Dutch Microwave
Member
Are the actually relevant and important reviews from Biogamergirl/Clueless Gamer up yet?
Is "I don't see framerate!" The "I don't see race" for gamers
Is "I don't see framerate!" The "I don't see race" for gamers
HAHAHAHAHAHAHAHAHA
GAF is so great today holy shit
Is "I don't see framerate!" The "I don't see race" for gamers
The world building makes a little more sense in Fallout 4, but it still very much feels like a bunch of loosely connected locations with different "themes." This is not helped by what feels like a smaller world. The Commonwealth is not a wasteland. It's packed full of stuff.
If you want the lore to follow FO1-2, you will be sad. No spoilers, but there is a massive lore breaking feature that is included as part of the core experience. It follows the lore of FO3 a bit more in that regard.
No karma is excellent. It's about time the series that is ostensibly about survival ditched it.
The voice acting is very good throughout, but the compressed dialogue choices lead to situations and experiences that RPG fans feared. You will pick a response and expect your player to say one thing and get another. Many of the choices you'll be able to pick are just "tones" like "Sarcastic." That is your dialogue choice. It has a massive effect (heh) on the roleplaying aspect. Some people don't care about that. I do.
The characters are the paper dolls from Fallout 3 and not the slightly more nuanced characters from New Vegas. So far, every character that can be a companion asks to join you literally 5 minutes after meeting them (with one notable exception). It's very off putting. Luckily, there is a lone wanderer perk that let's you avoid the companions altogether, if that's your thing.
Overall, as one of the RPG Old Guard, this is a disappointing step back from New Vegas in every way. On the other hand, I can have fun with it for what it is, which is a silly, nuclear sandbox to go play it. It's going to piss off the hardcore RPG fans immensely.
Gametrailers mentioned the severe hardware problems on the PS4, yet they gave it a 9.0/10.
That game must be digital crack..
Uncharted 3?
Gametrailer closing line. "Fallout 4 is flawed in very serious ways, but playing it is the only thing we wanna do." - 9/10.
Does it have immortal NPCs like FO3 or can you kill anyone at any time like in NV?
Well, I don't mean to pick on the Xbox. I mean, I can tell the PC version is running more frames than the PS4 one, but unless something dips by like 15 fps I just can't tell too well. Ya'll making me feel so old.
Some of these reviews don't really have much to say about the game other than performance issues and that it's more of the same, two things I'd basically know as soon as I saw a Bethesda logo. I was hoping for more people talking about the writing and less about the faction structure. The writing in the trailers were unsurprisingly terrible, but with the buzz that it was just as bad in game I was expecting more reviews discussing it. Maybe I'm reading the wrong ones.
![]()
I've yet to see any detailed analysis on the effects of having a voiced player-character, the radical change in dialogue system, and subsequently dialogue-based skill checks. Furthermore, has any review directly compared it to the criticisms of Fallout 3? Specifically the poor world-building, writing, and quest design. Are quests just a series of isolated affairs again? Are they more closely connected to the surrounding world? Is the writing as poor as before? Are we to expect absurdity such as a settlement built around a bomb, vampires, or children-led settlements again? Has Bethesda made any changes to respect the established lore, are running with the problems of Fallout 3, or is it worse? Does the world maintain a level of consistency and logic, or is it a theme park of locations to see? How does the game address the lack of a reputation or karma system? How is the execution of the tiered-level-scaling?
These are but a few of the questions I'd like to know, and while I already have my suspicions, it shouldn't be unreasonable to expect professional critics to address them.
Gametrailer closing line. "Fallout 4 is flawed in very serious ways *snip*
Jim's fantastic, but he's full of shit. He didn't notice them, but they're there. Predicting 87-89 range.
Gametrailer closing line. "Fallout 4 is flawed in very serious ways, but playing it is the only thing we wanna do." - 9/10.
The question we should ask ourselves is:
Is a seriously flawed game worth 60 dollars?
Personally, I say no.
The world building makes a little more sense in Fallout 4, but it still very much feels like a bunch of loosely connected locations with different "themes." This is not helped by what feels like a smaller world. The Commonwealth is not a wasteland. It's packed full of stuff.
If you want the lore to follow FO1-2, you will be sad. No spoilers, but there is a massive lore breaking feature that is included as part of the core experience. It follows the lore of FO3 a bit more in that regard.
No karma is excellent. It's about time the series that is ostensibly about survival ditched it.
The voice acting is very good throughout, but the compressed dialogue choices lead to situations and experiences that RPG fans feared. You will pick a response and expect your player to say one thing and get another. Many of the choices you'll be able to pick are just "tones" like "Sarcastic." That is your dialogue choice. It has a massive effect (heh) on the roleplaying aspect. Some people don't care about that. I do.
The characters are the paper dolls from Fallout 3 and not the slightly more nuanced characters from New Vegas. So far, every character that can be a companion asks to join you literally 5 minutes after meeting them (with one notable exception). It's very off putting. Luckily, there is a lone wanderer perk that let's you avoid the companions altogether, if that's your thing.
Overall, as one of the RPG Old Guard, this is a disappointing step back from New Vegas in every way. On the other hand, I can have fun with it for what it is, which is a silly, nuclear sandbox to go play it. It's going to piss off the hardcore RPG fans immensely.
The question we should ask ourselves is:
Is a seriously flawed game worth 60 dollars?
Personally, I say no.
Scores are pretty... well, they don't make any sense these days. They seem to be used as a metric of enjoyment as opposed to a summation of the game's parts. It's just another example of how numerically breaking down something like a game doesn't actually work.
![]()
Yeah I don't notice framerate drops either.
It's flawed but it's also a game that stands alone. No one else is making this type of game, and so, yes, even if it has obvious flaws, if this type of game appeals to you, you're going to want to play it. It makes sense to me.
People who thought this game would flop in the reviews are crazy. Bethesda was confident in their E3 presentation. They showed off like 30+ minute of gameplay, features etc. No way they would have scheduled their own conference and showed of some much of the game if they thought it was going to get mediocre reviews. 90 Meta is about right. PC modders will turn it into a 95 meta game within 6 months. And the DLC will probably make it all even better.
A huge section of Neogaf has been joyfully bashing this game and lustfully reporting any second hand negative opinion for the past 4 or 5 days, and now those same people are upset that the game reviewed well. What is the agenda here? I do not understand it. Game you inexplicably hate is liked by someone else --- so what? You don't have to buy it. It's your money.
He's not full of shit. I watched the DF video. PS4 mostly holds steady at 30 fps, rarely dipping far below. If it occasionally dips to 26 fps or 28 fps, that's not something I'm likely to notice unless I have a counter up.
I trudged through Dragon's Dogma and did notice the horrible framerate but didn't let it ruin the experience. Some people just aren't so volatile when it comes to framerate as some others.
Overall, as one of the RPG Old Guard, this is a disappointing step back from New Vegas in every way. On the other hand, I can have fun with it for what it is, which is a silly, nuclear sandbox to go play it. It's going to piss off the hardcore RPG fans immensely.
The world building makes a little more sense in Fallout 4, but it still very much feels like a bunch of loosely connected locations with different "themes." This is not helped by what feels like a smaller world. The Commonwealth is not a wasteland. It's packed full of stuff.
If you want the lore to follow FO1-2, you will be sad. No spoilers, but there is a massive lore breaking feature that is included as part of the core experience. It follows the lore of FO3 a bit more in that regard.
No karma is excellent. It's about time the series that is ostensibly about survival ditched it.
The voice acting is very good throughout, but the compressed dialogue choices lead to situations and experiences that RPG fans feared. You will pick a response and expect your player to say one thing and get another. Many of the choices you'll be able to pick are just "tones" like "Sarcastic." That is your dialogue choice. It has a massive effect (heh) on the roleplaying aspect. Some people don't care about that. I do.
The characters are the paper dolls from Fallout 3 and not the slightly more nuanced characters from New Vegas. So far, every character that can be a companion asks to join you literally 5 minutes after meeting them (with one notable exception). It's very off putting. Luckily, there is a lone wanderer perk that let's you avoid the companions altogether, if that's your thing.
Overall, as one of the RPG Old Guard, this is a disappointing step back from New Vegas in every way. On the other hand, I can have fun with it for what it is, which is a silly, nuclear sandbox to go play it. It's going to piss off the hardcore RPG fans immensely.
I want to like Bethesda games, I really do, but their amateurish writing and disjointed world design (theme parks as you call it) are what put me off this game. After playing The Witcher 3, which had incredible writing and an amazingly cohesive world, I just don't think I can settle for this. Combine that with the technical issues it apparently has and this game has definitely gone to being a skip.
Maybe I'll pick up the legendary edition in a year or two when it's on sale for $20.
This ^ so many times. Although I have the game already and can answer the most of these question, but it is sad seeing reviewers gloss over all of that.
"Seriously flawed game" Gives it a 9. Really?
Just ignore it. Some people are s.p.e.c.i.a.l.Iam kinda new here, is that a normal neogaf thread? Some posts are really shocking me, especially the "race" one.