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EDGE: The next Xbox: Always online, no second-hand games, 50GB Blu-ray and new kinect

The_Monk

Member
Nope, nope, nope, nope!

CuUfPMGl.gif
 

Violater

Member
It isn't only second hand. You cant take your games to your friends and play there. You can't borrow games or lend them. That is also the impact of no second hand games.

It also takes away any incentive for retailers to drop the price of new games.
 

Delio

Member
MS got away with an entire generation of charging a monthly fee for what is basically a free service everywhere else. While I personally hope that there would be a huge backlash, I feel the reality of the situation is that there will be a lot of noise at first, but then consumers will mostly just adapt as they always have, with reduced rights and less benefits, just to play the casual entertainment they want.:(

This is exactly what would happen. It's sad but thats the breaks.
 

Deadly Cyclone

Pride of Iowa State
If this is true for both Sony and MS then Nintendo has a pretty good shot at No. 1

I think Gaf places more emphasis on this change than the world will. If MS/Sony do this and price games better (ala Steam) in 2 years no one will care that they can't sell their game (like the PC market).
 

BadWolf

Member
You mean like how the PS3 created a ton of goodwill among the enthusiast gamers who make up the majority of early adopters who would flock to Sony by offering free online multiplayer, region-free gaming, full backwards compatibility, and the option to install linux? Did that create enough momentum to make the PS3 the console of choice for the mainstream brogamers? I think not! :(

599 kills momentum.
 

7Th

Member
Microsoft can do the "block second hand sales" thing because they don't care about Japan; Sony can't if they want to remain relevant in that territory.
 

Dead Man

Member
"Always on line to function" I'm calling BS on this rumor.

Yeah, that's what makes me doubt it. Not the preventing used sales, I think everyone knows there are large segments of the industry that want to do that, but requiring a permanent internet connection just makes no sense.
 
I've been on the fence about a new MS console for a while now.

I haven't used my 360 for anything in the last 2 years but multiplatform titles that look better or perform better than they do on PS3.

I can learn to adapt sure, but the fact that I have no vested interest in any MS exclusives, the kinect focus, and the general attitude towards consumers made this a hard sell for me to begin with. The potential issues with requiring always being online would be a new major turn off even ignoring the anti-used reason behind it.

I have no illusions that Sony may not eventually choose to implement their own anti-used methods, but Sony has managed to sell me on PS+ in a way that MS never even tried to sell me on XBL.

All I think of when I think of XBL is the annoying process of cancelling it. You could argue that I'm being unreasonable, but it's the principle of the thing for me. I've already decided I'm not subbing to XBL again until they offer more that I care about than PSN does for me for free.

If I am forced to pay a monthly fee just to play anything at all when I want to on this thing, I'm going to pass on the whole console.

It's taken a while, but PS+ has made me a lot more comfortable about a future with games provided as a service. If MS offers me something comparable, I'd gladly reconsider. But combining what we know so far and taking these rumors at face value, I think I'll be choosing the future Sony is offering me.
 

miked808

Member
How would this affect people with more than one machine in the house? I have an XBOX on every floor, does this mean I need a disc for every machine?
 

Into

Member
"Always on line to function" I'm calling BS on this rumor.

And yet Blizzard did it with a game that would easily work offline (Diablo 3) and most games on Steam require a online connection.

Granted you cannot compare PC games that sell to few millions of PC gamers to consoles that are supposed to be sold to 50-100 million people worldwide

I hope it is not true, always online would stop the next Xbox instantly from succeeding in many places around the world.
 

ACH1LL3US

Member
They have a patent which can block second hand games from working using a RF tag and stuff.

If any console blocks used games, I'm out. It's not like I actually buy many used games, I'd say I've only bought 2 used games in the past year. But it's principle for me.

So if both PS4 and Xbox next do it, you won't play next gen games??


I think everyone is saying extreme stuff in this thread saying they are out etc.... I don't believe even 1% of you will refrain from next gen because of these new rules.


We knew both companies were more concerned with used game sales then piracy... this really should come to no suprise to any of you.
 

Izick

Member
MS got away with an entire generation of charging a monthly fee for what is basically a free service everywhere else. While I personally hope that there would be a huge backlash, I feel the reality of the situation is that there will be a lot of noise at first, but then consumers will mostly just adapt as they always have, with reduced rights and less benefits, just to play the casual entertainment they want.

I disagree. This isn't a matter of "consumer rights" anymore. 99% of people don't give a shit about consumer rights or think about them when it comes to games. The reason why this could fuck everything up is because people simply won't buy them because they know their kids or friends can't borrow their games anymore, or that their games hold no value anymore after first-use.

I know it probably did a lot of hurt, but as a kid I could only play games either by renting them, or trading in a bunch of games to get like a single games. I've never been big on replaying games, so it never bothered me, and I bet there were (and still are) a ton of kids who did the same thing. This not only is going to ruin that, but it's going to hit in a lot of places people don't think about. While we like to think we've all moved to the fully online, fully digital age, I know way more people who play sports games locally with each other, so that cuts into those markets too.

Like I said, it just doesn't make enough sense for Microsoft and Sony right now, so it's not going to happen.
 

Takuya

Banned
No second hand games for Sony's next gen system either.

http://www.neogaf.com/forum/showthread.php?t=506560

This is one situation where Nintendo's staying in the past, is actually benefiting us. But the way things are Nintendo will likely come up with something to prevent second hand sales as well. This next gen is going to be interesting.

Looks to me like Sony has researched into blocking/suppressing second-hand games, but there is no confirmation about them actually implementing such a system. However, this current rumor/leak suggest that Microsoft will go ahead and implement a second-hand suppression measure in its upcoming console.
 

Z_Y_W_Y

Banned
how-about-no-bear.jpg



Always online? So what, I'll be forced to pay for XBL? And no second-hand games, like those borrowed from/to friends? If so, sry but thank
/fuck
you M$.
 
"Always on line to function" I'm calling BS on this rumor.

Notice the last two sentances. . .

"
Sony’s next-generation console camera system is said to have a similar set of features, and is expected to be discussed at the company’s PlayStation event on February 20.

You can read more about how Sony’s next generation console compares in last week’s story, PlayStation 4 revealed.
"

Reads very promotional to me. Watch this rumor be complete BS. Always online pfft.
 

Grief.exe

Member
Do people really buy that many used games here? Just curious, I know some people can't afford new all the time. I've bought maybe 4 used games this gen. I do get some joy out of being able to sell back games to Amazon, but it wouldn't hurt me if they got rid of used.

Also, do people here not play PC games? There's no used market there and no one is boycotting Steam...

When the barrier to entry is so low for PC games it kind of makes it literally worthless to trade in games.

My average purchase price is somewhere in the $5-$10 range.
 

Dead Man

Member
And yet Blizzard did it with a game that would easily work offline (Diablo 3) and most games on Steam require a online connection.

Granted you cannot compare PC games that sell to few millions of PC gamers to consoles that are supposed to be sold to 50-100 million people worldwide

I hope it is not true, always online would stop the next Xbox instantly from succeeding in many places around the world.

What? Steam requires you to be online once to activate a game.
 

Shambles

Member
Well this is hardly surprising. Not only is no used games bullcrap but now you also have to deal with getting screwed over if you lose control of your account or wish to bring a game to a friends house to play. Console have turned into such a joke this past generation. Good riddance to all of them.
 

shandy706

Member
Microsoft likes what Steam is doing.

So if Microsoft goes the Steam route, with weekly massive discounts, constant massive sales, and lower priced digital download.....do you people still have a problem with it?



I love Steam, and have hundreds of games on it for a reason. I've seen nothing that says there is NO offline "gaming" mode.

I like how the crap hits the fan for so many. Yep, just ignore all other possibilities and flip out people. derp
 
This is in response to used is worse than piracy.

Because people who are willing spend money on a game are giving Zero to the devs. Pirates aren't willing to spend money. Thus you have the argument of used is worse that piracy.


Good Lord this thread is moving fast...

That's no true, a guy buying a game second handed is nothing like a guy who distribute it to thousands upon thousands of pirates.

Not to mention, if he ever bought a used one instead of pirating it, there is a huge possibility that he'll buy the avaliable DLCs too instead of pirating it.
 

Riddler

Member
Well if MS & Sony go this route Wii- U "wins" next gen because not everyone can buy new or always online.


Personaly sure I only bought 4 games second-hand & always had Internet since BBS & Gopher days but whatever.
 

Eusis

Member
It would burn the Western AAA gaming industry to the ground but the indies, the European PC devs and Japan would survive because they've already begun the process of adapting. Steam would remain very vibrant and Nintendo always marches to its own beat anyways.
It's why I said it'd be something akin to a crash. Well, I suppose more accurately it'd be a western AAA(A[A!?]) crash: this time around at least A console survives versus the console market being gone, but it'd a shell of itself.

Actually, it's plausible that if Sony doesn't play ball with this and Microsoft REALLY screws up it could have the same effect anyway: Sony was more popular for western development, but it seemed consoles only became the option for most of the best western titles with the Xbox's arrival, throughout the entirety of the 90s the best western games were on PC.
My prediction, they release the system at a super low price of around 99$ with a subscription fee of a few years. The always online bit comes as a way to check if the sub has been paid. If not paid the users account will be locked.

They are clearly going in this direction and I imagine the average consumer will jump on one if it is cheap even with a subscription plan.
This is what I fear here: that they apply the mobile contract model here and it works, either without a non-contract model or the regular model hampered by contract necessities Microsoft deems necessary.
 

m0t0k1

Member
It also takes away any incentive for retailers to drop the price of new games.

This is also a good point. That is why i fear it. It gives way more power to the retailer to control prices and keep them high. They can't make money on second hand anymore so they got to make it elsewhere. One thing to do is to keep prices high.
 

-Cwalat-

Member
? People can most definitely tell you otherwise. And I never alluded to physicality? You own only a license whether you buy a physical or digital copy.

As long as you don't hurt anyone, physically or mentally... you can do whatever the f*** you want with the product. What age are you from? This is the 21st century. There is no one that can take your rights away from you if you don't allow it.

The license bs is companies just trying to convince you that it's not your right, but it is. If i sold a painting, i would get my money and that's it... my part of it is over. I've handed the rights and ownership of the painting to someone else in exchange for money. Now he can't tell me what i should do with the money, and i can't tell him what he should to with the painting.

That's it.... It's nothing more. No bs licensing or whatever.

IF i said, "you can't do this... this and this... will you still buy it?" then it's a contract more than a trade. If he still chooses to buy then that's his choice. But the last time i checked, games are still sold as trades for money, and no contract obligations are required to buy them.

End of story...
 

PhatSaqs

Banned
Notice the last two sentances. . .

"
Sony’s next-generation console camera system is said to have a similar set of features, and is expected to be discussed at the company’s PlayStation event on February 20.

You can read more about how Sony’s next generation console compares in last week’s story, PlayStation 4 revealed.
"

Reads very promotional to me. Watch this rumor be complete BS. Always online pfft.
LOL it does kinda read like a FUD piece. Guess we wait and see.
 

duckroll

Member
Microsoft can do the "block second hand sales" thing because they don't care about Japan; Sony can't if they want to remain relevant in that territory.

While this is a valid point, the more I think about it, the more I realize that if Sony does swing this way, even Japan would be held ransom. The non-Nintendo Japanese developers who are really relevant in terms of HD console development are all looking internationally. They're not just "Japanese" developers anymore because they cannot survive on Japan alone. These developers pretty much all make both PS3 and 360 games. If MS goes anti-used, and Sony goes anti-used, and the PC is already anti-used, then it means Japanese HD console developers have no choice but to pick one of those anyway. The WiiU isn't a serious option at all in a power play like this. It's an interesting thought I think.
 

Dunan

Member
The game creators got their fair cut the moment they sold the copy of the game to the retailer and the first buyer paid retail price for it.

That first buyer covered the creator's share, whether he keeps the game himself forever or whether he sells it on to someone else. The creator was paid for one copy of the game. How many hands it passes through during its lifetime is completely irrelevant.

It is relevant, because those are potentially lost sales.

If you're just looking at a single second-hand buyer and assuming that he might have bought a new copy, it looks like a lost sale. But in total, over the life of the system and the game, there are no lost sales. The creators produce N copies of the game, and N copies are paid for at retail, and whether they are traded or resold or not, N people have the game in their hands at any given time.

If anyone who once sold the game to someone else and has lost the ability to play it wants to play it again, they have to go and reacquire a copy, either buying new -- raising total sales to N+1 and raising the creators' profits to whatever their margin is times (N+1) -- or buying used, which would keep the total at N but deprive someone else of their copy. The profit on that copy was made when the game was made: whose hands it's in today does not change that.

Proponents of anti-used policies and of online "passes" that require successive users to pay the creator again even though the previous user can no longer use the product are expecting us consumers to not notice that last fact. That's consistent with paying for a license and not a product. If we consumers are buying licenses and not products, why do we lose the ability to play the game when we sell the disc? The anti-used position seems to consider games to be both licenses and products at the same time, but with the producers taking the beneficial parts of both paradigms.
 

mackattk

Member
And yet Blizzard did it with a game that would easily work offline (Diablo 3) and most games on Steam require a online connection.

Granted you cannot compare PC games that sell to few millions of PC gamers to consoles that are supposed to be sold to 50-100 million people worldwide

I hope it is not true, always online would stop the next Xbox instantly from succeeding in many places around the world.

Diablo 3 is forgiven in my eyes due to the real money auction house.

Microsoft likes what Steam is doing.

So if Microsoft goes the Steam route, with weekly massive discounts, constant massive sales, and lower priced digital download.....do you people still have a problem with it?

If Microsoft does this (unlikely), I would be all for it. Bring on the games that are 6 months - 1 year old that are priced low enough that they fall into the impulse purchase category.
 
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