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S.T.A.L.K.E.R 2 not running well on Xbox Series X, according to early impressions

GymWolf

Member
input lag kind of is performance
Some games have problem with reflex so i have to play without and the difference is extremely minimal, especially in a slow, single player game like stalker, that's probably i never thought about it as performance gain.
 

XXL

Member
Yes, we've all seen your "bromance" the last few days and it has been embarassing. I'll never understand why you don't you put each other on ignore and get on with your lifes.
Just clarify.

My point I was making was people should not be going into threads that have nothing to do with them and just shitting them up, because it massively derails the topic.

There is a bunch of people I have been arguing with regarding this in PS5 Pro threads. So I did the same to show how fucking annoying it is.

I won't be doing it anymore and I apologize. I know it was super fucking annoying.
 

Skifi28

Member
Just clarify.

My point I was making was people should not be going into threads that have nothing to do with them and just shitting them up, because it massively derails the topic.

There is a bunch of people I have been arguing with regarding this in PS5 Pro threads. So I did the same to show how fucking annoying it is.

I won't be doing it anymore and I apologize. I know it was super fucking annoying.
I agree with your main point, but I feel like the message is completely lost when you're doing it too regardless of context and in the end you'll just end up with a warning or worse yourself. In my opinion, it's generally better to report/ignore and move on.
 
Review embargo reported to be lifted 2 hrs before release. Im expecting a lot performance issues. Is UE5 just a bad engine? I feel like every UE5 game has massive performance issues. Kinda scary how many developers are using it in upcoming games, including Witcher 4
 
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GymWolf

Member
Your 3080 is not that much powerful then a pro lol.

You ain't part of PCMR that's for sure.
They recently opened their ranks even to people who can only reach 4k60 with dlss in performance mode.

Dire times call for dire solutions.
 

Mephisto40

Member
Review embargo reported to be lifted 2 hrs before release. Im expecting a lot performance issues. Is UE5 just a bad engine? I feel like every UE5 game has massive performance issues. Kinda scary how many developers are using it in upcoming games, including Witcher 4
It only seems to be a huge issue on games where PC is the lead platform

Seems like the whole process of porting UE5 games from PC to console isn't as straight forward as it's been made out to be
 

GymWolf

Member
Ue5 sucks. It released half baked, devs struggle with it and current gen, even high end pcs struggle with it.

Engine just isn't optimised. The industry has become to reliant on it.
The tax to pay for being the best looking engine by far.

It's not a case that the 3 (soon 4) most impressive games of the year are all on ue5, wukong, that playable tech demo with the gummy bitch who hear voices and sh2 remake.
Mgs delta is next most probably.

Stalker 2 somehow doesn't look that impressive even if it is in ue5 tho.
 
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GymWolf

Member
You know you can just turn down the settings. Settings that are typically much higher than the consoles equivalent settings even when lowering a tier.
Also, why the fuck using native resolution if not just to prove a stupid point?

I have a 4080 and i forgot the last game that i wasn't able to play at at least 4k60 dlss quality, and if i have to turn down a couple of settings from ultra to very high with oiteral zero graphical difference, i'm gonna do it.

At best he can say that some games need nvidia frame generation but you buy a 4000 series to have this tech in you gpu so why not using it?
 
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King Dazzar

Member
I don't usually endorse GP. But boy am I damn glad I can just demo this. VRR engaged too then. I hope this aint going to be yet another quick play and uninstall job.
 

DanielG165

Member
This is coming in hot isn't it.
week landing GIF
Considering what the devs have gone through to get this game out the door, probably.

OT: I’m gonna wait and see if there’s a patch come Wednesday that smooths things out, but I’ll be probably playing this on PC mainly in any case. Hopefully though, DF’s claims of this running at 60fps on Series X hold true, so I can have a smooth experience there too.
 

phant0m

Member
I have an import of the physical XSX Ultimate edition (with the backpack) coming.

May end up just picking it up on Steam as well. AFAIK the EU Xbox disc should work on US console but I don’t think I’ll be able to redeem the DLC stuff out of region.
 

DanielG165

Member
I have an import of the physical XSX Ultimate edition (with the backpack) coming.

May end up just picking it up on Steam as well. AFAIK the EU Xbox disc should work on US console but I don’t think I’ll be able to redeem the DLC stuff out of region.
That’s what I’m doing, but the opposite. Will be purchasing the game on Steam, but will also play on GP whenever I boot up my SX.
 

GymWolf

Member
Can any stalker fanboy tease me with this a-life Ai stuff? How was it in the past games and how is different from other games with factions and sandboxy gameplay etc.
 

Josemayuste

Member
Can any stalker fanboy tease me with this a-life Ai stuff? How was it in the past games and how is different from other games with factions and sandboxy gameplay etc.

On past games NPC's will attack opposite factions' outposts, loot enemies corpses, collect artifacts, for example.

Wildlife/Monsters will roam the map freely as humans NPCs do as well.

These factors make for unscripted events where you can see two factions fighting each other for land and monsters attacking both of them also.

This is a rough and short example, but coming from a 2007 game is nothing short of impressive.

I'm sure someone will explain it better/ more in depth.
 
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On past games NPC's will attack opposite factions' outposts, loot enemies corpses, collect artifacts, for example.

Wildlife/Monsters will roam the map freely as humans NPCs do as well.

These factors make for unscripted events where you can see two factions fighting each other for land and monsters attacking both of them also.

This is a rough and short example, but coming from a 2007 game is nothing short of impressive.

I'm sure someone will explain it better/ more in depth.

Maybe unrelated but as i only watched and never actually played any Stalker.. i can't wait to be chased by some psi powered dog that projects himself omg!
 

GymWolf

Member
On past games NPC's will attack opposite factions' outposts, loot enemies corpses, collect artifacts, for example.

Wildlife/Monsters will roam the map freely as humans NPCs do as well.

These factors make for unscripted events where you can see two factions fighting each other for land and monsters attacking both of them also.

This is a rough and short example, but coming from a 2007 game is nothing short of impressive.

I'm sure someone will explain it better/ more in depth.
That sound delicious, i'm an absolute sucker for this type of shit, i was not gonna be there on day one but this is the type of stuff that need to be bought day one.

Another question, what is the ratio of what you fight in the past stalkers? Do you fight more humans or creatures? (I have a huge preference for humans because usually the ia and how they react to being shoot are orders of magnitude better than creatures that run at you in a straight line, rinse and repeat.

Creatures are usually not as fun to fight as humans for me.
 

Cobaiye

Member
That sound delicious, i'm an absolute sucker for this type of shit, i was not gonna be there on day one but this is the type of stuff that need to be bought day one.

Another question, what is the ratio of what you fight in the past stalkers? Do you fight more humans or creatures? (I have a huge preference for humans because usually the ia and how they react to being shoot are orders of magnitude better than creatures that run at you in a straight line, rinse and repeat.

Creatures are usually not as fun to fight as humans for me.

Mostly humans, weak mutants are less frequent and dangerous mutants are pretty rare.
 

Josemayuste

Member
That sound delicious, i'm an absolute sucker for this type of shit, i was not gonna be there on day one but this is the type of stuff that need to be bought day one.

Another question, what is the ratio of what you fight in the past stalkers? Do you fight more humans or creatures? (I have a huge preference for humans because usually the ia and how they react to being shoot are orders of magnitude better than creatures that run at you in a straight line, rinse and repeat.

Creatures are usually not as fun to fight as humans for me.

Past games are as exploration oriented as combat oriented too, so.. kind of a 50/50 here. Speaking only with past Stalker games as a reference, human enemies encounters are more strategy oriented, you will find yourself taking cover, running from enemy grenades (they will throw grenades at you to take you out of your cover) whereas mutants are more fierce, numerous and in most cases it'll be better to avoid any encounters with them, they can outnumber you easily, and attack mindlessly, these are the main differences from the top of my head:

-Humans, strategy
-Mutants, mindless combat or run

Add to this formula some quests where some of these unscripted systems can take place, and no encounter will be the same. Survival-lite elements as eating, managing your inventory, finding new guns/suits and you roughly have an idea. There's nothing quite like these games, really.

This is not an arcadey, or a Far Cry game, gameplay wise might be somewhat like Metal Gear Solid V TPP, systemic gameplay its called.

PD: I almost forgot, that there are another type of enemies too aside from humans, and mutants but I don't want to spoil the fun for you guys, they showed on a Stalker 2 trailer alredy, so, it is somewhat confirmed.
 
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Three

Gold Member
Also, I'm not defending the marketing I'm asking the question "why is it a problem now all of a sudden?"
How could you say it's a problem now all of a sudden though when it was a problem prior for people like yourself? We're not even talking about an AI upscale either but likely FSR. Something that people had been complaining about prior way before this too.
 

Danny Dudekisser

I paid good money for this Dynex!
The stuttering's really going to be a nightmare in this thing, isn't it? It doesn't seem viable to play this on consoles when I have a PC, but I really, really hope they've thought ahead with shader compilation issues and the like.
 

KyoZz

Tag, you're it.
For those wondering about A-Life 2.0, this is taken directly from the Steam FAQ:

What is A-Life?

Often, the game world exists only in the player's field of view. A-Life 2.0 is a simulation system for life in the Zone. Factions and mutants are fighting for living space, migrating, capturing new places, or retreating to safer areas.
A-Life is what makes Zone truly alive and unpredictable.

So as Josemayuste Josemayuste said, which is pretty in line with previous S.T.AL.K.E.R. games. Let's hope they nailed it! Link for the full FAQ [here] for anyone curious.
 

DanielG165

Member
I dunno how my 2080 Super is gonna run this game, peeking at the spec list; Series X may just have to be the place of choice for me until I upgrade my GPU in a couple months.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
I dunno how my 2080 Super is gonna run this game, peeking at the spec list; Series X may just have to be the place of choice for me until I upgrade my GPU in a couple months.
Knowing the devs, the conditions in which they have developed the game, and how buggy their first game was on release... might be a good idea to wait for a few months before jumping in.
 

Kvally

Member
When is the review embargo up?
"This is according to a recent report from the Senior Editor at Insider Gaming, Grant Taylor-Hill. In a now-deleted post on his X (Twitter) account, it looks like the reviews for Stalker 2: Heart of Chornobyl will be published on November 20, 2024, at 9 AM ET—just two hours before the game officially hits shelves."
 

Arsic

Loves his juicy stink trail scent
"This is according to a recent report from the Senior Editor at Insider Gaming, Grant Taylor-Hill. In a now-deleted post on his X (Twitter) account, it looks like the reviews for Stalker 2: Heart of Chornobyl will be published on November 20, 2024, at 9 AM ET—just two hours before the game officially hits shelves."
Yeah this has bomba written all over it lol.
 

FoxMcChief

Gold Member
Knowing the devs, the conditions in which they have developed the game, and how buggy their first game was on release... might be a good idea to wait for a few months before jumping in.
I don’t remember any of the games in the series launching well and all being pretty poorly optimized. I remember trying to have a powerful rig try to brute force through Clear Sky and it just chugged at weird spots and had a bunch of glitches. Games have always been good enough to steamroll through bad performance though.
 

DenchDeckard

Moderated wildly
No it doesn’t. If you think Stalker games are AAA, then that’s a dumb assumption on your part. This game, even if perfect, wouldn’t likely sell a huge amount.

Do you think the other three games bombed? Or the Trilogy set that released?

Everyone thinks that every game has to be some huge big AAAA game now.

Stalker was never huge or mainstream.
 

Arsic

Loves his juicy stink trail scent
No it doesn’t. If you think Stalker games are AAA, then that’s a dumb assumption on your part. This game, even if perfect, wouldn’t likely sell a huge amount.

Do you think the other three games bombed? Or the Trilogy set that released?
The way this game has been marketed and shown by Xbox was that of a AAA offering. There’s no way you can interpret it as otherwise based off of their own showings at presentations.

To suddenly try to do the following :

-Prior games were ass
-Small indie dev
-Years of delays
-War in Ukraine

That’s just a cop out. If they wanted to not step it up from prior works, and be given the time to work on this through years of delays, then cancel it.

I’ll never understand how gamers are fine with one dev getting a pass for mediocrity and another being lambasted for minor issues in comparison.

Can’t have your cake and eat it too.

If this game was glowing and head a stellar wind behind it, then people would be touting it as AAA god tier, delays worth it, Xbox’s first killer app in ever, etc.
 

Zathalus

Member
Excuses made to cover up for technical incompetence. All about PC yet both the Series X and PS5 are more powerful than ~90% of pc's according to steam hardware survey(GPUs: 3080, 3090, 6800+xt, 6900xt, 7800xt, 7900 +xtx, 4070 + super, 4070+ti, 4080+ super, 4090). All those GPUs make up ~10% of gaming pc's. Trying to hide behind pc as the reason for poor performance is laughable. Remedy has never met performance targets on console. Control struggled on last gen ps4/xb1 at release. They got machines 5x+ more powerful and delivered a game that still had performance issues. The same is true for CDPR as well. When it comes to technical performance, they're trash. In the case of CDPR, you can excuse it a bit because they make good games. However, remedy is a completely garbage developer.

Finally, it's funny you mention the Metro series. Those guys always hit performance targets on all hardware. There's absolutely no excuse for missing performance targets when you know your hardware resource budget ahead of time. It's the base requirement to be even considered as competent.
Your numbers are way off, around a third of the Steam survey has a GPU equal or better than the base consoles (almost 40% if you include the 3060 due to DLSS). Around 12% have a GPU equal or better than the Pro. Not even half for the base, but still tens of millions of Steam users.
 
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Bry0

Member
The way this game has been marketed and shown by Xbox was that of a AAA offering. There’s no way you can interpret it as otherwise based off of their own showings at presentations.

To suddenly try to do the following :

-Prior games were ass
-Small indie dev
-Years of delays
-War in Ukraine

That’s just a cop out. If they wanted to not step it up from prior works, and be given the time to work on this through years of delays, then cancel it.

I’ll never understand how gamers are fine with one dev getting a pass for mediocrity and another being lambasted for minor issues in comparison.

Can’t have your cake and eat it too.

If this game was glowing and head a stellar wind behind it, then people would be touting it as AAA god tier, delays worth it, Xbox’s first killer app in ever, etc.

The franchise is beloved by its fans, coming in here to crap on it within a context of system warz nonsense is just lame.
 
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