Velcro Fly
Member
i am like the worst at finishing EO games but $16 might be too good to pass up...
i did sort of enjoy what i played of the demo...
i did sort of enjoy what i played of the demo...
I'll buy you dinner one day if it's not
How different of experience is it to restart EOU2 in classic mode compared to story?
Also, the Ginnungagap sections are optional side quests in Classic Mode. I've heard those are required in Story Mode.
Skits that involve the story cast are gone (story, exploration, cooking). You get to adjust your party whenever you like. That's about it. Quests and missions are the same; you still go to the extra dungeon areas so you can 100% the monster codex without playing both modes (unlike EOU1).
I'm still fairly early wondering if I should restart in classic mode. Which is the more fun to play?
I think a lot of the fun is experimenting with different party builds to see what works and what doesn't, so I've never actually tried the story modes.I'm still fairly early wondering if I should restart in classic mode. Which is the more fun to play?
I'm still fairly early wondering if I should restart in classic mode. Which is the more fun to play?
So apparently generic portraits can be used. Fuck yes.
So apparently generic portraits can be used. Fuck yes.
Perfect for a gathering team.So apparently generic portraits can be used. Fuck yes.
I'm almost done with EOU2, but I'm still in the mood for something EO-like. How good is 7th Dragon (DS)? I bought it a while back and never got around to playing it, though I've listened to some of the soundtrack. If the game's not that great I'll play Persona Q instead.
I tried going back to PQ after EO2U and it was a little difficulty to go to older mechanics for mapmaking if you care a lot about mapmaking.
I like this trend.EOV has its own "titty witch" to rival Star Ocean 5's.
Summary of the new Title and mastery skill infos (in English) with the new screenshots: http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/
Summary of the new Title and mastery skill infos (in English) with the new screenshots: http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/
EOV has its own "titty witch" to rival Star Ocean 5's.
http://personacentral.com/wp-content/uploads/2016/05/Melina.jpg[IMG]
Summary of the new Title and mastery skill infos (in English) with the new screenshots: [url]http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/[/url][/QUOTE]
EDIT: No Jenetta's design is better than titty witch, Melina.
[QUOTE]The “jobless” race illustrations for the Earthrun, Therian, Lunaria and Bronie races can be selected for a character’s appearance instead of a class-specific look.[/QUOTE]
It is such a tiny feature but I absolutely loved seeing this.
Question guys, planning to buy EOU2 when I get paid. In U1, story mode had some exclusive areas and monsters. Does U2 have the same stuff; exclusive monsters and areas? Or can I skip story mode and go straight to classic?
Question guys, planning to buy EOU2 when I get paid. In U1, story mode had some exclusive areas and monsters. Does U2 have the same stuff; exclusive monsters and areas? Or can I skip story mode and go straight to classic?
The new area added for the story mode is available in classic, as an optional area. The main stuff missing is obviously the story skits and the Fafnir class.
No, they only thing locked is the Fafnir class.
Summary of the new Title and mastery skill infos (in English) with the new screenshots: http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/
Titles feature sounds pretty neat. I've always been a fan of making a single team and sticking with it until postgame so I like the flexibility this could add. Doing this may also help alleviate the 'problem' the series has always had with classes having a lot of options but very few 'good' builds vs the amount of 'bad' builds you can do, and also the issue of some classes being significantly less (or more) useful in certain portions of the game. I like the design mantra of "you can't have everything" that EO takes with its party build limitations, but sometimes you get to things (bosses, floor designs) that you can really struggle against if your party just happened to not have the 'right' classes, so titles thing may be a good way to tackle this.Summary of the new Title and mastery skill infos (in English) with the new screenshots: http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/
You know what's fun? Building a certain kind of party and then getting to a EVERY TILE IS DEATH floor and not having anyone with a skill the prevents tile damage.
EOV has its own "titty witch" to rival Star Ocean 5's.
Summary of the new Title and mastery skill infos (in English) with the new screenshots: http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/
EOV has its own "titty witch" to rival Star Ocean 5's.
Summary of the new Title and mastery skill infos (in English) with the new screenshots: http://personacentral.com/new-etrian-odyssey-v-screenshots-character-artwork-master-skills/
An Arcanist main is going to have a much better time getting circles to land than a Medic. Dismiss Heal gets quite powerful, so I typically go A/M and use a Medic subclass for miscellaneous things like refresh and revive. Landshark's link skills also pump out a lot of damage eventually, but often need a bit of setup with Vanguard, Improved Link, and so on.Hey, I'm returning to EOIV after a break. Some party advice would be appreciated as the absence has left me a bit lost. Here's what I have: L/R N/F D/L R/N M/A
Damage output seems to be my biggest issue. I like the L and D synergy with link skills after some experimenting, so I should probably focus on that. Another problem is the reliability of my M's circles. Is that just the drawback of a subclass, or can I make it work? My N is pretty much there to tank hits with Shadow Cloak.
Hey, I'm returning to EOIV after a break. Some party advice would be appreciated as the absence has left me a bit lost. Here's what I have: L/R N/F D/L R/N M/A
Damage output seems to be my biggest issue. I like the L and D synergy with link skills after some experimenting, so I should probably focus on that. Another problem is the reliability of my M's circles. Is that just the drawback of a subclass, or can I make it work? My N is pretty much there to tank hits with Shadow Cloak.
tuffy is not wrong about A/M, but M/A works fine, too, if you don't feel like changing that. However... Nightseeker as a tank is... well, it can work but that's like a gimmick setup. You should let your N focus on what they are good at, sub Arcanist for now, max poison and spread throw and auto spread and you're golden for exploring (it will literally carry you to postgame on non-FOE/boss encounters). If you find you can't handle the damage input, consider a F main instead. I know we have some Landshark fans around here but I'm not one of them, outside of boss fights. They take a lot of setup and need a team built around them to maximize links, which can be tedious for non-boss battles, which is the bulk of the game. Of course there is payoff on bosses but anyway. My biased advice is swap L for F/D, change N/F to N/A (N/B can work too but it's less safe), D/almostanything (I really like D/N for the dual wielding to get more attacks for chases and stun procs), keep your back line like it is if you want to keep disruptions to a minimum.
If you are in love with the Landshark and don't want to change that, then I'd say at the very least change your N's subclass to something good like Arcanist. Also change your Dancer's sub to N for the dual wield for more hits to proc more links/stuns/chases. If your team is high enough level for poison throw and spread throw you have access to all the skills your N and M will need with Arcanist subs to lock down random encounters to where you won't need a real tank. I think. M/A is healing overkill, typically, but will stay busy with no tank.
That's a good boxart.
That will never be on my shelf because EU, woe is me etc.