Berksy said:Another melee vampirism build ;_; FML :lol
That was mine ... sorry! It treated me well on Dwarven
Toma said:Btw, which difficulty setting did we decide on? I forgot to ask earlier.
Going Rogue
Berksy said:Another melee vampirism build ;_; FML :lol
Toma said:Btw, which difficulty setting did we decide on? I forgot to ask earlier.
Maces
Vampirism
Shield Bearer
Mathemagics
Necronomiconomics
Ley Walker
Alchemy
Yeah, I imagined those to be the reasons and that's pretty much how I envisioned it working out, it's just that I'm not used to it, especially because of dodge that I never use, much less in combination with Armor Mastery.KuroNeeko said:That was my build. I wasn't sure how it would work out since I haven't been playing the game that long. The Swords and Dual Wield were the main damage dealers with Viking Wizardry for support buffs. I usually run with Astrology but the idea of Dual Wielding + hit-based procs was enticing.
Defense is light so I went with Artful Dodger and Master of Arms with the hope that if you did get hit - the damage reduction would kick in.
Perception is in there to detect / disarm traps for easy experience and Fungal Arts was for the various buffs and healing shrooms. I also wanted something that was non-mana based since VM is somewhat mana-intensive.
Hope you have some good games with it!
Good luck!
Ooccoo said:Do we know how many floors there are?
1st Attempt - 20- Maces
- Dual Wielding
- Throwing
- Berserker rage
- Viking Wizardry
- Mathemagic
- Smithing
I guess osx 10.7 fullscreen screws stuff up. Oh wellrhfb said:why doesn't this run on my mac mini Downloaded 200MB of game on my 3g connection and nothing works.
That sounds pretty good. It gives us a nice concurring thing to do each week.platypotamus said:I think we should just start a game of the week or something. Winner of this contest posts a build, everyone plays with the same build, highest score wins and can post the next build.
platypotamus said:I think we should just start a game of the week or something. Winner of this contest posts a build, everyone plays with the same build, highest score wins and can post the next build.
TheBez said:That sounds pretty good. It gives us a nice concurring thing to do each week.
jayTOH said:Welp, that took all of 15 minutes!
My build was:
Unarmed
Shield Bearer
Artful Dodger
Vampirism
Fleshsmithing
Burglary
Tinkering
Yeah, this wasn't my build at all.My build was:
Unarmed
Shield Bearer
Artful Dodger
Vampirism
Fleshsmithing
Burglary
Tinkering
KuroNeeko said:How did Vampirism and Fleshsmithing work out for you? I tinkered around with it a little bit, but found that Vampires couldn't take advantage of the increased regeneration rates that the tier one skill offers. Seems like the heal spell would be useful (rank 3 or 4?) but staying alive long enough to get it would be hard...
TheBez said:That sounds pretty good. It gives us a nice concurring thing to do each week.
jayTOH said:Welp, that took all of 15 minutes!
My build was:
Unarmed
Shield Bearer
Artful Dodger
Vampirism
Fleshsmithing
Burglary
Tinkering
Swords
Dual Wielding
Berserker Rage
Vampirism
Perception
Smithing
Viking Wizardry
Wallach said:I pretty much decided to just plow forward and die so I can get on with my other two attempts. Would have taken too much grinding and wandering for food vendors to continue much further properly.
I don't see myself getting beyond floor 5 with this build unless I have amazing luck as far as bolts.
Berksy said:That is the build i sent I knew it would be tricky.
Haven't tried but my main strategy would be equipping 2 mage shields and pumping up unarmed with vampirism. And burglary-tinkering combo to lock-pick and then close gates, putting down traps etc. Still, a hard opening awaits, i guess.
I think Alchemy can.And speaking of Tinkering and crafting, does anyone know if it's possible to craft black powder?
jayTOH said:And speaking of Tinkering and crafting, does anyone know if it's possible to craft black powder?
Yep, it's Alchemy.KittenMaster said:I think Alchemy can.
You can kill the bats using the dart traps. If the bats are on the line of fire of the dart shooter when you step on the trap, the dart will hit them. Considering that their movement pattern is pretty predictable it's not that hard to use this to your advantage.KittenMaster said:The trick to GR early game I find is to abuse traps on the floor to kill grounded enemies. You have to use personal resources to kill battys safely though.