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[Fallout 4] Modding "Fallout 4". Mods and discussion within

Samaritan

Member
Has anyone created a mod yet that shows you the crafting components of an item you're looking at? If an item is in a container it's easy to see its components, but if it's just out in the world it's a bit of a pain. Seems like a bit of a no-brainer for a mod, but I haven't come across anything like that yet.
 

Spinifex

Member
Has anyone created a mod yet that shows you the crafting components of an item you're looking at? If an item is in a container it's easy to see its components, but if it's just out in the world it's a bit of a pain. Seems like a bit of a no-brainer for a mod, but I haven't come across anything like that yet.

Best thing atm is the Scrapper perk Rank 2.
 

RK9039

Member
Yup that shadow mod and memory patch definitely works, getting locked 60fps now even in the very tight city areas. Once again modders step in to fix issues that Bethesda can't.

I think I'll donate to this guy, if I can find a link.
 

Spinifex

Member
Better item sorting:

http://www.nexusmods.com/fallout4/mods/897/?

7b4v17H.jpg

If you're using a dialogue mod this will overwrite it, however there are versions that incorporate FullDialogue too.
 
Sorry for being lazy and not browsing the thread, but is there a mod that lets you see what npc's are assigned to in construction mode when highlighted?

I'm having a hard time sorting who's doing what.

I'm about to leave for work so I may not reply to any kind souls for a few hours.
 

Ploid 3.0

Member
Sorry for being lazy and not browsing the thread, but is there a mod that lets you see what npc's are assigned to in construction mode when highlighted?

I'm having a hard time sorting who's doing what.

I'm about to leave for work so I may not reply to any kind souls for a few hours.

I remember someone asking this same question. You know about the ingame feature that show who is assigned to what when you put the cursor on them right? They have to be close to what they are assigned to though. I suppose a mod for a longer range on this is going to be a bit late since there's already a feature for this in game. I don't have the game to know if it actually work, but I'm keeping up on the mods by lurking and saw this.
 

daxy

Member
Any mods that will help a middling PC get better frame rate?

660ti
17 4770k
8 gb ram

Try overclocking your ram, that seems to work pretty consistently. See if borderless windowed gives you a little boost. Dropping shadow quality from ultra to high is pretty significant and gives you arguably more realistic looking shadows anyway. Don't know if that has been fixed, but if you've got GeForce Experience disable the background streaming service.

As for mods:

http://www.nexusmods.com/fallout4/mods/332/?
http://www.nexusmods.com/fallout4/mods/1822/?
 

Derpcrawler

Member
I have weird issue. In Borderless Window game seem to be locked to 48FPS. No matter what I do. When I go fullscreen, I don't have any issues at all.

I already unlocked framerate/disabled vsync in the .ini file, but it made zero difference for borderless windowed mode.
 
I can't get mods to work for some reason using Nexus Mod Manager. Game boots up just fine when I make the .ini edits. But as soon as I enable one mod from the Manager, game crashes after initial video every time.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Yup that shadow mod and memory patch definitely works, getting locked 60fps now even in the very tight city areas. Once again modders step in to fix issues that Bethesda can't.

I think I'll donate to this guy, if I can find a link.

would those mods help with performance when you... go overboard with settlements?

second time now that I built too much shit in my base (because I unlocked the limit via a mod, totally on me I understand that) and it starts to get into console territory (like mid 30s or even lower)

again, I fully understand that theres a limit to building for a reason (lol) but if something helps this it would be cool.
 

Spinifex

Member
I can't get mods to work for some reason using Nexus Mod Manager. Game boots up just fine when I make the .ini edits. But as soon as I enable one mod from the Manager, game crashes after initial video every time.

My game just started doing this all of a sudden. At work now so can't really diagnose but I'll let you know what the fix is if I come across it in the meantime.
 
I used a mod to respec my character, I made sure I used the same amount of points and just reallocated them to how I want them now that I know what's more important to Fallout 4 as opposed to NV and 3.

Since the respec though I can no longer hack any terminals or pick any locks, not even Novice graded ones. Have I done goofed and stuffed up my game? I have both Hacker and Locksmith perks at level 1, and the required SPECIAL points to unlock them.

Anyone else ran into this?
 

Arkanius

Member
Does anyone else find that Screen Space Reflections really tank framerates ? AMD user here, it was also the only setting I had to turn off in Wolfenstein for example
 

RK9039

Member
would those mods help with performance when you... go overboard with settlements?

second time now that I built too much shit in my base (because I unlocked the limit via a mod, totally on me I understand that) and it starts to get into console territory (like mid 30s or even lower)

again, I fully understand that theres a limit to building for a reason (lol) but if something helps this it would be cool.

I haven't done much settlement stuff right now, but I think it will help considering it seems to have helped me out in the city areas. It's really easy to "install" as well, so I think it's worth a try at least.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
I haven't done much settlement stuff right now, but I think it will help considering it seems to have helped me out in the city areas. It's really easy to "install" as well, so I think it's worth a try at least.

Will try. Do you have links to those mods so I dont have to search previous pages please? Im not sure exactly what mods the dude was talkung about, some shadows mod and another? Im sorry :/

Ive now out almost 30 hours into building shit after I finished the game, I love it but when I get to the point where it starts to chug a bit it bums me out. Complete first world problem I know (since like I said before the limits are obviously there for a reason)
 

RK9039

Member

tumblr_m5czqqyxe51r426i4o1_500.gif


Will try. Do you have links to those mods so I dont have to search previous pages please? Im not sure exactly what mods the dude was talkung about, some shadows mod and another? Im sorry :/

Ive now out almost 30 hours into building shit after I finished the game, I love it but when I get to the point where it starts to chug a bit it bums me out. Complete first world problem I know (since like I said before the limits are obviously there for a reason)

Link sent.
 

SaiyanRaoh

Member
So far I only have the Shadowboost and Enhanced Wasteland 2.0 mods installed. At random times my frame rate really tanks. it usually approx drops to half of what it was running before and it progressively gets worse the longer it goes. Sometimes after a minute or two it runs fine but mostly performing an alt-tab out and back into the game fixes it temporarily. Anyone know whats causing this?
 

klee123

Member
Played the PS4 version for a week and whilst I enjoyed the hell out of it, I sold whilst it was still worth something and also for preparation for BB DLC.

When F4's price drops a bit and the modding scene becomes a bit more mature, it'll be the time for me to jump in again!
 

Aikidoka

Member
I hope someone makes a mod that lets me make a supply chain without the perk. I really don't want to invest 7 level-ups into it (I only started with 1 cha)
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
RK, thank you so much. Via PM I can check later when im home from work. Much apreciated

Edit: I CAN check, not cant lol. Stupid phone
 
Yup that shadow mod and memory patch definitely works, getting locked 60fps now even in the very tight city areas. Once again modders step in to fix issues that Bethesda can't.

I think I'll donate to this guy, if I can find a link.
What memory patch are you referring to?
 
I think it was refering to this (thanks to RK for PMing me it)

http://www.nexusmods.com/fallout4/mods/332/?

And also this,

http://www.nexusmods.com/fallout4/mods/1822/?

On the enb one(First time using enb.). I used the vram test thing listed. It says I have 44768.
I think I should be using the 8gb folder since he stated you can use whichever one is less than your vram+ram

I've just downloaded the zip.

Which enblocal file should I use?
In the VideoMemorySizeMB, should I put 44768 or a number lower to be on the safe side?
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
I have no idea, im at work. But im already scared of using them now :(

I think the shadows one is more recent and does the same? And its easier to use?
 
I have no idea, im at work. But im already scared of using them now :(

I think the shadows one is more recent and does the same? And its easier to use?
They are not the same thing. ENB is, well...ENB. It does many things (not many for FO4 yet though).

The shadow boost is a collab between ENB creator and someone else, and all it does is dynamically adjust the shadow draw distance during gameplay. It's mostly useful for getting rid of the FPS drops in certain areas that is caused by high shadow distance settings.
 

Spinifex

Member
I know what this is, but what does it mean exactly for FO4 modding? Why do certain mods require a script extender?

Changing aspects of the game beyond textures / models / text strings. This would allow a mod for a better settlement management UI, for instance.
 
I can already see the anger many will have when Bethesda's toolkit releases and mods are available on consoles because consoles still won't be getting all the mods PC does because it's not possible for the script extenders to exist on console due to the nature of how they work and how locked down the console platforms are. When bethesda said consoles will have mods, Bethesda pretty much only meant mods made with their toolkit and I don't think a lot of people know that all the big, complex and popular mods for previous Bethesda games require the script extenders and that those won't be possible on consoles. It's going to be interesting. The script extenders basically inject/hook into the game when you load it, it loads the code from it, which allows modders to extend the game beyond Bethesda's intentions even with Bethesda's toolkit (i.e it extends the functionality of Bethesda's papyrus scripting language), it's impossible to do this on console unless consoles are jail broken and none of the consoles are any ways and nobody would do that just for Fallout.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Just noticed this Homemaker mod: http://www.nexusmods.com/fallout4/mods/1478/?

It apparently gives you the ability to build over a hundred new things, including pre-war stuff.
That one and this one together are amazing!

http://www.nexusmods.com/fallout4/m...ods.com/fallout4/ajax/modfiles/?id=1145&pUp=1

No idea why bethesda didnt add these things.

I was about to ask if there was a mod for this because your rooms start to look very samey with the limited amount of options

Can someone please PM me those 2 links so i know where to quickly find them when i get home from work? Huge thanks in advance
 
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