Fuck me, just ran into a glitch...I hope someone can help.
I just noticed that I couldn't use VATS, just an 'empty click' occurring when I clicked the button. I then tried to open up my pipboy and the screen doesn't show up. I see the bar on the bottom, i.e. (x) Stimpack ([ ]) Radaway (R1) Show Effects (^) Level Up, but the screen is invisible.
My most recent save without this glitch is 5 hours back...apparently I don't do a good enough job hard saving the game.
Can anyone help/offer suggestions?
No I don't think so, I learned about the thing from a youtuber who recommended using a container to store them... so either there's a change post patch or not I think.......
Before the patch the glitch would sometimes stop working and either fast traveling away and waiting 24 hours before traveling back or restarting the game would fix it.
I haven't tested it since the patch.
You do realise you can get around companions carry limit right? I had Macready carrying 2k in weight before.
.....don't tease like that and not saying how. -_-
I figured it out. I was trying to duplicate 4 shipments at once and that doesn't seem to work so I only did it 2 at a time. Weird. Because I swear I could do 4 at a time before but that was before I put them in a container.
.....don't tease like that and not saying how. -_-
Just do one of two things. Either:
1) Click on your companion the command them to loot bodies, boxs etc.
Or do what I do.
2) Loot what ever you want until you are past your carry limit. I then drop the heavist guns/ clothes etc until I can run again. Then click on my companion and command them to pick the stuff up. It takes 5mins of time max.
As long as you command (X on ps4) your companion to pick stuff up they have no carry limit.
Drop whatever you need them to carry and command them to pick it up.
I made a quick tour of my sky-settlement that I built at The Castle.
I also repaired the busted Castle walls and made a chokepoint at the front gate. Back door is sealed.
https://www.youtube.com/watch?v=EuxayhFPv5w
Oh okay. I've only ever used the armor bench to make all my gear Pocketed, I don't know how it works.
I've also kept every piece of legendary armor I've found, so I'll pick through them.
Fast travel, it worked for me or save as a new file then load that safe.
Try using a Stealth Boy. It changes PipBoy visibility so it might just change back after its effect wears off.Well that opened up VATS again, still can't see the pipboy screen. I managed to fast travel 4 or so times and nothing. I'm going to turn it off, load up a save tomorrow and hope for the best. Damn it Bethesda.
My character is called that too purely for Codsworth to say "Mister Fuckface" at me. I can't even find him anymore.This was probably mentioned before but considering it's in the game, it's kind of amazing.
Just watching a stream of a guy messing around in game and he named his character Fuckface. Moments later Codsworth called him by name with voice acting. Now that's commitment to a joke.
Well that opened up VATS again, still can't see the pipboy screen. I managed to fast travel 4 or so times and nothing. I'm going to turn it off, load up a save tomorrow and hope for the best. Damn it Bethesda.
So... Form Ranks.
Anyone else just going to the same settlements over and over again. Preston just keeps sending me to the same 2 or 3 settlements after I've unlocked about 10 settlements total. Am I screwed/glitched, or is it suppose to be this way and eventually the quest ends?
They're repeatable quests. No, they never end. Yes, I'm being serious.
Man, that atomatoys headquarters building framerate was garbage. Couldn't get out of there fast enough.
How do I get more than 15 normal settlers? I have 19 at the castle but that's due to companions and special named folks.
Completed the game yesterday and went with the.RailroadThe ending was meh and didn't really get why they would blow up the Institute in the first place, that tech is perfectly usable. Anyway, the Brotherhood are pieces of shit. Wanting to wipe out all the synths while Nick Valentine is my bro, screw that. The Institute would have been my second choice and I can see their reasoning behind their decisions.
One thing I did not like is that you have to wipe out all factions that oppose your chosen faction. Why not just have a compromise between factions, I think that could work. Railroad and Institute working together isn't unreasonable. Sloppy writing I guess.
Gonna explore some more and see which sidequests I missed. Might even try to get 100% happiness in a settlement if it's doable.
Little bit bummed, I got my power armour in Concord and was looking forward to fighting the Deathclaw from E3 and all the promo material only to find it dead already.
This is my 1st Bethesda RPG, and boy is the jank taking some getting used to.
On the faction stuff
it wouldn't really make sense for the railroad and the Institute to work together because of a fundamental difference in the way the two factions view the Synths. The railroad sees them as people for all intents and purposes where as the Institute sees them as slaves or simply tools to be used and discarded on a whim. Quite a few institute scientists refer to synths as no more valid a life then an appliance or a computer terminal.
I loved travelling through the glowing sea to get to Virgil, felt like a wasteland version of. Storywise I've justMordordeactivated the Courser to get into the institute, how far along am I in the story? It's weird too, I could just deactivate him with a reset code instead of fighting him, was that because of an item I picked up?
Holy shit,a Christmas tree just turned up in Diamond City on Christmas day (in game)
Well that's not very good. Thanks.
Her vanilla look was just too boring.
spoiler for Railroad ending
Did anyone else shoot their son and take his labcoat? It's called Shaun's Lab Coat. Kept it for sentimental reasons
Is there a specific quest line you need to do with Nick to get his perk and quest? I must've had him with me for about 40 hours, he's always liking my actions etc. I thought I would've had something about his quest ages ago.
I finally got it a couple days ago. Was a huge 10 part fetch quest for the most part.
Oddly enough I got the prompt right after going to the Memory Den to do the Kellog thing. Leaving afterwards he pulled me aside and told me about the quest he wanted to do.
Not sure if you've been answered, but everytime I ask this question I get the usual nonsense about Charisma levels, ect. Which doesn't exactly help when Settlers don't come to your place.
The only way that I've found to get more settlers is to set up Beacons in various Settlements. In Santuary I've had one new settler within 24 hours of gameplay, meanwhile in Finchs Farm I've gotten two within 30 minutes - and one guy didn't even have a bed!
To move settlers: Go into build mode and find one that you want to move and hit Square/X, then select the settlement you want to send it too. He should eventually appear there.
Didn't have the guts to kill him... Just sent him to the most desolate place I have... Boston airport.
Red Rocket settlement is at 92% happiness. It's very slowly creeping up at last!
Need to find away to push it over the edge. It's taking hours of waiting on it. Although I have been doing side mission s and going back and it is increasing whild I'm not there. A small celebration maybe in order if I get it to 100%
Quick question. I have missed an achievement for craftin 50 items. Does that include food or just the chemistry station?
(Main story progression):You're about 2/3rds done with the second act of the main story.
(Second question):As for the recall code, you may have received it from the last of Mama Murphy's visions if you kept providing her with chems.