I know how to roll back, but not forward. The input doesn't seem to be the same as rolling back.(teching while pressing forward instead of back) That makes the corner game free pickings if I ever touch it.
Tech roll left: 4 + A/B/C
Tech roll right: 6 + A/B/C
Neutral/fast tech: 5 + A/B/C
No tech: Take hands off controller
Tech rolling out of the corner is nearly always a bad idea unless your opponent is in recovery or has made some kind of mistake due to it being slow and vulnerable. In many circumstances, the only option that won't get you hit immediately is to neutral tech. Having said that, if you can get away with tech rolling out of the corner, do it. Being near the corner is much better than being in it, especially if it puts your opponent's back to the corner and not yours.
I think you'll do great, personally. From playing you in BB, you'll pretty much get it.
It's hard to explain but the way you play just feels really solid, pretty much old school-like (for all I know you probably are lol) compared to some BB or P4A players I face. The stuff I got hit by didn't make me shake my head, but it feels... legit? lol
I dunno, but it's the same feeling when I play bagandscalpel. I didn't feel like you guys yolo'ed or took the easy way out.
I felt like the buttons you pressed had a reason and you figured out what moves to keep using by seeing what I struggled with.
To sum it up, it's one of those matches where I don't feel salty.
I'm pretty sure people already know, but online usually leaves me salty. It's frustrating getting hit on what should be my advantage and getting mashed out wakeup or getting reversaled on my frame traps.
I haven't been playing traditional fighting games all that long, and I really just started with CT. I was a Melee player for a rather long time, however, and whenever I play BlazBlue I'm still basically just playing Melee.
I am mostly just really comfortable with Litchi and her design and tools are compatible with how I want to play her, so things generally work when I do them. I also don't really press a lot of buttons, which helps. I'm also not all that good, a fact that I'm reminded of all too often. There's still definitely a lot of holes in my game that need to be filled before I can do any better than a player who occasionally wins at locals.
In fact, one of my big hurdles with Guilty Gear is that I don't really feel comfortable with anyone. I've experimented with Baiken and Millia and I'll probably play one of the two. Jam is neat too but she's too ubiquitous in my area for me to feel like I can do anything new with her at this stage.