are they able to finally end the fetch quest nonsense that plague open world games?
See that mountain? You can go there.
What if there was no mountain.
I would like that to happen. I see no issues in that.Option to play as female Link confirmed. You heard it here first.
please let it be true!
I've been thinking what could be a good addition to the open world formula but also help with some shortcoming the Zelda games have.
One thing that comes to mind is helpful microtransactions where you can buy rupees and bottles for real money. In every Zelda game I've ever played, slashing grass and breaking pots to get no more than 1 or 5 rupees is one of the most unsatisfying feelings in gaming. Seriously, picking up 1 rupee is so unsatisfying, especially when you're going for a 500, 200 or even a 100 rupee item. So, something like:
$9.99 - 100 rupees
$19.99 - 200 rupees
$29.99 - 500 rupees
Collecting empty bottles is also often unsatisfactory. Give me an option to buy 4 empty bottles from the start so I don't have to bother with that for the rest of the game.
You play as the open world and explore Link.
"There is a 90% chance you have to turn right now"Epona will talk and give direction as if it was a GPS.
Option to play as female Link confirmed. You heard it here first.
please let it be true!
Epona will talk and give direction as if it was a GPS.
The surprise is that it's not on Wii U
¯\_(ツ_/¯
"Finally Link, we've disposed of all the zeldas in the world. Good Job!"What if you can then dispose of them? If players dispose of enough Zeldas, they will unlock the hidden last chapter.
You play as the open world and explore Link.
What if you can then dispose of them? If players dispose of enough Zeldas, they will unlock the hidden last chapter.
OmgYou play as the open world and explore Link.
I've been thinking what could be a good addition to the open world formula but also help with some shortcoming the Zelda games have.
One thing that comes to mind is helpful microtransactions where you can buy rupees and bottles for real money. In every Zelda game I've ever played, slashing grass and breaking pots to get no more than 1 or 5 rupees is one of the most unsatisfying feelings in gaming. Seriously, picking up 1 rupee is so unsatisfying, especially when you're going for a 500, 200 or even a 100 rupee item. So, something like:
$9.99 - 100 rupees
$19.99 - 200 rupees
$29.99 - 500 rupees
Collecting empty bottles is also often unsatisfactory. Give me an option to buy 4 empty bottles from the start so I don't have to bother with that for the rest of the game.
The other one is invasions. Links can invade other links. The flow of time is distorted in Hyrule and you can easily find yourself in another player's world. It would also spice up the timeline discussions quite a bit. You can really get crazy with this. Other players will want to kill your Link and get his resources (proposal: maybe you lose half your money). However, you can also prepare your Hyrule, so to speak. Hyrule could be made into the ultimate sandbox playground and you can mold it to your liking to some extent. For example, you can chop trees and collect materials to craft bear traps, pits, etc.
Or they can also implement a perk system. Let's say you choose a stealth perk for Link where he can go invisible for 30 seconds. So you sneak behind the invading Link and spray him with a horse attracting spray. Now, when you turn visible again, you run through some horses, and when he chases after you, they get attracted to him and start chasing him, and potentially the stampede kills him.
So I guess my suggestion is make Hyrule the ultimate sandbox and really streamline the boring stuff that's a staple of the Zelda series, like rupee collecting and empty bottles.
Fan feedback huh? Female Link confirmed!
You play as the open world and explore Link.
Epona will talk and give direction as if it was a GPS.
I'd be surprised if they did. It's such a basic quest mechanic.are they able to finally end the fetch quest nonsense that plague open world games?
To be honest, I won't be opposed to separate multiplayer mode like in DS Zeldas. Just keep it out of the single player mode.
I think you're setting yourself up for disappointment. LBW (and, by extension, LttP) featured one of the most compact overworlds in the series. Walk any direction for 20 seconds, and you were bound to find something interesting to do. The console games haven't been like that in a long, long time.
The whole reason for the "Link" name is because he's supposed to be the link between player and game. The character is already mute so additional headaches a-la Mass Effect where they have to record everything twice will not be an issue. Go full "link" by giving a gender option. That's my opinion.Haven't they already said Link is a male, several times? I'd be okay with a female Link, heck, make a character creator. But I feel like this gender-begging is starting to be as annoying as port-begging.
Can we have some update about the intended year release please?
Polite way of saying. If we put everything in that fans say they want, the game will turn out shit. And he's correct.
...sounds lewdYou play as the open world and explore Link.
2016 js the release year.
Pokemon GO is clearly going to do well enough, so integrating that sort of system into this Zelda is a fairly reasonable idea, especially since they've shifted development from Wii U to iOS and Android.
Twist: They just got Skyward Sword's open world and made it fifteen times bigger with even less to do in it.
I've been thinking what could be a good addition to the open world formula but also help with some shortcoming the Zelda games have.
One thing that comes to mind is helpful microtransactions where you can buy rupees and bottles for real money. In every Zelda game I've ever played, slashing grass and breaking pots to get no more than 1 or 5 rupees is one of the most unsatisfying feelings in gaming. Seriously, picking up 1 rupee is so unsatisfying, especially when you're going for a 500, 200 or even a 100 rupee item. So, something like:
$9.99 - 100 rupees
$19.99 - 200 rupees
$29.99 - 500 rupees
Collecting empty bottles is also often unsatisfactory. Give me an option to buy 4 empty bottles from the start so I don't have to bother with that for the rest of the game.
They never said "2016" actually. It's "TBA".
Did you play Skyward Sword?