that can be done in a Football that are far more important. And apparantely Madden DS does not fit these requisites. Now, maybe given more development time we'll see a sort of love given to it that can elevate the title. But my point was not whether you could do different things, but whether those different things make a title fundamentally better. And the answer to that question is most definitely no.
Johnny Nighttrain said:
just simple things like that, that'll make the whole dual screen thing take off. i mean, i just can't wait til we have our online games that have chat functions on the bottom screen (even though chances are that won't be needed because of the built in mic, it's just another example). 2 screens doesn't just have to mean games that get played on both screens. heck, some of the best future uses for 2 screens could very well just be for using both screens, to play the same game, in completely new ways. think of it as playing 2 different games at once, even though you're not.
None of what you're describing here somehow enhances the funfactor of the gameplay. Or, in other words, it does not somehow give it the upperhand against "regular" gameplay. So, I'll state it again - a great DS game will still be just as great as a great PSP game. And this will, without doubt, hold true. On your example: If PSP wanted to go online, which it already can out of the box btw, all it would need to do is include its mic with the online game of choice and boom everything solved. And then it'll once again fall to a matter of preference - you will either like talking more or writing more. Or maybe then both games will have talking once again making the differences purely visceral.
What you're doing, and it's unfortunate, is gobbling up Nintendo's "it'll change gaming forever" line. It won't. It will create different experiences and these experiences will likely be extraordinarily fun. But they will not be any more fun than a really fun console game or PSP game. That's the point. "Different" != "Better"
Johnny Nighttrain said:
in any case, i hope you get where im going with my point.
I do, I just think it's a bit misguided.
Johnny Nighttrain said:
screen quality aside, i'd easily take new ways to play games, experience them, or just better interfaces alone, over well, a beautiful hi definition screen.
Not me. Because whereas dual screens never guarantee an enhancement in game experience, hi def screen
always does. Because even on a shitty game the clarity and brightness will always be enhanced over the competition. This is an almost-automatic guarantee that no matter what, games will be enhanced on a visual level.
Don't get me wrong, I love the fact that there is an alternative. That's why I'm more excited about DS possibilities than PSP possibilities. I
like different, even if that doesn't fundamentally enhance funfactor.
Johnny Nighttrain said:
in any case, i'd totally love to go all out in this discussion, but unfortunately my broadband is down so i can only post during breaks at work.

It has been an interesting discussion.