This stuff usually doesn't bother me, but Enslaved is such a technical mess. Characters not loading fast enough when cutscenes start, textures constantly popping in, huge frame rate dips during sequences which really didn't look taxing at all.
On top of that, all types of weird stuff going on when commanding Trip to pull levers, where I have to hammer the LB button multiple times to get her to do what I want.
I also became stuck in the sequence where you have to move the bridges in a certain order so Trip can collect the hypedrive thing. I had moved the bridges correctly enough for her to get as far as she could, and then Monkey had to make her way to her. There was no prompt or indication I had to move a bridge one more time at that point, so I fell to ground level to start trekking to her. If you fall to the ground without moving that one bridge one last time, you basically block yourself from completing the entire objective, and I had to start the whole sequence over again, sloppy level design.
But yeah, the cutscenes are nice, I guess.