When I give a follower a new weapon, do I have to give them ammo as well?
Yeah, they only have unlimited ammo for their default gear.
When I give a follower a new weapon, do I have to give them ammo as well?
Also, dumb question: Is there an easier way to get to the repair and modify screens for the power armour my compansions are wearing?
The way it is now I have to go through several dialogue screens to tell them to get out, then exit my own power armour, walk over and get into theirs, walk it over to the power armour station, exit, and then I can work on it. Then repeat the whole spiel in reverse to get them back into it again. Sending them to "inspect the power armour station" while they're wearing power armour doesn't do anything. Not to mention that they get stuck half the time with the enter and exit animations. I've started messing up my aesthetics by building the power armour stations basically in the middle of the room so the dumb AI has an easier time getting into the things. :lol
The whole process does a fairly good job of discouraging me to use and upgrade and experiment with power armour for my companions at all. I'm hoping I'm just stupid and missing an obvious thing that would make this whole bit proceed a bit more painlessly.
Keep a spare frame at the crafting station
'Trade' companion PA parts from their frame while they're wearing it
Repair/Upgrade the parts at the crafting station with the spare frame
return the parts to your companions frame
I think that works but IDK. literally just now thought of that. Can you take parts off and put them on without a crafting station?
What's the point of no return forthe minutemen if following the Institute quest line? I plan to reload to quickly zoom through the railroad and brotherhood quests based on Powering Up and Mass Relay respectively. I want to have my after game be based on supporting the Minutemen.
From the comments it looks like he found a glitch that lets you go around size limits on the consoles.
The Minutemen are the one faction that you can't alienate.
I feel like I am playing a different game them most GAFers. I went with a stealth/sniper build. I never use power armor and sneak around going for crit shots all the time. I should have speced for power armor. It's everywhere and constantley taunting me. Curse you BoS!
It's fine. I'll give that a try on my second playthrough.
Keep a spare frame at the crafting station
'Trade' companion PA parts from their frame while they're wearing it
Repair/Upgrade the parts at the crafting station with the spare frame
return the parts to your companions frame
I think that works but IDK. literally just now thought of that. Can you take parts off and put them on without a crafting station?
Sometimes when I start up the game, I get a 'SPECIAL' video. Why's that? It's happened twice @_@
That seems realistic to me, we have enough yet we're never happy
So my settlements plans were to do this...
...but have Scorpion on the other side of the entrance.
Thing is, with all the generators and power lines, I'm in the yellow on my settlement size. Before I move towards building another lightbox, is it safe to assume there won't be enough room for another 20-ish generators and lightboxes?
Still at the start of the game, I made multiple attempts and restarts getting the character I like and I think he's good to go now, whenever I can get my hands on my own copy of Fallout 4 (Family share for now)
Is there anywhere to get power armour "parts" from?, or can you just find complete sets?
I found a nice set of T-60 armour, and a sentry bot decided to destroy an arm and a leg, so I can't even repair them.
You should still have them. When they are destroyed, they are returned to your inventory and can be repaired via the power armor crafting station/stand thingy, then re-equipped.
That's what I thought, but they seem to have gone for good
Hmm...dunno what to tell ya. I have always been able to repair them. Proctor Teagan sells the parts as well for T-60
The parts should be in your inventory under apparel when the durability drops to zero.
What? Lol. Press or hold triangle.Alright this mission is seriously irritating me. How the fuck do youlet go of the goddamn mini gun on that stupid ass gunship?
Alright this mission is seriously irritating me. How the fuck do youlet go of the goddamn mini gun on that stupid ass gunship?
What? Lol. Press or hold triangle.
I just press A on controller(x for ps4 and E on keyboard)
EDIT: What Auto_aim1 said. I was thinking of the when I used a vertibird smoke grenade.
Possible spoilers, silver shroud mission.
In the silver shroud mission, when you kill Kendra, she has a contract for a kill, if you follow this, you find her in a national guard depot, along with a dead BoS Knight and a load of Ghouls.
My question is, who is she?, why is she there?, how come she hasn't been killed by the ghouls, and is this responsible for the Knights death? it's a bit of a bizarre setup!
I really miss one thing from Skyrim in this, and that's that not all human(ish) enemies would automatically attack you. Instead they could warn you, show that they were ready to attack you, but let you go if you held your distance. Here they seem to start firing at you as soon as you enter their sight.
Well that is probably due to honor in regards to Skyrim.
Post Apoc world..survival of the fittest I guess. I don't mind it cause the combat is actually good lol.
Yeah I guess that they're more aggresive in that enviroment, and feel that you might have good stuff on you, but if I'm walking past some raiders with power armour and/or some ridiculously powerful weapons, I would like them to sometimes be like:
*GIF*
Is there a Place where I can find shipments of aluminium?
i have little interest in building settlements. what am i missing out on in terms of rewards?
Nothing really. Im about to hit the 40 hour mark and they are completely disconnected from everything else. I dont even care when I fail a settlement defence because it doesnt change anything.i have little interest in building settlements. what am i missing out on in terms of rewards?
that's good news. i was afraid there would be lots of easy money and weapons in it for me or something.
Is it ever explained whywas able to kidnapKelloggat the start and somehow notShaunafterage a single day?60 years
Is it ever explained howwas able to kidnapKelloggat the start and somehow notShaunafterage a single day?60 years