Topher
Identifies as young
I have the feeling that a lot of people wants to see this thread disappear![]()
No.....just you

I have the feeling that a lot of people wants to see this thread disappear![]()
Yeah, and they've been growing their workforce a lot since back when Switch launched as well, from 5,200 employees to 8,200 today.They will have no issue producing games for the Switch 2.
They have 5 or 6 big main teams that make all the main Nintendo first party games, the infamous Nintendo wizards, they make the marios and zeldas and animal crossings and have endless time and money to polish and make sure that top-tier Nintendo franchises continues to stay relevant.This all sounds great and a genuine question. How many internal studios do Nintendo have?
Sounds like you should make a thread and let it out.Perfectly fine. Just spitting truth that people hate to hear.
He's not allowed anymore. He will probably tell you it's because people can't handle the truth or some dumb shit.Sounds like you should make a thread and let it out.
Hopefully with the long gestation of the switch 2 these projects are far long. 2-3 Nintendo games a year, large or small are the reason I own this system.They have 5 or 6 big main teams that make all the main Nintendo first party games, the infamous Nintendo wizards, they make the marios and zeldas and animal crossings and have endless time and money to polish and make sure that top-tier Nintendo franchises continues to stay relevant.
Then they have several internal studios that work with external partners, I assume things like the sports games and remakes and such.
Then they have Monolith (xenoblade), Retro (metroid), Next Level Games (luigis mansion), Intelligent Systems (fire emblem), Cube (mario party), Game Freak (pokemon), HAL (kirby) and some other studios that also make first party games.
I probably forgot something, but thats the meat and potatoes of their operation. But they are expanding and have deals with many smaller studios here and there as well.
I don't think so, they'd have to make it exclusive, actually I've been laughing at the possibility of them making Half Life 3 exclusive to Linux just for fun, I can assure you Switch 2 will still be mostly untouched but Windows having won't lolIf Valve launches Steam Deck 2 with Half Life 3...there's the competition.
Mario Kart World is a successor to 80 million seller.Impressive, considering that it had no big 3D Mario or Zelda game in the launch lineup. I know that Mario Kart is a very strong IP, but still...
Deserved![]()
annnnnnnnnnnnnnnd almost alls the best third partyAnd launching with only 1game...
nort nintendo banker we just want alllllllllllllllllllllllll the gamesIt's so bizarre to see people praise corporations for making obscene amounts of money. I will never understand it.
We already did.I really hope we don't get arrogant Nintendo this gen.
Nintendo has always been the same way but they also have over 100 first party titles that sold over a million on SwitchI really hope we don't get arrogant Nintendo this gen. They need to provide plenty of great exclusives in combination with strong third-party support. If they do that I think this could very well become my favourite Nintendo console, perhaps even rivaling PS2.
Nintendo 3DS, N64, Game Cube, WiiU.... Nintendo:know who they are and what they have.
Mario Kart World is a successor to 80 million seller.
Huh… Mario kart is one of the strongest IPs they have bro.
Sure. But in terms of being a lighthouse title you'd likely want for a launch, it's no 3D Mario or Zelda. Mario Kart is a known quantity. People know it's good. People know what they're getting. MK always sells, yes. But it's kinda boring as a launch title, even with the open-world as an "innovation".Zelda is my fav game series ever, but I think MK might be bigger. Especially when it comes to sales.
Gaf is out of touch on a few things, but one thing people seem to be consistently off about is the popularity of online games
Since so many physical stores had switchs ready to pick up... Im poised not to believe it... (and my S2 arrived yesterday)
Many are mistaking supply chain efficiency for an indicator of weak sales. Remember how Sony air-shipped PS5s during the COVID pandemic just to fill demand? That's because an unfindable console is effectively a lost sale.This is a bizarre reading of the situation.
It would hold some weight usually, but:
- Nintendo explicitly said they were stockpiling consoles
- The experience events all 'sold out'
- Nintendo's own pre-orders sold out
- 2.2 million pre-orders were applied for in Japan alone
Abysmal numbers if you ask me, Playstation 5 is at 78 million
It is very risky to have supply problems. PS2 weathered it, but it is still risky when you have good competition.Many are mistaking supply chain efficiency for an indicator of weak sales. Remember how Sony air-shipped PS5s during the COVID pandemic just to fill demand? That's because an unfindable console is effectively a lost sale.
The Switch 2 launch in my country went incredibly smoothly, especially considering Nintendo only recently started supporting our region. This really shows how well-prepared they were.It is very risky to have supply problems. PS2 weathered it, but it is still risky when you have good competition.
That is impressive, congrats NintendoThe Switch 2 launch in my country went incredibly smoothly, especially considering Nintendo only recently started supporting our region. This really shows how well-prepared they were.
Abysmal numbers if you ask me, Playstation 5 is at 78 million
To add more context, this marks Nintendo's first official store in the country. While an eShop is not yet available, it is reportedly in development.That is impressive, congrats Nintendo.
Why? Nintendo had said their plan to battle scalping was to have good stock and it was clear they were making these things for months with the leaks. They were easier to get than any other console at launch, preorders sold out quick indicating high demand, the Switch 2 is the follow up to the Switch 1. All of these things point to this being true.Since so many physical stores had switchs ready to pick up... Im poised not to believe it... (and my S2 arrived yesterday)
No man your math is wrong, Nintendo should do better than 3 million, all I know is PS5 is 78.7 and Switch 2 is 3, which number is bigger?Yeah, but if they can sell 3 million in a day then they'll have sold the same as PS5 in 26 days and in 5 years they will have sold 5,475,000,000.
The Super Nintendo Entertainment System (SNES) launched with a selection of games designed to showcase its capabilities. These included Super Mario World, F-Zero, Pilotwings, Gradius III, and SimCity.
In North America, Super Mario World was a bundled game with the console
Mario Kart World is way bigger than F-Zero, Gradius, or Pilot Wings.The good old days when Nintendo brought out the heavy artillery for a launch.
I also want to make obscene amounts of money so it makes sense.It's so bizarre to see people praise corporations for making obscene amounts of money. I will never understand it.
Millions and millions of people don't own a Playstation 5 or Xbox Series and have not played Split Fiction, Cyberpunk, Street Fighter 6, Hitman, etc before.Most undeserved launch and sales for the number they will hit. Other than MKW, there is hardly anything out yet. One of the worst launches ever for games, it feels like a soft launch. I know by the end of the year it will be different. But reminds me of the N64, with release few and far between. Playing more Switch 1 games than any new ones for 2.
The Wii U thing is overblown I think. That well ran quite dry fairly soon, and they were still publishing nearly a game a month on average on Switch. They look to continue that trend on Switch 2.Problem they have imo is they released a lot of wii and wii u games on the switch to pad out the first party stuff.
I feel like that well is dry now outside of full blown remakes.
I think well see a lot of last gen third party ports filling the gaps and a lot less first party this time around.
No way we see a mainline Zelda until 2030 for example imo
Internally they have 5 normal studios capable of creating their own games, plus 5 support studios.This all sounds great and a genuine question. How many internal studios do Nintendo have?
Internally they also have NST in Washington (they did last year's Mario vs. Donkey Kong), plus SRD, NERD, iQue, Shiver, Nintendo Pictures and 1Up as support studios.They have 5 or 6 big main teams that make all the main Nintendo first party games, the infamous Nintendo wizards, they make the marios and zeldas and animal crossings and have endless time and money to polish and make sure that top-tier Nintendo franchises continues to stay relevant.
Then they have several internal studios that work with external partners, I assume things like the sports games and remakes and such.
Then they have Monolith (xenoblade), Retro (metroid), Next Level Games (luigis mansion), Intelligent Systems (fire emblem), Cube (mario party), Game Freak (pokemon), HAL (kirby) and some other studios that also make first party games.
I probably forgot something, but thats the meat and potatoes of their operation. But they are expanding and have deals with many smaller studios here and there as well.
Is that Saudi Arabia?To add more context, this marks Nintendo's first official store in the country. While an eShop is not yet available, it is reportedly in development.
YesIs that Saudi Arabia?
Yes indeed, 12>24So many they had to double the player count in Mario Kart to cope.