So where in the game can I get plastic surgery? It must be in the game right, I thought I saw it on a loading screen mentioned. Haven't found anything tho. Would like to do it because I don't really like the look of my char anymore.
Diamond City, next to the doctor's shop, it's just a door, can't remember if it's marked
Yeah the town has two doctors, one selling shit on the street and the other hanging around in a cellar next to him (should say doctor whatever on the door and during the open times the door wouldn't be marked red).
Btw. it's not just for reshaping your character, you can roleplay by adding more scars and dirt on your characters as well as get some (face) tattoos (though most are pretty shit imo) if you found the magazines.
I'm pretty sure you also get more customization options than at the start of the game, at least all those different facepaint things I didn't remember at all. You can look like Furiosa!
Ah ok cool. But I hopeit's not that doctor that dies in that one detective quest
Yeah. I like the game better than fallout 3 but it is the fallout with the least fallout soul of the main games. Also, it's weak in even stuff I think Bethesda did good with 3. Like the vaults have lost why they were so fun. No unraveling a creepy story as you delve deeper into the vault. I've found a few dungeons that are still good that way, the hallucinegenic building is a taste of when they do a fallout "dungeon" well. Also the state capital building was fun though the story ends up not having much of a point. When I say story I mean the notes you find that tell a story of the past and unravels more as you find more notes.
So yeah, as a game it's great. As a Fallout, it kinda falls short . And I say it falls between borderlands 2 and fallout 3 in how much an rpg it is. It's still more of one than borderlands 2 but it is less rpg like than even 3.
That's been a thing since Fallout it's nothing new.In regards to Automatron -Using serial killers' brains as test subjects for robot integration, what could possibly go wrong? Bethesda always has the knack to take something seemingly mundane and uninteresting at the start and warp it to some twisted, dark shit by the end in Fallout. Their writing may not be the greatest but their atmosphere and environmental story telling is definitely top notch and it shows again in this DLC with the Mechanist's lair.
That's been a thing since Fallout it's nothing new.
Bad RPG, bad story, but still far better than Far Cry because you can choose how your character looks like, mod weapons, build little villages, have a huge open world, huge modding capabilities on PC and turn the minutemen into a powerful force if you want. I wish I could actually roleplay Ciri who found herself in the Fallout universe with my Ciri lookalike character, but the 'WHERE IS MY SON?' story really stops me from doing that, so I can only have her look like Ciri, rather than actually be Ciri. I hope the next Elder Scrolls isn't like Fallout 4 though.
Dont feed the Yao Guai.Thinking of picking this up on Wednesday, any tips for a first time Fallout player?
Well, you can always do that with New Vegas. Honestly, New Vegas is the most open about letting you create your own story of any of the Fallouts. And the story is good too (certainly better than the ones Bethesda has done). There's a reason New Vegas is my favorite Fallout . I think more RPGs should make the story be about the world and let your character react however you decide to the world the character is in. Rather than write the story for your character (if you think about it, New Vegas seems pretty unique in that. Even the original Fallouts gave your character a background you had to work with).
I will say at least Bethesda is trying even if they don't do it near as well. This time around they let you join any major faction, even the villain one and they tried not to have any faction be truly good/truly evil (I just hear they did it not so well. I have only gotten through half hte game maybe?). And the survival mode sounds like it might be really awesome. I think they really flubbed dialogue though (and I think it does have a lot to do with voiced characters and not wanting to pay for more dialogue options cause having to pay for more voiced stuff. Sure they gave your character a ton of lines, but then they had the other characters respond the same no matter what your character said meaning less lines having to be paid for each option you chose). I disagree with people that they didn't learn anything from New Vegas or try to take into account things people liked. I just think they didn't do it as well and as some one who loves RPG and dialogue is a very important part of it the dialogue tree being so bad really takes a lot away from it as an RPG.
Actually, I think my two major gripes with the game is the dialogue trees that really don't let you roleplay who you want (You're still stuck playing their character with slight variations) and the fact that they seem to forget what they did well with Fallout 3 (The whole dungeon crawling and finding neat little notes that told dark stories about a group. And having to unravel the story as you go deeper in the dungeon. Too few dungeons in 4 seem to do that and the vaults are all a disappointment in that way).
I just wish Obsidian gets to do another one. They seem to take everything that was good that Bethesda did and improve on the stuff Bethesda was weak on. A Fallout by them based on 4 would be amazing. If they get rid of voice acting for your character *grumble*.
Thinking of picking this up on Wednesday, any tips for a first time Fallout player?
Thinking of picking this up on Wednesday, any tips for a first time Fallout player?
Thinking of picking this up on Wednesday, any tips for a first time Fallout player?
I FOUND A GAME BREAKING BUG RELATED TO AUTOMATRON!!!
If you alter Codsworth's head, he can't wear the bowler hat anymore! DLC RUINED!!!
Does Ada remain a companion when you finish the DLC?
Yes.
She's not a "real" companion in the sense that you get special dialogues and a special perk when hanging around with her right?
She might have some lines in the usual Talk section but afaik there is no perk.
I FOUND A GAME BREAKING BUG RELATED TO AUTOMATRON!!!
If you alter Codsworth's head, he can't wear the bowler hat anymore! DLC RUINED!!!
The thing that New Vegas does best is cater to different playstyles. I have repeatedly griped about how most speech checks amount to little more than extra caps and/or XP. In New Vegas you can heavily invest in speech and it will often change the outcome of certain battles. You could more or less make your entire character revolve around it.
The final battle of the Automatron DLC is a perfect example. If that battle were done by the New Vegas team you could likely have skipped the entire battle with a (very difficult) speech check, while for Bethesda it changed little to nothing.
Thinking of picking this up on Wednesday, any tips for a first time Fallout player?
If you alter his color, he can't even wear it anymore. I didn't alter his head.
The worst.Once MODs make their way to the X1 and PS4 I plan to use mods that do the following:
Allow ballistic weave to be added to any article of clothing.
Allow for additional mods slots to be added to armor. Dammit, I want deep pocketed and Lead Lined.
Create legendary weapons and be allowed to scrap them, where you can save legendary benefits to craft to an armor/weapon of your choice.
Others that I would like, but not screaming for:
1. Be able to change my companions hair (Curie's hair, ugh!)
2. Invisible armor.
Of course I will get the PC version eventually....
I'm actually finding the DLC too easy. I can pretty much kill everything so far in max 6 shots.
So from Hard to Very Hard it is.
Honestly since I hit level 70 I pretty much run through anything :/
Hmm, bets on Survival releasing tomorrow? The depot for its beta was last touched Friday - Obviously not released since noone would be on call over Easter to respond to any bug reports of the beta - And Tuesday is generally the time Bethesda rolls out updates.
That and it'll have been exactly one week since they announced its beta release on Twitter.
If you're thinking of an all robot settlement, may I suggest (minor side mission spoilers)Covenant? You can't use or scrap the beds there anyway and there isn't a whole lot of space. Plus it'd be kind of ironic given the townsfolk's mission.
IStill kindamorbid. All of those dead bodies..... >_>
Iand boarded it off.killed them all and stacked them in to that little outdoor office where you take your "test"
I FOUND A GAME BREAKING BUG RELATED TO AUTOMATRON!!!
If you alter Codsworth's head, he can't wear the bowler hat anymore! DLC RUINED!!!
I think it's quite fair. I mean I'm at level 93 so I one-shot everything using Gauss Rifle.
But I'd imagine that the DLC would be rather tough if you're at level 15, which is the starting level allowed for this DLC. Also, if you're not careful, the explosion from damaged robots can still kill you regardless of levels.
They don't disappear, but they seem to stay where you put them. I dumped them all in a hole just outside town and they've never moved.Won't those... Uh, things, respawn in their original location?
I'm asking for a friend, obviously.
EDIT: Damn it, first post of a new page.
I actually did find a game breaking bug in the DLC. During the last part of the last mission of the DLC, I somehow got into a loop where after defeating all the enemies,Restoring Order, and I was trapped in that room. Spent 30 minutes thinking there was a button or something I needed to push, then I watched a walk through and realized something didn't trigger properly for me and I was trapped.the Mechanist never initiated dialogue with me or came out of the sealed roomI was able to reload to a save immediately prior to going through the final door, and complete the mission. Playing on XB1.I think this occurred because when I entered the room, I used VATS and targeted the spotlights and blew them up, then ran around the space collecting junk - causing me to miss the opening dialogue.
Other then that, I really enjoyed the DLC. I like the addition of robot companions and more robotic enemies. I wouldn't mind a few more robot focused side quests.
Holy shit, I just changed Curie's look. She was aand now she's back in her old form...synth
I used the robot workbench on her and it switched her back to this. Can't reverse her now it seems...
edit: ok i reloaded an old save and now she got...both forms... What the hell...