Shinjitsu said:Drink water and eat food. Take any doctors bags you find.
MrBelmontvedere said:it's not that different, just keep a close eye on your H20/FOD/SLP/RAD stats. you'll probably die a bit more.
Thank you all for the tips and commentary.duckroll said:Personally, hardcore is the only way I'll ever play this game. It's not even an option as far as I'm concerned. It's not about making the game harder, or adding challenge. It's about playing the game the way it is designed. Hardcore just adds so much to the roleplaying experience it is simply pointless to play without it on. With Hardcore mode on, it gives additional meaning to all food and drink items, and it gives additional meaning to many other items as well (drugs, healing items, etc). The extra layer of immersion and the additional gameplay elements that comes with it add a lot to the game experience and I see no reason to do without it at all.
Pretty much everywhere I go has a quest or two >.< I think the mass of them in vegas kinda overwhelms the rest though...Kruhex said:Is it my imagination that Fallout 3 had more quests to do in those random offbeat locations? Each random place I now go to is just scenery now, no quests.
Yeah, pretty much. Maybe it's better this way - the average player will probably see a lot more of the content they made versus in F3.Kruhex said:Is it my imagination that Fallout 3 had more quests to do in those random offbeat locations? Each random place I now go to is just scenery now, no quests.
markot said:Also, how do I get to the remant? I know where their base is, but I there is no way to get inside >.>! I want the armour, I cant wear BOS stuff cause then the NCR just shoots on site...
Well, I didn't start exploring until after I'd already done as many quests as I could find, without just heading towards random locations. I had only discovered maybe 100 locations or so at this point. By the time I'd stopped after another 50-75, I think I found a total of one additional quest, in a vault I don't think I was ever pointed to.markot said:Pretty much everywhere I go has a quest or two >.< I think the mass of them in vegas kinda overwhelms the rest though...
dwebo said:Kinda disappointed that a lot of the extra locations don't have much in them besides a star cap and/or some other random trinket. Finding a new place just to then proceed to search around for a tiny object gets old pretty fast. Also, once you've seen one cave area, you've pretty much seen them all. Only you still need to search the whole damn thing for that one special named weapon you probably can't even use proficiently.
fast travel and they should reappear with you.rainking187 said:Is there anyway to dismiss your companions without talking to them? Mine keep fucking disappearing, both of my companions went MIA for like an hour tonight. It'd be faster to dismiss them and pick them up again then just waiting for them to pop back up.
duckroll said:Personally, hardcore is the only way I'll ever play this game. It's not even an option as far as I'm concerned. It's not about making the game harder, or adding challenge. It's about playing the game the way it is designed. Hardcore just adds so much to the roleplaying experience it is simply pointless to play without it on. With Hardcore mode on, it gives additional meaning to all food and drink items, and it gives additional meaning to many other items as well (drugs, healing items, etc). The extra layer of immersion and the additional gameplay elements that comes with it add a lot to the game experience and I see no reason to do without it at all.
Decent sneak/survival and patience always helps.NoRéN said:Forgot to say thanks for posting them a few pages back. Real cool!
So, about to start the game again. This, time, in HArdcore mode. Any tips? I'd appreciate the help.
Yeah,demolitio said:I feel your pain. I'm tired of going off to explore just to find a few enemies. Some places have me thinking there's some sort of DLC going to be there or something.
that was such a great find.dwebo said:Yeah,both look like they could easily be opened up with room to spare on the existing map for more locations.Canyon Wreckage(?) on the west, and Northern Passage on the northThe graffiti at Canyon Wreckage talking about Courier 6 got my hairs to stand on end. Actually, I wouldn't be surprised if that was what one of the DLC focused on. Nash Johnson in Primm had that weird line about somebody else getting the courier job but passing it off when they saw your name next on the list. Maybe the graffiti was written by the same guy?
Arde5643 said:wow, that looks boring, wendi
water_wendi should go to the quarry.Wallach said:What difficulty are you doing that on water_wendi? Sounds intense. I can definitely think of some scenarios ahead that are going to be interesting.
NoRéN said:water_wendi should go to the quarry.
Thanks. Yeah more planning and patience than luck.. but still a good amount of chance.. especially when Sneaking :lolArde5643 said:wow, impressive, Wendi - must've done it with tons of patience, planning, and luck.
Its pretty fun. If i want to blow people heads apart ill load up UT99 :lolSalsaShark said:fixed
i had thought about using non-lethal weapons to get access to the XP rewards for the challenges but i decided against it. No weapons or fighting for my character and no companions.BlueTsunami said:Not sure if you know, Wendi but I've seen Bean Bag? Ammo at the Gun Runners which may help in a pinch. Not sure how the whole non-lethal weaponry works though (fatigues the enemy?)
Very Hard + HardcoreWallach said:What difficulty are you doing that on water_wendi? Sounds intense. I can definitely think of some scenarios ahead that are going to be interesting.
By that time i should have 100 Sneak and Silent Running. i am prepared.. i think :lolNoRéN said:water_wendi should go to the quarry.
water_wendi said:Heres my solo pacifist at level 10. The three levels of Swift Learner were not a mistake. Instead they are a must-have. Finished Come Fly With Me which wasnt very difficult, imo. i was able to resolve both parties to maximize xp from there. i almost gained 3 levels just from the turn-ins at the final stage.
water_wendi said:By that time i should have 100 Sneak and Silent Running. i am prepared.. i think :lol
There is nothing hardcore about sneaking throughwater_wendi said:Thanks. Yeah more planning and patience than luck.. but still a good amount of chance.. especially when Sneaking :lol
Its pretty fun. If i want to blow people heads apart ill load up UT99 :lol
i had thought about using non-lethal weapons to get access to the XP rewards for the challenges but i decided against it. No weapons or fighting for my character and no companions.
Very Hard + Hardcore
By that time i should have 100 Sneak and Silent Running. i am prepared.. i think :lol
The only quest so far that ive been unable to complete is the one where you clear the road north of. i havent found a way to clear that. i thought about engaging and running away to get someone else to fire on them but there is nothing close by.ants
Kruhex said:Is it my imagination that Fallout 3 had more quests to do in those random offbeat locations? Each random place I now go to is just scenery now, no quests.
I would agree but no fast travel does not equal fun.duckroll said:Personally, hardcore is the only way I'll ever play this game. It's not even an option as far as I'm concerned. It's not about making the game harder, or adding challenge. It's about playing the game the way it is designed. Hardcore just adds so much to the roleplaying experience it is simply pointless to play without it on. With Hardcore mode on, it gives additional meaning to all food and drink items, and it gives additional meaning to many other items as well (drugs, healing items, etc). The extra layer of immersion and the additional gameplay elements that comes with it add a lot to the game experience and I see no reason to do without it at all.
Kruhex said:Is it my imagination that Fallout 3 had more quests to do in those random offbeat locations? Each random place I now go to is just scenery now, no quests.
DeVeAn said:I would agree but no fast travel does not equal fun.
Sinatar said:You can fast travel in Hardcore.
Sinatar said:This is the complete and exact opposite of the situation. Almost every single location in New Vegas has a quest, or least a little story to be discovered about it. Maybe 10% of the identikit shitfest locations in Fallout 3 had any relevance to anything.
Are the load time issues a 360 problem? I'm playing on PS3 and haven't seen any long load times.Jax said:The fast travel does really diminsih the value of the quests a lot. In my current playthrough...
NCRforsaken hope. radio tower quest. Go to a bunch of outposts... Fast travel all over the shop. Go A solve B. Get EXP. repeat
It gets a lot like that and if they wanted you to go all over with these quests, I'd been a lot happier if the quests had a lot more depth to them. Instead, most instances, the quest can be solved in the same room or involves substantial backtracking.
I can only imagine what this game would have been like to play on a console without the fast loading. Hell.
DeVeAn said:I would agree but no fast travel does not equal fun.
Trick_GSF said:Playing through a second time and I've come to a conclusion..
Three Dog > Mr New Vegas.
Shinjitsu said:Are the load time issues a 360 problem? I'm playing on PS3 and haven't seen any long load times.
schennmu said:Yes they are. You have to restart the game every two hours if you want acceptable load times. (Seen some vids of load times over 3 minutes of a guy who didn't know that).
Of course Digital Foundry failed to mention this.
Jax said:The fast travel does really diminsih the value of the quests a lot. In my current playthrough...
NCRforsaken hope. radio tower quest. Go to a bunch of outposts... Fast travel all over the shop. Go A solve B. Get EXP. repeat
It gets a lot like that and if they wanted you to go all over with these quests, I'd been a lot happier if the quests had a lot more depth to them. Instead, most instances, the quest can be solved in the same room or involves substantial backtracking.
I can only imagine what this game would have been like to play on a console without the fast loading. Hell.
Lakitu said:Really? Didn't notice that to be honest. On the 360 it's been fine for me and I've played 2-3 hours at a time. But I've had some crashes, such as when I tried to buy stuff from a Travelling Merchant at Mojave Outpost.
I think this is where Avellone's influence really shines. His design philosophy puts strong emphasis on the notion that every character, NPC or not, needs their own raison d'être.duckroll said:I agree that fast travel sometimes diminishes "challenge" or in some cases the feel of a quest. At the same time though, without fast travel many of these quests would be annoying and not really fun, because walking around in the slow shitty speed of the engine is not really fun, it's just a matter of putting in wasted time to move long distances.
But what I like about the quests is the flavor most of them have. While it might just be a matter of moving back and forth between locations talking to people or recovering an item, the actual nature of the quest is usually interesting and helps flesh out the world in various ways. It adds dimension and depth to both the person/faction you are doing the quest for, and also to the target location where the quests take place. That cohesiveness builds the world and creates connections between different locations.
I really, really like that sort of subtle storytelling and world building. Simply by talking to people and doing minor quests you start to feel a sense of where people have been and what people do in different places. It shows that the world is not just a bunch of self-contained places, and that characters are not just NPCs who are placed in a location to be talking heads. They all feel like people in a connected world.
Nose Master said:So... I just went on a random killing spree in New Vegas. Game locked up after the second casino, no big deal. I try turning it back on later...That's one hell of a bug! :lolRROD.
:/
Bobblehunt sounds nice and like a bit more thought went into it.pilonv1 said:So which Bobblehead mod is the best one to go for? They both look pretty similiar to me.
Haunted said:Looking over the various mods out there... what the fuck unholy abomination is that AsukaHUD shit? I mean, Jesus Christ.