ldcommando
Banned
I liked that quest. I would love to be able to talk like the shroud the whole game
Silver Shroud is the best quest. Only part I disliked wasthe very end where you have to try and save Kent and kill Sinjin. I could easily convince the other raiders that I was really Silver Shroud so they all left, but then Sinjin would keep shooting Kent in the back when I tried to take him out. Took me quite a few tries before I figured out I could stagger him with my gatling laser so he couldn't use his weapon. Also helped to pop some chems.
Is there any reason to worry about Kent dying?
he can upgrade your shroud armor
I am lvl 19 with 8 unspent perk points.
I want to move my base to castle but keep the water farm at sanctuary...do you think it be good idea to spend 3 points to get supply lines? I think its CHAR 6 required which would be 2 points..than one in that perk.
Supply lines are stupidly handy. Especially when you want to start building more settlements.
Silver Shroud is the best quest. Only part I disliked wasthe very end where you have to try and save Kent and kill Sinjin. I could easily convince the other raiders that I was really Silver Shroud so they all left, but then Sinjin would keep shooting Kent in the back when I tried to take him out. Took me quite a few tries before I figured out I could stagger him with my gatling laser so he couldn't use his weapon. Also helped to pop some chems.
Charisma is basically the new Intelligence. You don't roll a non-Charisma character if you want to see and do everything.
Eh, my Silver Shroud quest is bugged and I can't continue it.
I'm supposed to talk to, but every time I try to, he still thinks I'm on the last part of the The Big Dig quest where you're supposed toHancock'take care of Bobbi' - which I already did. So whenever I try to talk to him as the Silver Shroud, he just keeps saying, "Isn't there a ghoul you should be taking care of right now?", instead of doing whatever he's supposed to do to help me move the Silver Shroud quest along.
Find cameras, or someone selling junk will typically have something with a crystal in it.
Silver Shroud is the best quest. Only part I disliked wasthe very end where you have to try and save Kent and kill Sinjin. I could easily convince the other raiders that I was really Silver Shroud so they all left, but then Sinjin would keep shooting Kent in the back when I tried to take him out. Took me quite a few tries before I figured out I could stagger him with my gatling laser so he couldn't use his weapon. Also helped to pop some chems.
Uh Elder Maxim just jacked my power armour.
Thankfully that wasn't the case, the fallout world works on other levels. fallout 3 and 4 would have ended up like wasteland 2 in a perfect world for the bygone purists..Oh I will, don't you worry. If they wanted to make post-apo shooters, they should have built new IP.
Best settlement to get 100% happiness?
I've read that Sanctuary can never reach 100%
Should I even bother with this until I finish the game?
Who by the way; would rather gaming stagnate in tedium than reach other audiences outside of the hardcore set.
Except that's bullshit. Obsidian has shown what 3D Fallout can be very well. I am the first who welcomed new first person perspective for the franchise. Too bad Bethesda ain't have good enough designers to match RPG qualities of F1, F2 and FNV in their games. I recognize that, even though I am enjoying F4 and have over 70 hours in it so far. The quest design is just vastly inferior, as are dialogues and role playing options. None of which is dependent on camera perspective.Thankfully that wasn't the case, the fallout world works on other levels. fallout 3 and 4 would have ended up like wasteland 2 in a perfect world for the bygone purists..
Who by the way; would rather gaming stagnate in tedium than reach other audiences outside of the hardcore set.
I'm not at a level i could take him out first, tried as much as i could it's a pain, i don't like when you can't deal with it properly. Nevermind i guess.Silver Shroud is the best quest. Only part I disliked wasthe very end where you have to try and save Kent and kill Sinjin. I could easily convince the other raiders that I was really Silver Shroud so they all left, but then Sinjin would keep shooting Kent in the back when I tried to take him out. Took me quite a few tries before I figured out I could stagger him with my gatling laser so he couldn't use his weapon. Also helped to pop some chems.
Are you telling me there aren't quests that that give you more than 2 options on how an absolutely minor section plays out in Fallout 4?Archaic design? So isometric view and turn-based is archaic and therefore bad? Okay, I guess...
Just a simple example what I mean when it comes to the difference between both games (looking at the first scripted enemy encounter):
-> When you arrive in Concord in Fallout 4 -> All raiders are immediatly hostile and you have to shoot your way to the museum (starting the Minutemen Quest). Nobody even knows who you are but hey "boom boom". No talking, nothing, boom boom.
-> When you arrive at the radar station in Wasteland 2 -> Raiders are guarding the outpost. You can...
1.) Talk to them and A) threaten to eat the guys dog (Hardass skill challenge. Other speech skills are smart ass and kiss ass). B) Pay a fee (lets you pass) C) Mess up talking and get attacked from a bad spot
2,) Get in Position and kill em all with an ambush.
I think I prefer this archaic design...
Who by the way; would rather gaming stagnate in tedium than reach other audiences outside of the hardcore set.
Got this alert on my settlement now. What do I do?
Build traders.
You mean these guys?
At 91% now, slow but steady.
No, not those guys.
Guys that sell fun stuff. Who goes to a clinic to have a good time? pfft.
Silver Shroud is the best quest. Only part I disliked wasthe very end where you have to try and save Kent and kill Sinjin. I could easily convince the other raiders that I was really Silver Shroud so they all left, but then Sinjin would keep shooting Kent in the back when I tried to take him out. Took me quite a few tries before I figured out I could stagger him with my gatling laser so he couldn't use his weapon. Also helped to pop some chems.
So what is up with this? Do I have to use roof + floor for a second floor?
So what is up with this? Do I have to use roof + floor for a second floor?
Are you telling me there aren't quests that that give you more than 2 options on how an absolutely minor section plays out in Fallout 4?
In wasteland 2 I recall responding to an attack in progress on a township, when you get there You are in the middle of a battle..where the attacking "raiders" have no idea who you are, but hey, boom boom, no talking to you just "boom boom"..
I can cherry pick too. Anyway this is an unnecessary tangent, i already agreed that there is more rpg like content, and that's not the archaic design i was referring to, and i elaborated before your edit.
I feel like charisma is the worst stat/tree tbh, but I do want to get the local leader thing for supply lines. If you aren't into settlements there's no reason to put any points in it.
Check your floors tab: there's another wooden floor, fourth or fifth from the left. It's twice the thickness of the one you used. It's meant for floors above the ground floor.
I guess I was being hyperbolic when I originally posted that, but I actually agree with everything you said. It's just that ending was so bad that it ruined any fun I got out of that quest. I'm beginning to think it's just me, though, since other people are all like.I saved Kent so easy whatever you must suck
Nope. There are two types of walls, "small" and "outer." Small walls are intended to be sandwiched between normal floors and "upper floors," which is a type of floor you can build that's double thickness (I think the floor item that's actually a set of stairs is also double thickness at the top). Outer walls go around the perimeter of your building and are tall enough to cover that gap. Not every wall actually has the label "small" or "outer" but you'll see what I mean once you look through the wall options.
In your particular case, I think it's also because you're using normal floors on your second level instead of "upper" floors.
Obsidians entry wouldn't exist without bethesdas, and they set out to make an rpg first and foremost, which shows in the meh combat, so that is moot..70 hours in and you think bethesda should have just made another IP huh? You don't think thr fallout world and it's elements have anything to do with pulling you in?Except that's bullshit. Obsidian has shown what 3D Fallout can be very well. I am the first who welcomed new first person perspective for the franchise. Too bad Bethesda ain't have good enough designers to match RPG qualities of F1, F2 and FNV in their games. I recognize that, even though I am enjoying F4 and have over 70 hours in it so far. The quest design is just vastly inferior, as are dialogues and role playing options. None of which is dependent on camera perspective.
I found the floor, but I can't find this longer wall yea speak of.
Typically you want your floor to be either the concrete block or normal, think wooden wall. Your first story floor needs to be the thick wooden floor. The walls can be whatever and you should not see any gaps from wall to floor. That screen shot of yours shows thin floors, walls and then thin floors on top, which give you the effect you're seeing.
It's hyper annoying since prefabs use thin floors as well, resulting in cabs if you slot prefabs into things you're built vertically.
Eh Charisma effects how much money you get and prices when buying/selling stuff too which can be helpful. With low charisma, you get very little return on anything you trade in.
I found the floor, but I can't find this longer wall yea speak of.
Typically you want your floor to be either the concrete block or normal, think wooden wall. Your first story floor needs to be the thick wooden floor. The walls can be whatever and you should not see any gaps from wall to floor. That screen shot of yours shows thin floors, walls and then thin floors on top, which give you the effect you're seeing.
It's hyper annoying since prefabs use thin floors as well, resulting in cabs if you slot prefabs into things you're built vertically.
We are only talking about floors atm right? Wait that says think..not thick lol.
So the thick goes on bottom first floor and thin ones up top? Or visa versa?
Fair enough; wasteland 2' combat was crap, but I got it for the combat mainly and wished that were not the case.. the idea that less options for combat means a better "rpg" irks me, but that may just be my bloodlust bias.. bethesdas Fallout 4 is a boom boom type of game, rpg has been an afterthought since 3, though fallout 4 itd so much much worst even i'm given pause.Except every time in FO4 you encounter raiders or boomers or any other enemy faction, it's always boom-boom. I can swear that there is nothing but boom-boom in FO4 90 percent of the time. All the quests involve wasting hundreds of enemies and then 1-2 dialogues when you can chose to do a good thing or do another good thing.
And also Wasteland 2 is a bad example of archaic design, it was really criticised for placing too much emphasis on combat. Witcher 3, Original Sin and Pillars of Eternity are much better examples of an excellent archaic RPG design that doesn't rely on combat everywhere you go.