GinoFelino
Member
It's a swing and a miss alright
It's a swing and a miss alright
I mean focusing on small keyframing issues is sort of petty. I think it's more important to focus on crap writing and world building...
I mean focusing on small keyframing issues is sort of petty. I think it's more important to focus on crap writing and world building...
PC Gamer isn't impressed as well.
http://www.pcgamer.com/we-have-mixe..._source=twitter&utm_campaign=buffer-pcgamertw
I am weary but I will wait for full reviews to see whole picture. I remember a lot of negative panicking about horizon because of that one bad side quest cutscene and streams.
That force punch!
I'm comparing it against itself. Aloy's animations, for the most part, look good in the rest of the world. The way she'll hop over a rock or mount a Strider, for example.Mmm no I wouldn't say that at all, unless you're comparing it to Uncharted, Quantum Break, and similar games... nope. It's better than any Bethesda game, any Biowere, Deus Ex an lot of others.
Horizon Zero Dawn: Aloy and Petra
This seems arbitrary doesn't it? I mean, sure, by those standards, most of Horizon's facial animations look great by comparison. lolBy what standard is this bad?
You'd have a hard time finding a open world game that tops it.
What happened to the GB stream, its private now. Just got home and was looking forward to watching it.
To be honest it really doesn't look any different from the other Mass Effect games.
ME games have always been a solid 7/10
I figured this was all hyperbole bullshit but after watching the GB stream it seems to back what RPS is saying. I hope there are some redeemable aspects to the game but the story/animations and voice acting are super important to me in an RPG.
The eyes in this game can look really strange at times. Was watching a stream and a scene got close up to one of the characters and her eyes looked almost cartoony. Kinda funny but it reminded me of the villain from Roger Rabbit.
I'm comparing it against itself. Aloy's animations, for the most part, look good in the rest of the world. The way she'll hop over a rock or mount a Strider, for example.
So it stands out when her smile makes it look like she's a horror monster from Silent Hill or Resident Evil.
This seems arbitrary doesn't it? I mean, sure, by those standards, most of Horizon's facial animations look great by comparison. lol
Hopefully Shinobi's fate on this forum won't be the same as Verendus'
You cant because pre load started . I triedRegreting my preorder. :/ I wonder if I can get it reversed on PSN.
Verendus did not play FF15 before that review. Shinobi is playing MEA
What did he do? Lie about playing FF15?
Man, that Giant Bomb video was one of the best pre-release videos I've ever watched. Just completely destroyed any interest I had in the game. No bullshit the game look like trash. I've put about 40 hours into Horizon: Zero Dawn and coming from that to this is especially jarring. Horizon has its janky moments, but it looks head and shoulders above this outside of those. Coming from a game where characters can look photo realistic, it just horrible in comparison. I think there might be more detail on Ally's model than on the entire team in Mass Effect Andromeda.
You cant because pre load started . I tried
The animation issues don't seem to be small unfortunately. Look at the GB stream.
Hopefully Shinobi's fate on this forum won't be the same as Verendus'
I think people want a game to be bad because they regret pre-ordering or don't want to spend more money on something. It's kinda like they are looking for an excuse to hit the ejection seat button. I go into each gamewith expectations in the middle. I rarely get disappointed.
I think most people who like Inquisition acknowledge the very serious flaws. I liked it and finished it but it was like not what I would consider a good RPG.
Well, assuming LA Noire was a freak accident, I can't help that it still looks weird regardless of context. And it's not like they don't know how many conversations there are in the game, particularly when it's clear that they spent more time working on some characters than others.It'd be kinda unfair to compare against a linear games were they can just focus way more resources on that stuff. Like whose expecting something on the same tier as Uncharted 4's facial animations from Horizon? It's probably not even possible yet, so comparing it against it's peers makes way more sense.
I wouldn't be surprised if after this game comes out, the post-mortem conclusion is that "going open world was a mistake." Not necessarily from the perspective of it not being very good, but the fact they've needed to rebuild all of Mass Effect in Frostbite, which is no small undertaking, and build an entire open world game around it as well, stretching themselves thin in the process. It also kind of makes me think BioWare lost track of what made people like Mass Effect in the first place. It wasn't content or collectables or nonsense like that, but the story and the characters, tightly woven into what at the end of the day was a series of linear levels played out in a non-linear order. Hopefully Andromeda delivers on that front, even if it has a shaky start, but I'm very skeptical the open world element brings anything substantial that enhances the game as a Mass Effect game and isn't just a bullet point on the back of the box.
LA Noire used a studio patented facial system, not really comparable to anything else.Well, assuming LA Noire was a freak accident, I can't help that it still looks weird regardless of context. And it's not like they don't know how many conversations there are in the game, particularly when it's clear that they spent more time working on some characters than others.
Don't get me wrong, I think Horizon looks great. And it certainly doesn't have the jank of Andromeda, but it could be better too.
Man, Giant Bomb stream was one of the best pre-release videos I've ever watched! They just completely destroyed any interest I had in the game, but you couldn't help but laugh because of how pathetic it all was. No bullshit, Mass Effect Andromeda looks like trash.
I've put about 40 hours into Horizon: Zero Dawn, and coming from that to this is especially jarring. Horizon has its janky moments, but it looks head and shoulders above Andromeda outside of those. Coming from a game where characters can look photo realistic just makes it all that much more apparent. I think there might be more detail on Ally's model than on the entire team in Mass Effect Andromeda.
Yeah I'm sure that's exactly why...I think people want a game to be bad because they regret pre-ordering or don't want to spend more money on something. It's kinda like they are looking for an excuse to hit the ejection seat button. I go into each gamewith expectations in the middle. I rarely get disappointed.
Playing on the slim, HDR on and I feel like I see noise on the screen, it's not exactly clear? Please tell me this is some weird filmic filter that is on I just have to take off. (Notice it when in space mostly)