Miles Quaritch
Member
Do you follow gaming news at all? Did you see the recent fellow who took his Nintendo Wii U back to the retailer and lost hundreds of dollars in games because he did so instead of contacting Nintendo? Yeah.
People take the path of least resistance, especially if they can afford it. People were being told they were out of warranty after 90 days, which to most Americans means, "YOU ARE FUCKED!" So they headed out to buy another one. Also, we as a culture are trained that phone support and customer service is awful. If you can afford it, why call? You're just going to get the runaround and have to pay nearly as much to get a refurbished unit anyway!
This was the prevailing wisdom of the time, too.
Anyone who doesn't see it this way is just sticking their head in the sand... STILL... after years of watching those things fail. That's how I feel about it and my mind won't ever change on the issue. Microsoft knows the real numbers, and they're never going to talk, so we're at an impasse where you can't prove you're right either. I like my informed theory a lot more than yours.
One person doesn't equal millions of people. That story is also very different in that his perception of account based systems wasn't properly aligned to how Nintendo deal with accounts.
I don't believe you're right at all. There's nothing to suggest that people just threw away their old consoles and bought new ones. It's supposition and poorly thought out supposition at that.
It makes much more sense to assume that while a small percentage did indeed buy new consoles when their old broke down, it's not in the region of ten million. It is, in fact, much more likely that people used their warranties to get their console repaired or contacted Microsoft directly.
I just counted my boxed games. It's 305. Digital purchases easily make up another 100. The games are spread out around the flat, and I can't be bothered to make a neat little pile to photo, right now. Especially as the girlfriend didn't look too keen on the idea. I'll have more time at the weekend, I'll try then, and PM it to you.
I'd like to say that I'm only pointing out that using the numbers that Microsoft releases on sold boxes and live users isn't a reliable way of deciding how many users there actually are. It has to be less. Fact. I'm neither claiming it's a large or small amount.
I'm in awe. I don't trade in my games, but I'm just barely breaching the 100 game milestone.