For newbies in a sidewinder don't be in a hurry to jump ship. It can be handy to have something that doesn't hurt when it goes pop the first couple of times. Also don't just concentrate on upgrading weapons. Look at the power requirements and upgrade those as well. Makes a huge difference.
I'm looking to purchase this on my Xbone but is this similar to the elite that everyone loved on the BBC computer or something else?
Thanks.
For newbies in a sidewinder don't be in a hurry to jump ship. It can be handy to have something that doesn't hurt when it goes pop the first couple of times. Also don't just concentrate on upgrading weapons. Look at the power requirements and upgrade those as well. Makes a huge difference.
I'd say by the time they've grinded enough credits in a RES or navpoint with a sidewinder to buy a Viper (+ insurance rebuy cost), they're ready for a better ship. ;-)
Yeah, I think I was crossing developers in my head. Still, best to wait for the actual implementation before making plans.
Didn't want to give them control of your expensive ships?
The Hydra is interesting, but in addition to being niche, it's also pretty much obsolete. With both Valve and Oculus releasing VR focused controllers, the Hydra (and the technology behind it) loses its purpose.
Any one a little concerned about No Man's Sky flight mechanics? Each time I've seen someone land in that game it goes through the exact same sequence. I'm wondering if landing is automated someway. I'm really excited to play the game but I have a little concern that the game will be mechanically shallow after seeing some of the combat and flying and landing. That's the biggest thing going for Elite. It's content shallow but mechanically relatively complex and that's what makes flying so enjoyable.
Yeah, a good HOTAS + pedal setup costs a fair amount of money. It's not too dissimilar to good gear for driving sims in that respect. It's money well spent though, and flying without them just isn't the same. I'm currently contemplating a FSSB R3 for my stick, but that's a rather significant expense for something I'm not sure I'll even like.He asked me about my rig and the HOTAS I used and I'm pretty sure I scared him w/ the price and stuff.
Actually, based on the steamspy sumersale sales number tracker, which seems to be based on more up to date information, it's sold 76,491 copies during the summer sale so far (it's currently at 25% off again). A 55% increase in Steam owners.
http://steamspy.com/sale/
Search for Elite Dangerous.
I'd say by the time they've grinded enough credits in a RES or navpoint with a sidewinder to buy a Viper (+ insurance rebuy cost), they're ready for a better ship. ;-)
Problem with the sidewinder is, that it is a flying coffin in terms of combat. Very agile, but the armour is poor, the shilds are poor and hardly any armament worth mentioning.
Latest dev update : https://community.elitedangerous.com/node/205
Michael Brookes said:The most obvious benefit comes from the income. We have chosen not to go down the route of subscriptions or 'pay to win', but we do need income to support the game, and so far most of that is coming from adding new customers, so it is in all our interests to get more people playing.
I've completed two trade bb missions and can now afford an eagle am I ready to upgrade?
This quote struck me as pretty interesting:
It'll be interesting to see how their payment model evolves over time. There is probably a limited target audience to sell the game to. As they're seeing the game as a service and as the game must have some running server cost, they'll have to secure funding down the line. At least if they want to continue ED as a service. There probably also has be to a bit more than a handful of ship skins, to make selling cosmetic items a viable long term income source.
Edit:
If you can still afford the insurance value of the Eagle afterwards, sure.
This is what I'm not getting either. If they want more income why didn't they release on both PS4 and XB1..? There's way more PS4's out there.
I've completed two trade bb missions and can now afford an eagle am I ready to upgrade?
I'm betting they will, but they had to release on the Xbox first due to Microsofts crazy multiplatform contracts that requires timed exclusivity. It was either release on Xbox first for half a year followed by PS4 or skip the Xbox entirely.
I'm betting they will, but they had to release on the Xbox first due to Microsofts crazy multiplatform contracts that requires timed exclusivity. It was either release on Xbox first for half a year followed by PS4 or skip the Xbox entirely.
Just saw this was on sale.
I spent most of my time in EVE Online mining, is mining developed enough in this game where I can just spend my whole time mining if I wanted?
My early experiences with mining have been so frustrating that I have given up till I get a bigger ship. It is probably a result of both player error and poorly explained mechanics in game.
Just saw this was on sale.
I spent most of my time in EVE Online mining, is mining developed enough in this game where I can just spend my whole time mining if I wanted?
Maybe they also simply had not enough resources to do both ports at the same time and chose the one that was easiest for them. Maybe MS asked?
Anyway, if they don't manage to port to a new console every year or release a paid addon every other year, I'm guessing we'll see a lot more monetization efforts on their part in the future. They seem to be opposed to both "free 2 play" and subscription models, but they might at some point have to chose one evil...
Guys, I'm having crazy thoughts.
I'm thinking about:
1.) defecting to Arissa
2.) Selling my FdL and dropping $80 mill on the difference in PP points to buy my way to Rank 5
3.) RES hunting with the 170% (+100% @ rank 5, +50% #1 faction, +20% faction controlled system) bounty bonus @ what? Nearly 16-20 mill/hour.
In theory, I could buy back my full FdL after about 5 hours and be able to maintain that Rank 5 with minimal work. Maybe an 1.5-2 hours a day, then bounty hunting for dumb profit.
Is there any reason to NOT do this?
Does anyone know if docking has been improved?
Just bought this on xbox one. This is so awesome! Im just flying around. Its so relaxing. Honestly, it feels so expansive and I have absolutely no idea what im doing but its really fun.
Can't answer for neojubei but I'd say there are small improvements they could make:Did it have to?
Can't answer for neojubei but I'd say there are small improvements they could make:
...
Yup. For all we know, someone else could think that the main issue with docking is it being too slow, hard, confusing or difficult. Who knows.Those would be appreciated, but without context it's hard to answer such a question.
Well, you'll be defecting from your princess and lose access to the shields that you're half way to being able to purchase. Other than that, nope I can't see any reason not to do it if those numbers are accurate and it's what you want to do.
Yea, I made $10 mill in 2.5 hours in RES farming tonight.
Can't answer for neojubei but I'd say there are small improvements they could make:
- In regular stations as soon as you touch down the elevator should go down and turn you around: you were going to end up with the ship in this position at some point anyway.
- Outposts should work as they do now but if you choose to take off without using the elevator it should simply release the ship: the turning is dumb.
- Medium dock blast protection flaps are kind of slow and weird. Why don't larger pads have them?
- Stations should keep a docking request list and go through it in order. Instead of "docking request denied" pilots should get "all docks are currently busy, please stand by." and maybe even an ETA, based on how long it usually takes to get a slot and how many pilots are queued ahead of you.
Yea, I made $10 mill in 2.5 hours in RES farming tonight. That would have been ~ 27 million if I was level 5 Arissa right now.
That shit feels bad. I don't need it right now, but that money could be going into my piggy bank for the next big Fed ship or an Imperial Cutter when they come out.
I'll stick around until I see what that Shield is about then seriously evaluate my options. Making 120%-170% more income doing what I like to do just makes sense. Or perhaps better stated, leaving that much money on the table considering my limited time to play makes no sense at all.
Just want to say thanks for the OP for a very informative post!
I bought the game during the Summer Sale, just bought a Thrustmaster Flight Hotas X Flightstick and a EDTracker Pre-Built Device. I can't wait to try this out!
neojubei said:Does anyone know if docking has been improved?
Well, that is a price I am willing to pay if it comes to thatYou're doomed if you end up liking the game. The stick will give a taste of what a higher end HOTAS is like, and then before you know it, you'll be shelling out hundreds for a higher end one with more features and pedals to go with it.
according to steamspy, 55,702 people bought elite: dangerous during the summer sale.
#8, if sorted by revenue.
Good for FD's bottom line. I have to wonder how many will actually end up playing the game though. Steam sales tend to get lots of people buying games just to backlog them immediately.
according to steamspy, 55,702 people bought elite: dangerous during the summer sale.
#8, if sorted by revenue.
Good for FD's bottom line. I have to wonder how many will actually end up playing the game though. Steam sales tend to get lots of people buying games just to backlog them immediately.