well for that build don't you think you should at least have mine launchers? something to go along with the middle finger lol.
Is it worth it to start doing sothis runs in my asp explorer?
That's where I started, just make sure to utilize the cargo hold effectively and you can stack 18-20 million per run in cargo alone.
Honestly, it's a relatively quick progression path between Asp > Python > Anaconda.
When people talk about sothis runs. Do they mean pickup missions at sothis and go straight to ceos? Or is this stopping in between to pickup missions and all that along the way.
Or am i doing data plus buying a certain material and trucking it to ceos?
I had a larger write up earlier, but basically you want to fly to Ceos stack data missions that take you to Sothis while simultaneously stacking cargo missions back to the bubble. These cargo missions are generally the most lucrative per weight around the 8-20 unit range.
After you've exhausted your options in Ceos, jump to Sothis and repeat.
Running without weapons kills me though I hate retreating
Got it. Because im still new at 70 hours! The bubble is which systems? Around sol?
Yep same, I could run my asp weaponless and gain like 2ly but having 6 multicannons is just something that keeps me feeling comfortable.
The AspX really is a great little ship. I enjoyed it a lot.
The AspX really is a great little ship. I enjoyed it a lot.
yes that is okay for a nice asp but when you have a python and its laden jump range is under 15, you would do anything to even hit 17 lol.
Is there any chance burning lumps will be landable in October? I know they have an early atmosphere, but with volcanism coming and all...
I found a burning protoworld too. I was disappointed when I couldn't land.
There will be planets with volcanism that have not atmosphere so we should be able to land on those.
Yeah, adjusting to her big size can take a little bit of time.Oh man.
The Anaconda is like piloting a brick.
Oh boy. They're asking the community for opinions on balancing for pvp. I can't wait to see what happens next.
I can only imagine the major complaints will be about the heat situation going on.
Heat changes/nerfs were announced a few days ago, even before the current balancing thread.
I think I increased my jump range?
Went down to the engineer, paid the wake items I scanned, then some bars went off. I'm going to have to look into this more.
- Module storage added to Outfitting (not currently active in beta)
- Stored modules can be sold (not currently active in beta)
Added Persephone (Planet Nine), Haumea, Makemake, Eris, Orcus, 2002 MS4, Salacia, Quaoar, 2007 OR10 and Sedna to Sol
Just flew my 20 ly range Corvette through a White Dwarf energy jet to supercharge it... Took 3% FSD damage.
- Untargetted collector limpets will not target items owned by their player
If this means I can jettison crap to make room for valuable ore without having to fight my limpets, thank you Jesus Braben.
Just flew my 20 ly range Corvette through a White Dwarf energy jet to supercharge it... Took 3% FSD damage.
Zac Antonaci said:Hello Commanders!
A quick update about the FSD boost from Neutron stars/White Dwarfs.
Unfortunately there was a number mix up, which has made the boost way more powerful than was intended. The actual boost benefit, which should be in Beta 2 will bestow 25% extra range, still a significant benefit.
Also, there is a known bug in it – it overrides any synthesis benefit, and the fix is lined up for Beta 3.
Once Beta 3 drops, your FSD will retain the highest boost benefit out of synthesis and ejection cone boost.
Okay, so what is your Corvettes normal jump range? Or rather, how much of an increase is that over normal? It looks to be about 4 or 5 times more than a Corvette can normally jump, if thats true then my 50+ly Asp would be able to jump something like 200 250 lys when supercharged?
EDIT: Oh, nevermind, it's a bug, the boost is currently much more than intended in beta.
So all those concerned that it would be too easy to ship transfer to Jaques Station, no worries it costs almost 8 billion and it will take a month.
So all those concerned that it would be too easy to ship transfer to Jaques Station, no worries it costs almost 8 billion and it will take a month.
!!!!!!!!!!!!!!
Commodity storage would be nice too.
So all those concerned that it would be too easy to ship transfer to Jaques Station, no worries it costs almost 8 billion and it will take a month. I guess based on that, transfer times are much longer than a player making the trip themselves.
From here:
https://www.reddit.com/r/EliteDangerous/comments/53my06/ship_transfer_to_jaques_think_again/