So what's with the new mod menu in game? Bethesda sanctioned paid mods coming?
So what's with the new mod menu in game? Bethesda sanctioned paid mods coming?
Console or PC?
Tell that to the people who already have modded pc games and are still earning achievements and then are gonna get kicked out of earning any future ones once they update. I just think it's shitty because none of the achievements are really a mark of skill since you can earn them all on very easy. It's punishing the 99.8% that aren't going to bother with cheating to get achievements and it won't affect the people that are going to cheat anyway since there's workarounds.
Tell that to the people who already have modded pc games and are still earning achievements and then are gonna get kicked out of earning any future ones once they update. I just think it's shitty because none of the achievements are really a mark of skill since you can earn them all on very easy. It's punishing the 99.8% that aren't going to bother with cheating to get achievements and it won't affect the people that are going to cheat anyway since there's workarounds.I don't understand, achievements have always been meant to be earned through the vanilla game.
Of course they are disabled with mods, be it official or unofficial.
People actually care about the achievements? I don't understand this
https://twitter.com/DCDeacon/status/723856621781307392
Pete Hines on the issue... Like goddamn I'm not even for the change but I could still think of plenty defenses that aren't this one. He's a pretty awful PR guy I must say.
Bought the new dlc but shouldn't have. Did what I always do with settlements and that's get involved for about 10 minutes before getting bored.
Haven't been in the country for a couple months and I'm trying to get caught up on everything so I apologise if this has been asked/answered.
Has Bethesda added an option to rescale enemy levels yet?
Finally was able to cage a Gorilla, there seems to be a graphics glitch with the cage in the PS4 version, though.
The cage was open and empty, just a few sparks around the doorframe. when I turned the energy for the cage off, a gorilla came out.
So I've been reloading a save for about 4 hours now trying to get a piece of the equipment i want, to work build my Infinite AP loadout. Relentless Super Sledge, Vats enhanced Heavy Combat Armor Arms, and Heavy synth Chest and legs.
maybe it's cuz i'm playing on very hard but some enemies are always around my level, current level 100.
For example nearly all of the super mutants i encounter on the map, but not inside of buildings are leveled up to me.
So is Survival mode out this Tuesday or what?
God damn Bethesda why
For PC maybe? They just wrapped up the beta and they have to wait for sony/ms to approve it for the consoles (which I hear takes some time). So maybe it is ready for PCs if they don't insist on it coming out the same time as consoles (as a console user I don't see why make them wait for us. Hell, PC players already got their chance to play it and even put in their feedback on what they thought needed changed. It's not like they already haven't been playing it).
I already beat and the game seems fully playable from start to finish. No slowdowns like in Fallout 3 or crippling save bugs.I was thinking of buying this game for the ps4, but i'm not paying 40-60 dollars unless they have ironed out most of the launch bugs and glitches via patching.
Have they? Or should I just wait?
I already beat and the game seems fully playable from start to finish. No slowdowns like in Fallout 3 or crippling save bugs.
I was thinking of buying this game for the ps4, but i'm not paying 40-60 dollars unless they have ironed out most of the launch bugs and glitches via patching.
Have they? Or should I just wait?
"you aren't modding the game. You're hacking it. Mods aren't supported yet" -Pete Hines
What is this guy talking about?
Most mods wouldn't be possible without third party software. New meshes, textures, animations all need third party software because the CK doesn't have those features.
So modders will still be "hacking the game" in the future, even when the modding tools are released.
exactly one person and one bar.So how many people do you need to get the benvolent leader trophy? Im at 21 people with 86 percent happiness.
exactly one person and one bar.
http://fallout.wikia.com/wiki/Benevolent_Leader
exactly one person and one bar.
http://fallout.wikia.com/wiki/Benevolent_Leader
Welcome to our board for providing feedback on Fallout 4's 1.5 Steam Beta update.
Along with support for our upcoming add-on, Far Harbor, and additional gameplay optimizations, the 1.5 Update – now available as a Beta on Steam -- features the revamped Survival Mode which incorporates a number of changes based on beta feedback. Thanks again to all those who participated! In the coming weeks, 1.5 – complete with Survival Mode – will be released on Xbox One and PlayStation 4.
Also in development, Creation Kit and Bethesda.net Mods are still in closed beta. We hope to add Support for Mods to the 1.5 Steam Beta soon with console support for Mods coming in updates that follow. Stay tuned to Bethesda.net and the forums for when those updates will go live.
Please note that we strongly advise players running third party mod managers to back up saves and disable/uninstall them before opting into the Beta, until they have been updated to support the new changes from the 1.5 Update.
Fallout 4 1.5 Steam Beta Update (1.5.154)
Fixes
General performance and stability improvements
Fixed occasional flashing issue with entering and exiting Power Armor
Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu
Mod Fixes
Fixed issue where deleting a Mod would not properly remove associated archives
Minor bug fixes and optimizations related to Bethesda.net
Fallout 4 1.5 Update Release Notes (Version 1.5.151)
New Features
New Survival difficulty
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
Characters set to Survival difficulty appear under their own Character Selection filter
Please Note: Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
Third person camera movement improvements when player is close up against walls and other objects
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "The Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
During "The Nuclear Option," fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
Fixed issue where Workshop placed light bulbs would occasionally not light properly
The beta patch went live five days ago. But yeah, it's unlikely that the patch will arrive on consoles this month.
For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. By building an all-new system with Bethesda.net we’ve made a huge leap forward in achieving that.
You can now browse and search for the latest and greatest Mods, choose your favorites, post feedback, and install them – all within the game. Simply select Mods from the main menu, and start browsing.
If you want to try making Mods (and we think everybody should), the Creation Kit – the same tool that we used to create Fallout 4 – is a free download via the Bethesda.net launcher. You can check out the Creation Kit Wiki, our online documentation and help file, for more details and tips on how to make them.
We plan to update and evolve Mods and the Creation Kit based on your experiences so be sure to leave feedback in our forums.
How to access the 1.5 Update in Steam Beta:
Log into Steam
Right Click on Fallout 4 in your Library
Select Settings
Select Betas
A drop down menu will appear. Select beta
Select OK
Wait a few minutes and Fallout 4 should update
When done, Fallout 4 should appear as Fallout 4 [Beta] in your Library
For console players, Mods will be coming to Xbox One in May and PlayStation 4 in June. We have a lot to do yet, but we hope it changes console gaming the way it has changed PC.
Finally, we’d like to thank all the Modders who volunteered to beta test the Creation Kit and Mods during our closed beta. Your feedback has been invaluable and we couldn’t have done it without you. For them and for all our players, we can’t wait to see what you create.
I hope there is a better/infinite jetpack mod.
I'm in there working on it right now.
Hot damn.SG, I'm coming for you..
Ahh, so it looks like the mods I had somehow screwed up the texture loading, not the SSD. Tried a vanilla game on the SSD and it was fine. So that either means a mod/s screwed something up or there's a limit on texture streaming. I have a 4GB card and the vram never went above 3.5GB so it wasn't my system. Guess we need to be careful with the amount of high-res textures added to the game assuming it wasn't a mod that was directly responsible, though I have no idea how.
So I have been playing on and off on PS4 since launch, and raked in almost 300 hours...and I can't help but notice the spotlights in my settlements are still bugged from day one, where they stop working once you leave the settlement.
Every time I go back to one, I have to go into workshop mode, move the spotlight, and cancel the move to get them working again.
So freaking annoying >.<
Mods and The Creation KitSUPER interesting video, shows a lot of mods that might be available on consoles as well as options.)
https://www.youtube.com/watch?v=hdGr8MH4pPU
It really sucks that the mods disable achievements and trophies on console (PC I couldn't care less)
The mods I would be use would be simple gameplay improvements and fix quest glitches.
No trophies and achievements simply means I will not use MODs.
Just rush the Platinum before mods come out. It's super easy once you do Benevolent Leader.It really sucks that the mods disable achievements and trophies on console (PC I couldn't care less)
The mods I would be use would be simple gameplay improvements and fix quest glitches.
No trophies and achievements simply means I will not use MODs.