Don't they have blockbuster games?
they meant the next Gears and Halo , which are their blockbuster franchises
Don't they have blockbuster games?
I can't wait to see what Durango's actual RAM situation really is. Anyone who thinks MS is going to let Sony completely dominate them in the memory department has another thing coming.
It is no coincidence that MS has been working so closely with Epic, Crytek and all the other RAM whores for building their next-gen system from the ground up.
I expect both systems to have extremely similar performance, albeit achieved in a slightly different way.
PS1 was a December 3rd launch held back until the next September for the US.
It still launched in the time frame to take advantage of a holiday shopping season.
Well they're getting pretty well dominated in the GPU department already, so it's going to be less about what MS does and more about whether PS4 is less than meets the eye.
...and you are basing this opinion on completely unconfirmed rumors and "leaks"?
The specs are pretty much confirmed at this point....and you are basing this opinion on completely unconfirmed rumors and "leaks"?
The only region where they would be making investments would be a motherfucking for incorporating 16 nodules of GDDR5 and an additional 4g GDDR which might cost them an extra 40$-60$
Microsoft just issued a response to Polygon in regard to Sony's February 20 event:
We welcome innovation in the category. It's an amazing time for the industry, and an even better time for Xbox 360 owners. At Xbox, we're focused on making the content you love even more amazing including blockbuster games, and new entertainment experiences. We're always thinking about what's next for our platform, but we don't have anything further to share at this time.
XDR2 isn't going to happen. To much licensing cost and manufacturing hassle.Instead of going 8gb GDDr5 sony should simply go with 6gb of XDR2.
XDR2 isn't going to happen. To much licensing cost and manufacturing hassle.
Even 8GB in clam shell mode is more believable. They wouldn't even have to redesign the memory controller.
But I still think they either stay at 4GB GDDR5 or use a 8GB DDR3 stack on a 1024bit bus.
The specs are pretty much confirmed at this point.
PS4 GPU > 720 GPU
edit: Also you need to re-evaluate the previous leaks comparing the processing power of both consoles. We have 3 leaks which said PS4 > Xbox 720 and one leak with said opposite. The one leak going for the Xbox 720 had highly inaccurate information, so ..
Nah, it's not the same target audience. The people currently buying PS3s are not looking to buy a PS4 any time soon. PS2 sales didn't drop off a cliff after 2005 when PS3 was announced, in fact Xmas 2005 was one of the strongest ever for PS2!
True, but the NA market is where Sony is most at risk. They lost a lot of ground here against Microsoft and Nintendo, and I'm sure they really want the PS4 to take some of that back. Even with the delay, they'll be fine in Europe. UK (51st state) is the only country where they didn't do as well or better than MS.
Edit: as for 4k, don't expect games to run at that resolution unless they're smaller PSN games that don't need a lot of power. 4k will probably be just for movies.
Keep telling that to yourself, especially since you dont care about who ends up on top.Actually, nothing is confirmed at this point.
You come in here and quote my post to say that? The one where I say "maybe this thing isn't as good as people are saying"?
Keep telling that to yourself, especially since you dont care about who ends up on top.![]()
We've_got_a_badass_over_here.gifGeez, I am sorry, artist -- you must be right, and I must be wrong. There evidentally must be confirmed specifications out there, as you imply. Can you please post the links to either Sony or Microsoft white papers, or to named developers who are on the record discussing the technical details of the systems?
The specs are pretty much confirmed at this point.
PS4 GPU > 720 GPU
edit: Also you need to re-evaluate the previous leaks comparing the processing power of both consoles. We have 3 leaks which said PS4 > Xbox 720 and one leak with said opposite. The one leak going for the Xbox 720 had highly inaccurate information, so ..
Easy there, Mavs. No offense, mate...but I quoted your reply #1607, in it's entirety...and nowhere did it say "maybe this thing isn't as good as people are saying"?
they meant the next Gears and Halo , which are their blockbuster franchises
Yup.Yeah, the PS4 GPU is the same architecture as the Xbox Duranduran GPU, yet significantly powerful. It's not a case of pears and apples, but of a pear and a better pear.
The CPU stuff is more or less the same it seems, but with the RAM you got a genuine pears vs apples situation as it's not exactly clear cut which model is the better one (8GB of slow ram and some quick eDRAM vs 4GB quick ram).
Well...XDR2 doesnt even exist...
XDR2 DRAM is a type of Dynamic Random Access Memory that is offered by Rambus. It was announced on July 7, 2005[1] and the specification for which was released on March 26, 2008. Rambus has designed XDR2 as an evolution of, and the successor to, XDR DRAM. XDR2 DRAM is intended for use in high-end graphics cards and networking equipment. As a fabless semiconductor company, Rambus only produces a design; it must make deals with memory manufacturers to produce XDR2 DRAM chips, and there has been a notable lack of interest in doing so.
Yeah, the PS4 GPU is the same architecture as the Xbox Duranduran GPU, yet significantly powerful. It's not a case of pears and apples, but of a pear and a better pear.
The CPU stuff is more or less the same it seems, but with the RAM you got a genuine pears vs apples situation as it's not exactly clear cut which model is the better one (8GB of slow ram and some quick eDRAM vs 4GB quick ram).
I can't wait to see what Durango's actual RAM situation really is. Anyone who thinks MS is going to let Sony completely dominate them in the memory department has another thing coming.
It is no coincidence that MS has been working so closely with Epic, Crytek and all the other RAM whores for building their next-gen system from the ground up.
I expect both systems to have extremely similar performance, albeit achieved in a slightly different way.
We've_got_a_badass_over_here.gif
But yes, pretty sure you will not accept simple facts until Ballmer pays a personal visit to your home conceding his console is slightly weaker.
XDR2 doesnt even exist...
We've_got_a_badass_over_here.gif
In case you didnt know, VGLeaks and other sources have pretty much been verified in the past (even by the mods) to be correct.
But yes, pretty sure you will not accept simple facts until Ballmer pays a personal visit to your home conceding his console is slightly weaker.
Basically, a case of 4 GB of gold versus 8 GB of silver.
if MS wants their next box as a multimedia hub then slow 8g ddr3 is an excellent solution
Yes, unless they have two prototypes. One with GDDR5 and another with stacked DDR3/4 designed to provide the same bandwidth to the GPU. The assertion about the possibility of 8GB could be lent a touch more credence provided the earlier rumour of Sony sending out two dev kit, one of which had 16GB RAM was true.
If they are planning to stick to GDDR5 however, I do not see them going over 4GB in general and at most 5GB (an unusual number possible with two 512MB chips) which would allow the RAM available for games be either 4GB or 4.5GB depending upon the final size of OS.
How much cheaper would 8GB of that be compared to 8GB of GDDR5?
How much cheaper would 8GB of that be compared to 8GB of GDDR5?
Well DDR4 is not out yet and it would cost a lot more than DDR3 right now
Specifically talking about GPU and you're taking a tangent on the RAM.Nothing about the final design is confirmed yet, we still don't know the final ram configuration is Orbis, or what the the Data Move Engines etc in Durango.
I'm glad that you've realized the amount of hoops Sony needs to jump through to get your approval.Either that, or Kazuo Hirai pays a personal visit to inform me the PS4 is more powerful.
Better still, I would like to have them both over for a few pints of IPA and maybe a shot or two of Jameson...and we can discuss why I cordially dislike Kinect and JRPGs.
I'm glad that you've realized the amount of hoops Sony needs to jump through to get your approval.
Wednesday, January 30, 2013
Title: 3D Si Interposer Design and Electrical Performance Study
9:20 a.m.-10:00 a.m. Ballroom B
Mandy (Ying) Ji, Ming Li, Julia Cline, David Secker and Kevin Cai, Rambus Inc.
This session provides design guidelines for signal routing and signal integrity (loss, impedance control, crosstalk, eye diagram, etc.) for frequencies up to 20 GHz. Power delivery guidelines will be presented for RDL layers, taking into consideration the IR drop challenges.
Title: A 256-GB/s Memory Subsystem Built Using a Double-Sided IC Package with a Memory Controller and 3D-Stacked DRAM
10:15 a.m.-10:55 a.m. Ballroom C
Scott Best, David Secker, Thomas Giovannini, Don Mullen, Ming Li and Mandy Ji, Rambus Inc.
In this session, Rambus will present a processor and DRAM memory subsystem built using a double-sided, flip-chip substrate with a processor die on one side of the package and a thermally isolated, disaggregated memory chip on the other side.
Just seen this posted on BY3D
http://www.rambus.com/us/news/press_releases/2013/130129a.html
Could Sony be using Rambus memory once again for the PS4?
Sometimes there's an advantage to that. Know the issues with it before you get it etc. Like the Wii U launch for example.
Just seen this posted on BY3D
http://www.rambus.com/us/news/press_releases/2013/130129a.html
Could Sony be using Rambus memory once again for the PS4?
microsoft is in the same boat they were last gen with all the rumors about a performance gap that was much more than what has beeen rumored here last gen. will be interesting to see if they can out engineer sony on performance versus cost again. if they dont they will be in trouble.
All this talk of who is more powerful, the new Xbox or the new Playstation is absolutely pointless.
The vast majority of third-party games will definitely be multiplatform to cover the development costs. If the games are produced for both systems, then the level of graphics is determined by the weaker of the two, the lowest common denominator.
It's just like PS2 and Xbox, PS3 and 360. For multiplatform games, the difference in tech usually doesn't result in a significant difference in graphics. Exclusives are also getting more and more irrelevant.
In short, which system is more powerful might be interesting from a developer or business point of view but it's pretty irrelevant for consumers. I would just buy the one that is cheaper, unless the other has some amazing unique hardware/software feature.
That's couldn't be any further from the truth, but like most people are saying, any perceived advantages would only been seen in exclusive software, which I don't see there being many next gen, so basically first party games.If the specs are to be believed that one system would sport more muscle in gfx and gameplay over the other
multiplat games might look same but if you look at ps3, most people buy it for its great line up of exclusive games
if both are launched at the same time, the one offering better gfx/gameplay will likely sell most. Ofcourse , it seems each system is trying to cater to different audience alongside the Hardcore ones. This is main reason for the systems having a major difference in RAM amount/type
I will pay extra as long as i get exclusives that differentiate my system
I think I've heard somewhere that edram transistors can be packed denser than logic transistors, not sure if it's really true.Jesus, 32MB of ESRAM will take almost 120mm2 on 28nm tech [6 * 8 * 32000000 = 1.5Billion transistors!]. There is no doubt that Durango's APU will be larger than Orbis's, even though it will have smaller GPU.