No, it doesn't when it's full. Just says denied.
Ah OK, it does when you're too far out.
No, it doesn't when it's full. Just says denied.
Ah OK, it does when you're too far out.
I have some money in SC (more like $300 actually) so I do hope it turns out okay... but:For what relevance it has in here, Star Citizen has apparently a trial period on the Arena combat module til March 15. I'm curious about it so I'm going to give it a whirl.
Honestly though, I expect Elite will still outshine Star Citizen at the end of the day. What is the general concensus on SC for you guys?
The poster boy for feature creep, I expect the game to come out when the world ends.Honestly though, I expect Elite will still outshine Star Citizen at the end of the day. What is the general concensus on SC for you guys?
Honestly though, I expect Elite will still outshine Star Citizen at the end of the day. What is the general concensus on SC for you guys?
For what relevance it has in here, Star Citizen has apparently a trial period on the Arena combat module til March 15. I'm curious about it so I'm going to give it a whirl.
Honestly though, I expect Elite will still outshine Star Citizen at the end of the day. What is the general concensus on SC for you guys?
Elite lacks a lot of content though. As much as I want to love it, it just feels so bare bones. Star Citizen is gigantic with a budget bigger than most AAA titles. It's hard to compare.
SC lacks the scope, though; that free roaming do whatever, wherever you want thing. They're not even remotely doing the same thing, and I'm sure SC will be great for the people who complain that Elite has "nothing to do".
Hold the fuck up, this game is released? I thought it was getting released late 2015 or something.
what have i been doing
Depends on what you define as "meaningful content". For a game that has nothing to do, I've put a ridiculous amount of time into it, and I'm going to continue to do so for the foreseeable future, because I haven't yet met the goals that I've set for myself.I agree to some degree.
Elite has scale, it's probably the biggest game size-wise (I think? I don't know any other game this big). But as others have said it lacks any meaningful content. You can trade (my favourite), be a pirate, do some bounty hunting and also some exploration (which is really basic, fly into a system and do some scanning?), that's about it for now.
Depends on what you define as "meaningful content". For a game that has nothing to do, I've put a ridiculous amount of time into it, and I'm going to continue to do so for the foreseeable future, because I haven't yet met the goals that I've set for myself.
I get the complaints. I think the flying is damn good, the combat is mechanically very fun (AI needs a lot of work, though) and the galaxy and sense of scale is incredible. That keeps me coming back but the other aspects, mission structure, mining, random encounters, earning potential outside of trading are in need of serious fleshing out.
At the same time, I can't realistic see content patches releasing much faster. A significant patch last month and an even more significant content patch this month.
You can make the argument that may be these should have been in the initial release but where does that realistically get us? The official release would have been delayed and the game would probably be in the same or similar state but be called a beta with an impending wipe.
The thing I like the most about E is the freedom of choice. For example, combat isn't my main goal. Hell, only one of my three ships is even equipped with weapons, and that's mainly for the purpose of defense while doing other things than it is with making it a primary goal. That particular ship (my Asp) is kitted for exploration above all else. I'd just rather putz around and look at the pretty stars and planets.
But if you interdict me, I will wreck your shit.. hehe.
I have some money in SC (more like $300 actually) so I do hope it turns out okay... but:
-I hate the UI and sounds in general.
-I tried watching a stream and almost literally fell asleep. This coming from an elite dangerous trader, watching star citizen combat. I could watch Elite for hours but SC? Nope.
-I haven't touched the client in months, waiting for some more content before giving it another go.
Other thought: Why is the default controls for a HOTAS have the Z-axis on roll and the X-axis on yaw? Seems really illogical to me.
Does the capacity of the power plant affect weapon heat buildup & recharge? I'm switching my Asp over to beam lasers, and I'm trying to see if I can offset the increased power draw. I've already got a Class A power distributor, but does the power plant itself have any effect (before I spent millions of credits on it)?
Yeah, I might have to revisit my weapon decisions. I can melt even a full shield in seconds, but then I'm pushing heat limits actually going in for the kill. But kinetic weapons are more or less out due to exploration.. so many interdictions and pirates in the anarchy systems I was simply running out of ammo, that's why I came back to switch out for lasers.Nope, zero effect on that. A larger power plant only allows you to run more energy hungry weapons/systems (plus higher integrity/hitpoints on the subsystem). Recharge only depends on the distributor, while heat buildup since 1.1 is also affected by how hot your weapon is while it shoots (so sustained beams get very hot, very fast).
Well, you may already know this but you'll stop finding pirates (or anyone else) if you go far enough from populated systems. But yeah, for exploring and your Asp all energy weapons is a reasonable and afaik popular choice. If your energy is drained too fast shooting beams maybe consider burst for the small hardpoints or pulse for the medium ones.Yeah, I might have to revisit my weapon decisions. I can melt even a full shield in seconds, but then I'm pushing heat limits actually going in for the kill. But kinetic weapons are more or less out due to exploration.. so many interdictions and pirates in the anarchy systems I was simply running out of ammo, that's why I came back to switch out for lasers.
I tried SC briefly....I am most certainly not impressed. Granted I know it isn't a finished game, but I don't like what I see.
- The flight model feels arcadey as all hell to me, and I do not like it. There is like, no resistance to the controls at all. From a dead stop you can pretty much do a 180 so damn quick. I know they explain this with the thrusters, but this is a MASSIVE FUCKING SPACESHIP, not a bird in the sky.
-
I can't even see the stick unless I actually look down at it, it's not normally in the field of view.Honestly, i just hate the constant joystick in your view in the cockpit that jerks around like mad whenever you do anything.
It looks horrible and distracts the eye constantly.
Honestly, i just hate the constant joystick in your view in the cockpit that jerks around like mad whenever you do anything.
It looks horrible and distracts the eye constantly.
Okay, I took a mission where they want me to liberate two slaves. I got two Imperial Slaves and brought them back to the appropriate station
Attempt to turn it in and.....
What the fuck?!
They aren't stolen, flew across the goddamn galaxy to buy them. Fucking hell, I took this quest two days ago and flew forever to do it. What fucking bullshit.
I can't even see the stick unless I actually look down at it, it's not normally in the field of view.
The flight model makes sense to me, at any rate, I don't have any issues with it.
(<--- has actually flown a plane)
Gonzo: Yeah, I know I'll stop running into people, but I was running short of ammo before I even hit that point, and I knew I'd hit it again on the way back, so I blitzed back to civilization to swap out weapons before I got too far out. I plan on picking up where I left off once I figure out my loadout. I did manage to get two or three systems of "first discovery", though, even not going that far.
Constant? Not at all
That was actually about all that was available at the High Tech station I went to for guns. On the one side, I got a BUNCH of money back.. beam lasers are expensive! I went ahead and upgraded to a Class-B power plant to give myself some more breathing room.If your energy is drained too fast shooting beams maybe consider burst for the small hardpoints or pulse for the medium ones.
Honestly though, I expect Elite will still outshine Star Citizen at the end of the day. What is the general concensus on SC for you guys?
Jupiter has the best RES I've found in the game. It's always full of high value bounty targets. You can make a lot of money in a short amount of time. I love it.Then I went hunting... hehe. And man, it was a hot night at Jupiter! There must have been some kind of organized thing going on amongst the NPCs, a whole pack of wanted Cobras, that even came to each others' aid when one of them went down. I made about 170K in about twenty minutes, it was crazy! They just kept coming, even had to pop a couple of shield boosters when I was up against more than one. But in the end, they all got wrecked.
Jupiter has the best RES I've found in the game. It's always full of high value bounty targets. You can make a lot of money in a short amount of time. I love it.
So... what is the best way to have a sol permit ? Just doing rep missions is gonna do it ?
I don't really understand the game progression after you've earned your first million.
I had been bounty hunting in a Viper, which was fun for a while, but began to get a little stale, so I bought a Type-6 to do some trading for a change. I found a pretty profitable trade route (greater than a million am hour), but to move on to anything else, I'm looking at another, like, twenty hours of trading? And then far more after that to get into one of the top tier sexy ships?
I guess i just don't really get why they're such a grind involved in what mine as well be a single player game.
This is what I'm wondering too. I know that the game takes time to earn better ships and I'm not saying that I expect them to be given to me but it sure feels like the gaps between them aren't balanced or am I doing something wrong?
The one closest to Io/Columbus Station is where I usually head, and there are generally a decent amount of 17k+ Bounties. Last week I killed (with the help of security forces) 8 Anacondas that each had 25-75k bounties. Decent amount of Asps with 20-22k bounties, and the occasional dropship or Type-7 with a significant bounty as well. Add into that the scooping of cargo (generally gold or palladium) dropped by these targets and you can make a lot of money quickly. I made 2 million in a little over an hour and a half last week.How high are we talking? I've just checked two of them and it's only MK IIIs with around 17k. Not amazing but maybe I'm more used to the bounties from big game like condas. Haven't checked the one close to IO yet.