We barely have any 'current gen only' games, so I don't really see the purpose of a pro coming next year. If we're going to do this kind of stuff, we might as well make consoles have interchangeable gpus and cpus ala pcs.
I only read one source of that 12.5GB number and it was from DF back in 2020. Not sure if that remains true.I wouldn't say the current amount of ram is fine though. Remember PS5 supposedly has only 12.5GB for games. They'd need like at least a couple of GB more if they want to add more RT effects. RT is ram hungry.
We barely have any 'current gen only' games, so I don't really see the purpose of a pro coming next year. If we're going to do this kind of stuff, we might as well make consoles have interchangeable gpus and cpus ala pcs.
We already see current gen consoles limitations in numerous games, simply when we get fidelity and performance options , so it clearly means we cant have both atm, we gotta choose lesser evil, pr0 console hopefully makes it so that we get both, fidelity and performance, at the same time.We barely have any 'current gen only' games, so I don't really see the purpose of a pro coming next year. If we're going to do this kind of stuff, we might as well make consoles have interchangeable gpus and cpus ala pcs.
We already see current gen consoles limitations in numerous games, simply when we get fidelity and performance options , so it clearly means we cant have both atm, we gotta choose lesser evil, pr0 console hopefully makes it so that we get both, fidelity and performance, at the same time.
When u get more current gen only games- they will be more demanding vs crossgen titles so it will all become even more apparent, fidelity wont be 4k 30 or 4k40 but rather 1440p30, and performance wont be 1440p60 but 1080p60.
And im not talking third rate devs/multiplats but toptier devteams from 1st party studios.
We already see current gen consoles limitations in numerous games, simply when we get fidelity and performance options , so it clearly means we cant have both atm, we gotta choose lesser evil, pr0 console hopefully makes it so that we get both, fidelity and performance, at the same time.
When u get more current gen only games- they will be more demanding vs crossgen titles so it will all become even more apparent, fidelity wont be 4k 30 or 4k40 but rather 1440p30, and performance wont be 1440p60 but 1080p60.
And im not talking third rate devs/multiplats but toptier devteams from 1st party studios.
I think gamers are smart enough to know more powerful systems leads to better looking existing games, boost mode and better looking future games.Yeah, I don't understand why people are acting like the current PS5 isn't already showing limitations in games.
Honestly, I think this is the main reason why some people are being so overly aggressive about not wanting the PS5 Pro to exist. It's quite sad that people actually think this way.I think gamers are smart enough to know more powerful systems leads to better looking existing games, boost mode and better looking future games.
Problem is there's lots of console gamers who dont want it because they are jealous they already bought a console and dont want someone else blowing by them. They dont want to be seen with "the crummy system" so they hope everyone is locked into their specs than be open for other gamers having options.
Honestly, I think this is the main reason why some people are being so overly aggressive about not wanting the PS5 Pro to exist. It's quite sad that people actually think this way.
If you can't handle a more powerful console coming 4 yrs into a generation then how do you handle buying any other electronic, like phones? Most electronics see an improved version much quicker than consoles do.
Slim model / PS5 V2 with removable drive is coming this year & the PS5 Pro is coming next yearAre we sure he isn't confusing these upcoming models with slim models? A slim model makes more sense than a Pro right now, given people have been asking for the former since the console's launch.
Are we sure he isn't confusing these upcoming models with slim models? A slim model makes more sense than a Pro right now, given people have been asking for the former since the console's launch.
I don’t want PS5 Pro to exist next year because I know the hardware it would have would lead to games that barely look better than what we got now. The visual jump would be far less than the PS4 to PS4 Pro.
Then don't buy it? Waiting longer than 4 yrs for a midgen refresh is not a good idea. Having fidelity modes run at 60fps and performance modes hit closer to 120fps is more than enough to make the Pro worthwhile.
Full disclousure i would be one of such ppl, i was salty having my ps4 pleb(base ) when ps4pro launched, so once full specs of ps5 were revealed and well known i knew i gotta wait for pr0 version to not feel salty again, by then i already knew this machine is too weak to do proper 4k60 on the big budget games and i predicted first 2 or even 3 years we wont get too many quality next(current) gen exclusives, so i simply added two to two and decided to wait for inevitable ps5pr0.I think gamers are smart enough to know more powerful systems leads to better looking existing games, boost mode and better looking future games.
Problem is there's lots of console gamers who dont want it because they are jealous they already bought a console and dont want someone else blowing by them. They dont want to be seen with "the crummy system" so they hope everyone is locked into their specs than be open for other gamers having options.
Even rdna 3 archi on 3nm instead of 5 like the one amd launched end of 2022 will be plenty for us to get over 2x stronger ps5pr0, but ofc rdna4 will have even more improvements on its own, if trend continues like rdna 1->2->3 it will have less penalty when turning on raytracing, coz on consoles rt means huge downgrade in both gpu and cpu avaiable for anything else, it simply takes huge amount of resources, rdna3 is step in the right direction but still about 1 gen behind newest nvidia cards(speaking in pure rt performance).I want a PS5 Pro, just not a half ass one that is barely an upgrade. Maybe RDNA 4 could make it worthwhile, but I dunno if that would be available in time for a late 2024 launch.
Possible but I would think if it was a slim model it wouldn’t be confusing him. Plus he later said in another tweet after the new model comes out with the detachable disk drive he will have an article on this new console giving details on specs.Are we sure he isn't confusing these upcoming models with slim models? A slim model makes more sense than a Pro right now, given people have been asking for the former since the console's launch.
Definitely above but cant be sure how much above, gotta wait for rdna4 and see if it has sizable jump in rt vs rdna3 here is what DF tested and stated- even currently sold for 800$ rx 7900x is 9% better from rtx 3080.I only think a Pro makes sense if they manage to significantly improve RT performance and have hardware accelerated reconstruction techniques, either AI or hardware FSR 3 or something like that. How strong could the RT get? 3080 level?
Definitely above but cant be sure how much above, gotta wait for rdna4 and see if it has sizable jump in rt vs rdna3 here is what DF tested and stated- even currently sold for 800$ rx 7900x is 9% better from rtx 3080.
Tldr rt wise amd is atm 1 gen behind vs nvidia, with rdna3, who know how it looks with rdna4/ 3nm only time will tell
I would take a pro right now if it gave me this gens graphics on fidelity mode at 60fps.
Thsts my only requirement
I would take a pro right now if it gave me this gens graphics on fidelity mode at 60fps.
Thsts my only requirement
Increased ray tracing performance is a given. ML upscaling + ML frame generation is definitely must for a Pro console. Developers could effectively target 30 FPS for graphical output and enable ML frame generation to increase FPS to 60. IMO, this is the best case scenario for consoles.How about this gen's performance mode with boosted RT & ML upscaling?
I don't care for RT or ML for up scaling.How about this gen's performance mode with boosted RT & ML upscaling?
Depends on each game, example- u got demons souls, great looking ps5 exclusive/remake, running in 1440p60 or 4k30 modes, with 2x stronger ps5pr0 4k60 for this game is totally possible, if u want ratchet's 4k60fps with rt, that runs 1080-1280p(or something like that, definitely below 1440p) then pushing that to full 4k60 would require over 3x gpu power, so impossible for a while.If Sony/MS did a midgen refresh that was roughly this, would be good enough for rock solid 4k/60/better fidelity/RT?
More ram and better cpu getting to 20TF. So around double the power.
If not, what kind of specs would be needed to achieve this? If it's not reasonable by 2024, then just wait for 2027 next gen systems.
You're talking about overdone RT when devs trying to prove that it's there I'm thinking more accurate RT .I don't care for RT or ML for up scaling.
RT and it's overdone reflections aren't worth it when nothing ever looks like thdt in the real world.
RT lighting and shadows tho is a different story
Full disclousure i would be one of such ppl, i was salty having my ps4 pleb(base ) when ps4pro launched, so once full specs of ps5 were revealed and well known i knew i gotta wait for pr0 version to not feel salty again, by then i already knew this machine is too weak to do proper 4k60 on the big budget games and i predicted first 2 or even 3 years we wont get too many quality next(current) gen exclusives, so i simply added two to two and decided to wait for inevitable ps5pr0.
It has only advantages for me:
1) I spend overall less(-500$ coz of no need to buy ps5 base) on hardware.
2) By the time pr0 launches i will have access to many good looking and performing exclusives unlike at november 2020 so ps5 base launch.
3) No salty feeling of having pleb version of a console.
You don't need current gen only games for the Pro to be a huge benefit. The standard PS5 is not exactly playing multiplat games at the highest fidelity with 60fps. People still need to make a sacrifice between resolution/graphical fidelity or frame rate.
I want a PS5 Pro, just not a half ass one that is barely an upgrade. Maybe RDNA 4 could make it worthwhile, but I dunno if that would be available in time for a late 2024 launch.
If Sony/MS did a midgen refresh that was roughly this, would be good enough for rock solid 4k/60/better fidelity/RT?
More ram and better cpu getting to 20TF. So around double the power.
If not, what kind of specs would be needed to achieve this? If it's not reasonable by 2024, then just wait for 2027 next gen systems.
I do have 8700k, oced(2017 cpu but allows me for solid 60 fps w/o rt even in cp2077, dips to around 50fps with rt, its not light on the cpu, not only gpu) combined with 3080ti, so cant complain altho ofc if some1 plays in 4k there is always that tingling feeling to upgrade, no matter what u got, when new shiny thing launches, i will probably hold out till next gpu gen and upgrade whole machineI admire your patience but man, if you don't also have a good PC to supplement your ps4 pro, you are missing out on a lot of advantages that come with Ps5.
I want a PS5 Pro, just not a half ass one that is barely an upgrade. Maybe RDNA 4 could make it worthwhile, but I dunno if that would be available in time for a late 2024 launch.
Or that the justifications for adding even more HW to the mix for devs, not helping (they are barely optimising for the HW they have, giving them two more profiles to support on top of that… ) to try to have better HW than others more than admitting the reality of an industry slowing down.How do you know this for sure? There are better nodes out there than the 7nm the PS5 is currently on. If Sony is able to offer a slim at 399 or 349 + whatever the disk drive costs, nothing stops them from offering a Pro at 500 + disk drive. If Sony knew they wouldn't be able to offer at least close to 2x performance plus better RT then they wouldn't do a Pro.
I think the very strong objections come from a much simpler place, like StreetsofBeige says, it comes from a place of jealousy, people don't want others to have better hardware than them. I think it's great to have the option for people like us that want better performance without leaving the console ecosystem.
Nice and smart thinking.... and the patience to wait of course... with this age of half assed released games playing everything a few years later for cheap with better graphics/fps and more stable is definitely the smarter approachFull disclousure i would be one of such ppl, i was salty having my ps4 pleb(base ) when ps4pro launched, so once full specs of ps5 were revealed and well known i knew i gotta wait for pr0 version to not feel salty again, by then i already knew this machine is too weak to do proper 4k60 on the big budget games and i predicted first 2 or even 3 years we wont get too many quality next(current) gen exclusives, so i simply added two to two and decided to wait for inevitable ps5pr0.
It has only advantages for me:
1) I spend overall less(-500$ coz of no need to buy ps5 base) on hardware.
2) By the time pr0 launches i will have access to many good looking and performing exclusives unlike at november 2020 so ps5 base launch.
3) No salty feeling of having pleb version of a console.
This is exactly what I do. I’ve been “comfy couching” my PC on an 82” screen for around 3 or 4 years now. If I want to play on my PS5 or Switch instead, I just push the source button on my remote and pick up the appropriate controller. Works just fine.Buy wireless KB and Mouse, Connect your Xbox or DualSense controller using Bluetooth. Couching friendly all day any day.
ardware it would have would lead to games that barely look better than what we got now. The visual jump would be far less than the PS4 to PS4 Pro. I want a PS5 Pro with a GPU that doesn’t exist yet, maybe 2025 or 2026. But next year? You’d get current quality modes in games at 60fps at best, and that’s gonna be a hard sell. I want something that does multiple RT effects at the same time (I’m aware you can do that on PC, but I want a console that does that).
THIS THIS THIS!!
The ps5/sx have shown their limitations already with every cross gen or "next gen upgrade" that has come out. We havnt even been able to get 1440p/60 with Ultra settings. I don't see how people saying "we havnt gotten any next gen games therefore we don't need pro" can't see this. Now, if you're someone who simply doesn't care about maximum fidelity in cross gen games that's one thing but I'd argue all of us do care, or else we would not be in a thread about Fidelity debating the need for more powerful Pro models!
You are content with how cross gen games perform? That's totally fair but don't say " we havnt seen what the consoles are capable of" because we have 100's of examples of what they're capable of! They're capable of AT BEST 1440p/60 with mix of mostly high and some medium settings ....and with 0 of very minimal RT.
You guys need to be honest with yourselves about why you don't want a Pro model and you also need to realize that the higher fidelity that will come with exclusive next gen games will also come with increasingly worse performance.
They really need to shrink the PS5 down and change the way it looks. In its current state it's quite frankly hideous. & looks like something a 10-year-old would design.Are we sure he isn't confusing these upcoming models with slim models? A slim model makes more sense than a Pro right now, given people have been asking for the former since the console's launch.
We already got example of games that only focus on current gen, including top notch quality games, made by S-tier devs, few examples- demons souls remaster, ratchet, last of us part1,- they all got ps5 only version, no ps4 to slow them down, and yet we can clearly see- the more goodlooking and demanding game is/gonna be, the clearer limitation of ps5 base are shown, another newest example is ff16, crazy good looks, but got 2 modes, performance and fidelity, which cant be helped coz ps5 cant run fidelity mode with performance of 60fps so all of us have to settle for 30, if on the other hand we had access to machine that didnt need to make such compromise... ;DWe are 'being honest' with ourselves. I don't own a PS5 so I have no such 'buyers remorse' and even if I did, I could easily purchase a pro, just like how I have both PS4 and PS4 pro.
If we want to improve the performance of games so much, how about we ditch the last gen version and focus on optimizing for 'current gen'?
It doesn't make sense to release a more powerful iteration of current gen when we're barely even having games that focus exclusively on it.
Maybe these current machines have such poor performance because so much development resources are being wasted having a version of the game on last gen machines.
We already got example of games that only focus on current gen, including top notch quality games, made by S-tier devs, few examples- demons souls remaster, ratchet, last of us part1,- they all got ps5 only version, no ps4 to slow them down, and yet we can clearly see- the more goodlooking and demanding game is/gonna be, the clearer limitation of ps5 base are shown, another newest example is ff16, crazy good looks, but got 2 modes, performance and fidelity, which cant be helped coz ps5 cant run fidelity mode with performance of 60fps so all of us have to settle for 30, if on the other hand we had access to machine that didnt need to make such compromise... ;D
Where the hell was you people when I was getting Jr'ed for saying 4k was going to allow this?This is exactly what I do. I’ve been “comfy couching” my PC on an 82” screen for around 3 or 4 years now. If I want to play on my PS5 or Switch instead, I just push the source button on my remote and pick up the appropriate controller. Works just fine.
in your own opinion.They really need to shrink the PS5 down and change the way it looks. In its current state it's quite frankly hideous. & looks like something a 10-year-old would design.
in your own opinion.
real gamers dont care for the size of console or PC. im staring at the screen when i play, not the console