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Elite Dangerous: Horizons |OT| Just scratching the surface

zorbsie

Member
How does horizons run on XB1?

Horizons runs fine on XB1. There is however some texture pop in when you approach a planet for landing. I'm sure on PC that isn't present. Moving around with the SRV is fairly smooth although when you get into combat situations the frame rate can take a hit. You can't miss it, but it doesn't really bother me.
 

LeBart

Member
Never played a spaceship game. Is this easy to get into? Also coming from NMS hype, but no way I am going to spend 60€ on a PC game.

As far as space sims go, it's not too bad. I wouldn't say it's easy to get into, but with a beginner's guide on youtube it's fairly accessible.

Controls might be a challenge if you've never played a space or flight sim, but we've all been there.
 

joecanada

Member
It's important to realize that every celestial body has gravity/gravity well. If you are passing close by each planet, you're probably constantly slowing down, speeding up, slowing down, speeding up, etc.

Otherwise, yeah, I mean, I've had times where I need to reach somewhere that is thousands of Ls in the distance and that can take a few minutes, even after reaching speeds of 100x the speed of light. Just the nature of the beast. It seems few and far between, to me.

I love docking, though. Can't help you there :D Docking computers are for chumps ;)

yes I read up on that and always cruise directly away from any planetary body. I don't mind the actual docking but after just sitting there for minutes on end waiting for supercruise to end I just want a break to be honest, hence the docking computer even though id rather use that slot elsewhere.

I'm not sure I completely get your problem.

Are you just overshooting your destination in supercruise? If you notice on the throttle meter, there is a blue zone. If you keep your throttle in that your speed will adjust accordingly and you will be slow enough to drop for it. However this is slower. You can go full throttle, and when it says you are about 10-15 seconds from it, drop throttle to the blue zone.

maybe I am not getting it right? When you supercruise , the ship automatically adjusts your top speed to match your destination , say 7 seconds to target. So therefore the ship continually slows down to match that 7 second target for a full say 3-5 minutes, sometimes waayyyy longer. I have been in supercruise for 10 minutes straight before making dinner and shit. I am not overshooting, my previous post described how I cheat the 3, 4, 5 second rule to come in as hot as possible.... but you can not go "full throttle" as you said because your ship is automatically slowing down continually.

so if you could say pin it and actually be there in 7 seconds then slam on the 'brakes" I would but you can not as the ship is always slowing to match your destination.

I will time it this weekend, maybe I am overstating, but I am pretty sure 70% plus of the game is spent supercruising. which is my only complaint but unfortunately make a huge time waster on the overall experience. Making say 5-7 trips can take an hour in game and most of that is supercruise, not hyperspace or planet trips... this is with me just grabbing missions in a pimped out cheap hauler and just going (20 ly frame shifts)
 
yes I read up on that and always cruise directly away from any planetary body. I don't mind the actual docking but after just sitting there for minutes on end waiting for supercruise to end I just want a break to be honest, hence the docking computer even though id rather use that slot elsewhere.



maybe I am not getting it right? When you supercruise , the ship automatically adjusts your top speed to match your destination , say 7 seconds to target. So therefore the ship continually slows down to match that 7 second target for a full say 3-5 minutes, sometimes waayyyy longer. I have been in supercruise for 10 minutes straight before making dinner and shit. I am not overshooting, my previous post described how I cheat the 3, 4, 5 second rule to come in as hot as possible.... but you can not go "full throttle" as you said because your ship is automatically slowing down continually.

so if you could say pin it and actually be there in 7 seconds then slam on the 'brakes" I would but you can not as the ship is always slowing to match your destination.

I will time it this weekend, maybe I am overstating, but I am pretty sure 70% plus of the game is spent supercruising. which is my only complaint but unfortunately make a huge time waster on the overall experience. Making say 5-7 trips can take an hour in game and most of that is supercruise, not hyperspace or planet trips... this is with me just grabbing missions in a pimped out cheap hauler and just going (20 ly frame shifts)

So you are doing this:

Say the estimate is 1:00 minute to get to your destination.
Full throttle, speeding up like whoa.
Estimate hits 7 seconds (I know you said you do the trick, but try this).
Blue throttle.

and it still takes MINUTES to get there?

Somethings not right.
 

joecanada

Member
So you are doing this:

Say the estimate is 1:00 minute to get to your destination.
Full throttle, speeding up like whoa.
Estimate hits 7 seconds (I know you said you do the trick, but try this).
Blue throttle.

and it still takes MINUTES to get there?

Somethings not right.

but its not 7 seconds of real time, your ship is adjusting your speed continually.

look at this short tutorial

https://www.youtube.com/watch?v=ENgzer0lKVQ

he is supercruising at "7 seconds" from the 1:25 mark through to the 1:55 mark and that is what I mean, you aren't taking 7 seconds, it can take 30 seconds, 1 , 2, even 7 ,8 minutes of that exact tutorial to get there.... I thought this would be a common "complaint" in ED, again I think the game is excellent but just wondering why they chose that route, why not just hyperdrive to the nearest planet?

"If you can't dock without losing your paintwork, you shouldn't be in space."

Lol , I'm only doing it to have drink/bathroom breaks etc... but just curious, you should time it and see if you can beat the docking computer because I have to say it comes in with boosters and all, even damages the crappy hull on my hauler I think when it comes down, the docking computer is crazy ! comes in at top speed many times.
 

~Cross~

Member
Its not at all like 70% of the time.

Deceleration takes time and the larger the distance the longer it takes to decelerate because you are going way faster. "7seconds left" at a planet that was initially 3k LS away from you is not the same amount of distance than " 7 seconds left" from a planet or station that was initially 150 ls away.

As you approach a celestial body, whatever FTL technology they have in the world uses starts to lose efficiency. Its not like NMS where you can warp straight into something with no consequences. A trick to decrease the effect of the planets gravity affecting your drives is to do an elliptical approach to your target, instead of a linear one. An even more advanced form of approaching a target is to do a death spiral but good not puking your guts if you are using VR or are naturally motion sick even with a monitor.
 

joecanada

Member
Its not at all like 70% of the time.

Deceleration takes time and the larger the distance the longer it takes to decelerate because you are going way faster. "7seconds left" at a planet that was initially 3k LS away from you is not the same amount of distance than " 7 seconds left" from a planet or station that was initially 150 ls away.

As you approach a celestial body, whatever FTL technology they have in the world uses starts to lose efficiency. Its not like NMS where you can warp straight into something with no consequences. A trick to decrease the effect of the planets gravity affecting your drives is to do an elliptical approach to your target, instead of a linear one. An even more advanced form of approaching a target is to do a death spiral but good not puking your guts if you are using VR or are naturally motion sick even with a monitor.

thanks I will check that out regarding various approaches. also should you pretty much avoid orbital lines then? as getting within those orbital lines often means you are nearer to other planets?

I appreciate the vastness of space they were trying to convey in that approach but it comes off just slightly repetitive at times. flying takes up a lot of your time which is sort of the point since it is a flying simulator.
 
68370AE17B6834AF5F6EEEE30606733C0721DD9C

Slowly getting closer to home.

Left Beagle Point a little less than a month ago, have managed to play sporadically only 12 days of that. Averaging almost 5,000 LY a day.

Luckily work has been rather slow, normally can't play that much.
 

LeBart

Member
Hoping for a sneak peek; but that probably wont happen.
Come to think of it he's probably talking about Gamescom right?
My stupid brain is probably setting me up for disappointment, but you know... No man's sky just came out, mayyyybe this is the perfect time to go "how cute, but look at this fucking thing we've been working on", and show a bunch of atmospheric planets.

who am I kidding. It's way too soon for that...
It's just gonna be a screenshot of 2.2 isn't it?
 
So you are doing this:

Say the estimate is 1:00 minute to get to your destination.
Full throttle, speeding up like whoa.
Estimate hits 7 seconds (I know you said you do the trick, but try this).
Blue throttle.

and it still takes MINUTES to get there?

Somethings not right.

The estimated arrival is based off of ship speed at that given time. The longer the distance to your destination, the more speed you build up, the longer it takes you to slow down. Most people will get a gravity assist from a neighboring planet when traveling REALLY long distances. Otherwise you'll be "slowing down" for 20 minutes.
 
The estimated arrival is based off of ship speed at that given time. The longer the distance to your destination, the more speed you build up, the longer it takes you to slow down. Most people will get a gravity assist from a neighboring planet when traveling REALLY long distances. Otherwise you'll be "slowing down" for 20 minutes.

I think I was more shocked at the idea of it taking almost 10 minutes to decelerate. I guess 3-5 is common, but it doesn't feel nearly that long to me.
 

~Cross~

Member
Here's a demonstration on what I was talking about yesterday, the guy has a series of videos on this matter.

https://www.youtube.com/watch?annot...ature=cards&src_vid=1nC3KmSF85Q&v=VxUfwJl0yjU

Using a spiral technique can cut 1/4 of the time you'd normally take once you get to 7 seconds. You can save a lot of more time on your approach if you know if the planet or moon (or both) are going to be obscuring your line of entry for the station and use an arc to position yourself out of the gravity well.
 

joecanada

Member
I guess I was more shocked at the idea of it taking almost 10 minutes to decelerate. I guess 3-5 is common, but it doesn't feel nearly that long to me, I guess.

Ya long ones are not common I'd say ... 3-5 is pretty common. I'm not pissed it's just kinda annoying when you jump in and realize your target station is the 7th one from the sun lol...
Also I just realized this is the horizons thread... Is it worth grabbing horizons if you aren't really interested in landing on planets or I guess I should ask if it's actually really fun and I should just grab it . I think in the steam sale I only grabbed base version

Edit - also thanks to the above posters ... I jumped on real quick last night and avoiding planets and being cognizant of gravity influences near you definitely helps your super cruise speeds and maximizing efficiency
 
Here's a demonstration on what I was talking about yesterday, the guy has a series of videos on this matter.

https://www.youtube.com/watch?annot...ature=cards&src_vid=1nC3KmSF85Q&v=VxUfwJl0yjU

Using a spiral technique can cut 1/4 of the time you'd normally take once you get to 7 seconds. You can save a lot of more time on your approach if you know if the planet or moon (or both) are going to be obscuring your line of entry for the station and use an arc to position yourself out of the gravity well.

I was about to post Tommy's vids in here. His Flight Assist off tutorials are also mandatory. Isinona has some great vids as well. Watching great pilots in ED is about as fun as playing the game to me.
 

heringer

Member
Guys, I have Elite vanilla and stopped playing because I find there's wasn't enough content to make it interesting to me. Decided to wait for more updates.

How is the game now? Does it feel more "complete" now, if you know what I mean?

Also, if I only have vanilla, do I benefit from the latest updates that apparently flesh out missions more, etc? If there's a mission involving planetary landing and I don't have Horizons, how is that handled, for instance?
 

SmartBase

Member
They were teasing adding something to the galaxy exploration wise. Maybe wait until GamesCom before you head out?

It's a bit too late for that I'm afraid, I left my ship 40k ly out before taking a break. Might come back to the game sooner rather than later since NMS seems to be a technical dud.
 

DrBo42

Member
Guys, I have Elite vanilla and stopped playing because I find there's wasn't enough content to make it interesting to me. Decided to wait for more updates.

How is the game now? Does it feel more "complete" now, if you know what I mean?

Also, if I only have vanilla, do I benefit from the latest updates that apparently flesh out missions more, etc? If there's a mission involving planetary landing and I don't have Horizons, how is that handled, for instance?

No. Missions were cleaned up a bit in terms of UI and giving you the ability to scan USS to find your target instance etc. Those things obviously are appreciated but nothing really has been done to expand things. Engineers are just another grind path.
 
Less than 5,000 LY to Home...

It's been 8 months since I've been in the Bubble. With my luck I'll get interdicted (for my zero cargo) and killed before I can sell off all this exploration data.

Plan to wait to sell it to Farseer, see if I can start on an FSD upgrade.
 

Caayn

Member
Less than 5,000 LY to Home...

It's been 8 months since I've been in the Bubble. With my luck I'll get interdicted (for my zero cargo) and killed before I can sell off all this exploration data.

Plan to wait to sell it to Farseer, see if I can start on an FSD upgrade.
It's pretty annoying that even with zero cargo you'll still get interdicted. Can make a long trip completely useless.

Good luck commander.
 
Rough terrain in a SRV in VR kills me. I can handle relatively flat terrain but when I start getting bumped and rolled it takes about 5 minutes and I start to feel the motion sickness sweats kick in and I never get motion sickness outside of VR. I'll have to be a bit more selective when hunting for Arsenic. I was surprised how fast I ranked up to 5 with the engineer. It's still a commitment but it's a few play sessions not weeks. The engineer have improved the feature 1000%.
 
Rough terrain in a SRV in VR kills me. I can handle relatively flat terrain but when I start getting bumped and rolled it takes about 5 minutes and I start to feel the motion sickness sweats kick in and I never get motion sickness outside of VR. I'll have to be a bit more selective when hunting for Arsenic. I was surprised how fast I ranked up to 5 with the engineer. It's still a commitment but it's a few play sessions not weeks. The engineer have improved the feature 1000%.

Have you fiddled with those VR specific features they added specifically to try to reduce the sickness in SRVs?
 
Slowly getting closer to home.

Left Beagle Point a little less than a month ago, have managed to play sporadically only 12 days of that. Averaging almost 5,000 LY a day.

Luckily work has been rather slow, normally can't play that much.

god bless you man. I don't know how you do it. I would have fallen asleep multiple times going there and back.

Rough terrain in a SRV in VR kills me. I can handle relatively flat terrain but when I start getting bumped and rolled it takes about 5 minutes and I start to feel the motion sickness sweats kick in and I never get motion sickness outside of VR. I'll have to be a bit more selective when hunting for Arsenic. I was surprised how fast I ranked up to 5 with the engineer. It's still a commitment but it's a few play sessions not weeks. The engineer have improved the feature 1000%.

when I see a lot of bumps or hills coming, i focus on looking at the radar instead of the horizon. works well for me.
 

jond76

Banned
Very excited to see what they got to show at gamescom. Now that No Mans Sky is out (I love it) its clear to me that these two games can co-exist and fulfill different desires. I'm ready to see whats up.
 
god bless you man. I don't know how you do it. I would have fallen asleep multiple times going there and back.



when I see a lot of bumps or hills coming, i focus on looking at the radar instead of the horizon. works well for me.

I've listened to the entire 11 hour audio book of The Hobbit and am halfway through the 53 hour audio book of The Lord of the Rings.

Have also watched/listened too many a podcast and movie duing the various trips as well.

Can't get too distracted though. It was an episode of Top Gear UK that caused me to lose a few percentages off my Hull while fuel scooping.
 

JoeMartin

Member
Less than 5,000 LY to Home...

It's been 8 months since I've been in the Bubble. With my luck I'll get interdicted (for my zero cargo) and killed before I can sell off all this exploration data.

Plan to wait to sell it to Farseer, see if I can start on an FSD upgrade.

Get Iridium Wing to escort you once you're close to the bubble.
 
Well, made it back to Maia. Setting at Obsidian Orbital.

My original plan was to quickly grab a Meta-Alloy from Darnielle's Progress and then head to Farseer to sell all this exploration data (and up my rating with her) but it appears that she is completely out of them.

They were there as little as a few days ago apparently but none there now.
 

Jedi2016

Member
Ive made the hutton orbital trip at least 3 times. You have to do it at least once
I'll probably do it when I get back. And I want it to be as pointless as possible... a ton of biowaste for 300 credits or something, get the "full experience".. lol.

Damn, I wonder if my Courier can even make it.. how much fuel does that trip use?
 

TheExodu5

Banned
Finally started playing this after owning it for quite a while.

With an Oculus Rift and X52 Pro setup, this game is insanely immerssive. The sense of scale is just amazing. I want to build a mining ship to have an excuse to visit planetary rings.

I may pick up Horizons as well. Regardless of whether or not there is much to do, I just really want to experience planetary landing for the scale alone.
 
Well. I for the life of me cannot find a meta alloy anywhere.

Darnelle's Progress isn't selling them and every barnacle I try is destroyed already.

This sucks.
 

E-flux

Member
Finally started playing this after owning it for quite a while.

With an Oculus Rift and X52 Pro setup, this game is insanely immerssive. The sense of scale is just amazing. I want to build a mining ship to have an excuse to visit planetary rings.

I may pick up Horizons as well. Regardless of whether or not there is much to do, I just really want to experience planetary landing for the scale alone.

You can always practice your FA off skills in rings, great place to learn to control the momentum of your ship.
 

Effect

Member
Speaking of docking computers I think I'm going to keep one on this new Asp Explorer. Only messed around with one on my Cobra and I can do it pretty easily with a good deal of speed but I have like no patience for landing this Asp.
 
Hope there is a XB1 sale for this game soon due to No Man's Sky.

It's pretty great on xbox- definitely worth picking up when you get a chance. Some framerate stutters here and there but aside from that works swimmingly. Finally diving into the Horizons stuff and quite enjoying it so far.
 
Turned in my Diamondback Explorer for an Asp Explorer last night. I'm in love.

Completely broke now after applying upgrades but I'm quite content with the change. The view from the cockpit is lovely.
 

StonedRider

Member
I hate when engineer upgrades require commodities!

After I earn the commodity from completing a mission, I need to jump to location of the ship I want to upgrade (15-20 jumps), make sure that ship has cargo rack and then go to engineers base for upgrading (another 15-20 jumps). And there is no cargo rack on my Vulture, actually.

If I want to collect enough components for dozen upgrades (because RNG, you know) I need to fly everywhere with these commodities on my ship and it effectively minimizes my cargo size. I do not even mention the constant NPC interdicions and chance to lose it on fuck up.

We need place where we can store these commodities - that would be perfect.
Or upgrades should require materials only.
 
I hate when engineer upgrades require commodities!

After I earn the commodity from completing a mission, I need to jump to location of the ship I want to upgrade (15-20 jumps), make sure that ship has cargo rack and then go to engineers base for upgrading (another 15-20 jumps). And there is no cargo rack on my Vulture, actually.

If I want to collect enough components for dozen upgrades (because RNG, you know) I need to fly everywhere with these commodities on my ship and it effectively minimizes my cargo size. I do not even mention the constant NPC interdicions and chance to lose it on fuck up.

We need place where we can store these commodities - that would be perfect.
Or upgrades should require materials only.

Went to pick up some relics for one of the engineers and ended up going to the wrong space station because there's two stations named Cheranovsky City lol. That was a huge detour... But I got some exploration data out of it so I guess wasn't too horrible.
 

StonedRider

Member
Went to pick up some relics for one of the engineers and ended up going to the wrong space station because there's two stations named Cheranovsky City lol. That was a huge detour... But I got some exploration data out of it so I guess wasn't too horrible.

Soontill relics? Yes, I've read about it somewhere, could never think that two stations can have the same name. But I always search for stations using system name and it was not a problem for me.
 
Soontill relics? Yes, I've read about it somewhere, could never think that two stations can have the same name. But I always search for stations using system name and it was not a problem for me.
Yep Soontil. Got to the correct station and picked them up no issue. Where I went wrong was searching for the station name instead of the system name. Since there's two stations with the same name (Frontier pls), it only pulled one of them, and it happened to be the wrong one lol. Didn't check the system it was in either and set off in the wrong direction.

Lesson learned!
 
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