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Fallout New Vegas |OT| Obsidian does what Bethesdon't

Foliorum Viridum said:
I want Dead Money so bad but I can't afford £7.50, hahaha. :(

Sweet Evil Jesus! It's only £6.80 on Xbox Live and that does not factor in discounts from points cards.

It will probably cost £7.99 on PSN as Sony are price gouging pricks.
 
I liked all the factions too but wish The legion had more presence and more quests, and wish there were more towns. I really love how a ton of Fallout 1 factions came back, like Crimson Caravan, and The Gun Runners.
I was thinking about it though.... Would we really want a full quest set for Legion? What type of scenarios and world events could you write?

I'm thinking of some G.E.C.K. stuff myself. Going to do a few more playthroughs though to get a feel of everything. Who knows what the next 3 DLC will reveal.

Edit:
About how long is Dead Money?
On hard, my 24 level character took eight hours. There is a lot to explore if you want, and the scenarios are very involved. Remember you're trapped there before you get mad that you have to do x and y.

Also, each character introduced has fucking volumes to say at length about their situation and nature. Some of the most detailed characters in the game, two in particular.
 
every time this thread gets bumped I come in hoping for a new DLC announcement. it has been too long since Dead Money was announced and released (not for PS3 and PC, I know). I blame Microsoft for this because of the timed exclusivity of Dead Money. Instead of finishing the next DLC, Obsidian is busy porting over Dead Money to PS3 and PC when it should have been there from the start. So even those of us who have a 360 and got Dead Money right away end up getting screwed on the back end instead of the front end. Timed exclusivity sucks.
 

BeeDog

Member
Have been playing Dead Money for a couple of hours today. Pretty good, reminds me of Mothership Beta albeit much better. With that, I refer to the confusing design of the levels and the difficulty in navigating/looting everything (thanks, OCD!). This actually makes it draining to play this DLC, since I feel compelled to seek out every little detail everywhere.

I truly hope the DLC becomes much more linear when I get to the casino.
 

Gorgon

Member
Zzoram said:
This game just isn't hooking me like Fallout 3 did. Maybe because it's so similar, I'm not getting the usual boost in interest that newness gets.

I'm only 11 hours in but I'm not sure that I want to play anymore.

Yeas, I also feel that Fallout 3 drew me in more than NV. But now that I managed to spend some times in the city of New Vegas the game is picking up, I guess. Lets see what happens next.

Aaron said:
After finishing both games, I feel strongly that Fallout 3 (with no mods or dlc) was the better game over all. It was just a more interesting environment with more emphasis on exploring, and more chance of just stumbling on something cool, while New Vegas stuffs the map with meaningless caves. Also, most of the groups in New Vegas sucked. NCR doesn't have a lead character I could identify with, Ceaser was just some asshole, interactions with Dr. House were too short, etc. Only group I liked in Vegas was the Brotherhood of Steel. I liked all the gameplay improvements, but it wasn't enough. There weren't any real wow moments, such as the virtual world or the tree guy from F3. Most of the major quests in F3 were memorable for me. New Vegas? There was getting the dog a new brain... and umm... that time my speech skill wasn't high enough...

Yep, I feel this too. F3 DLC was shit though, with the possible exception of Point Lookout.
 

Lakitu

st5fu
Aaron said:
After finishing both games, I feel strongly that Fallout 3 (with no mods or dlc) was the better game over all. It was just a more interesting environment with more emphasis on exploring, and more chance of just stumbling on something cool, while New Vegas stuffs the map with meaningless caves. Also, most of the groups in New Vegas sucked. NCR doesn't have a lead character I could identify with, Ceaser was just some asshole, interactions with Dr. House were too short, etc. Only group I liked in Vegas was the Brotherhood of Steel. I liked all the gameplay improvements, but it wasn't enough. There weren't any real wow moments, such as the virtual world or the tree guy from F3. Most of the major quests in F3 were memorable for me. New Vegas? There was getting the dog a new brain... and umm... that time my speech skill wasn't high enough...

I agree with this for the most part, I feel Fallout 3 is the superior game but that's not say NV is bad. I love it. I just don't enjoy exploration at all compared to F3. Capital Wasteland is far more interesting. Still, there are some very memorable quests in FNV like Come Fly With Me and especially Beyond the Beef.
 

Lakitu

st5fu
BeeDog said:
The labyrinthine level design of Dead Money is seriously grating. I truly hope the upcoming DLC's aren't as heavy-handed.

Yeah I agree, it's challenging in it's own right though. Hopefully next DLCs are more open-ended in terms of level design, similar to Point Lookout (I love that one).
 

klee123

Member
Completed in 7 hours

I really enjoyed dead money. I'd go so far and say I enjoyed it more than the main game. The entire place was like a deathtrap.

Also loved the atmosphere. It kinda reminded me of like Point Lookout where the environment completely changes in comparison to the original game.

Story was great too. Lol, by the end of it I just wanted to murder the living shit out of
Elijah
.
 

Gorgon

Member
Lakitu said:
I agree with this for the most part, I feel Fallout 3 is the superior game but that's not say NV is bad. I love it. I just don't enjoy exploration at all compared to F3. Capital Wasteland is far more interesting. Still, there are some very memorable quests in FNV like Come Fly With Me and especially Beyond the Beef.

Yes, NV is certainly a good game. But F3 for me was somewhat superior in general, except perhaps the overreliance on the metro systems and the city beying barred everywhere. Oh, and the retarded as fuck ending if you had a certain character with you.

Another thing is the so called "quality of the writing". Quite honestly I think both games are at the same general level of quality. I don't see any Obsidian supposed "superior writing quality" in NV. If anything, F3 had more memorable quests. I don't want Obsidian fans to feel offended, but I'm quite convinced a lot of people played NV using colored lenses, and with their opinion of the game already formed even before they played it.

Both are good games, though.
 

Stallion Free

Cock Encumbered
What is a good level to have my character up to for Dead Money? Also, (spoiler it please), any quests I should do beforehand in the main game on my new character to get the most out of it?
 

Jerk

Banned
Gorgon said:
Yes, NV is certainly a good game. But F3 for me was somewhat superior in general, except perhaps the overreliance on the metro systems and the city beying barred everywhere. Oh, and the retarded as fuck ending if you had a certain character with you.

Another thing is the so called "quality of the writing". Quite honestly I think both games are at the same general level of quality. I don't see any Obsidian supposed "superior writing quality" in NV. If anything, F3 had more memorable quests. I don't want Obsidian fans to feel offended, but I'm quite convinced a lot of people played NV using colored lenses, and with their opinion of the game already formed even before they played it.

Both are good games, though.

While not very impressive, I feel that the writing is much, much better.

As a general rule, I think NV is the much better game except when it comes to exploration. F3 had much more interesting places to explore.
 

Kreven

Member
OK, big wtf right there...

On the Canadian PSN store, you can see both a French and English 'Dead Money' DLC to download. Now, I think everyone would make the the 'correct' assumption that 'French' exists for people that bought the 'French-only' version (not quite aware if there is actually one), and that the 'English' version would be, well, for the ENGLISH version of the game.

Turns out one of my friends (in Canada) bought the 'English' DLC from the PSN store only to later learn that Canadians should have downloaded the 'French' version. The DLC is clearly identified as 'US' on the PS3, whereas the save games are labeled as 'CA'.

would Sony even offer a refund in such case for a PSN download that can't even be used?
 

Gorgon

Member
Kreven said:
OK, big wtf right there...

On the Canadian PSN store, you can see both a French and English 'Dead Money' DLC to download. Now, I think everyone would make the the 'correct' assumption that 'French' exists for people that bought the 'French-only' version (not quite aware if there is actually one), and that the 'English' version would be, well, for the ENGLISH version of the game.

Turns out one of my friends (in Canada) bought the 'English' DLC from the PSN store only to later learn that Canadians should have downloaded the 'French' version. The DLC is clearly identified as 'US' on the PS3, whereas the save games are labeled as 'CA'.

would Sony even offer a refund in such case for a PSN download that can't even be used?

If I'm understanding that correctly, that's dumb as fuck. Is the "English" version in the Canadian PSN for people that bought the game from the US, which means that everyone in Canada that bought the game in Canada should buy a "French" DLC version? LOL
 

BeeDog

Member
Stallion Free said:
What is a good level to have my character up to for Dead Money? Also, (spoiler it please), any quests I should do beforehand in the main game on my new character to get the most out of it?

Dead Money is slightly challenging, and I went in at max level. The DLC itself recommends that you should be level 20+ before attempting it, and I feel it's a valid recommendation.

Regarding your second question (very minor spoilers),
you start "fresh" in the DLC so if you feel ready level-wise, just go for it. But you should probably get acquainted with Veronica, since she's the only companion that ties in to the DLC in a way.
 
motherfucking shit.

i was about to purchase Dead Money, but apparently the product code doesnt match with my copy. goddamnit i am angry. is there any legal way around this? a friend suggested i make UK account (my copy is UK i guess) and get a UK psn card somehow, that should work and allow me to pay for and play the damn region-locked DLC? or is this prohibited? i dont want to get banned so i'll just give up if so. i do want to give them my money though, despite the main game being a buggy piece of crap quality wise.

im in Finland so i assumed all euro games and their DLC work fine no matter what.. i guess not :(
 

Kreven

Member
Gorgon said:
If I'm understanding that correctly, that's dumb as fuck. Is the "English" version in the Canadian PSN for people that bought the game from the US, which means that everyone in Canada that bought the game in Canada should buy a "French" DLC version? LOL

That's pretty much it. Here's what Bethesda has to say about the mixup:

http://forums.bethsoft.com/index.php?/topic/1168737-attn-to-those-in-canada/

Bethesda said:
If you have the Canadian release of New Vegas (Blus 30626), purchase the "French" version of Dead Money -- this includes both French and English language tracks. This is similar to how the pre-order DLC worked.

If you have the US version (Blus 30500) of New Vegas, select the English version for Dead Money.

To find out the BLUS code, look at the spine of your game case.

Talk about some ass-backwards way of tagging the DLC...
 

Gorgon

Member
astroturfing said:
motherfucking shit.

i was about to purchase Dead Money, but apparently the product code doesnt match with my copy. goddamnit i am angry. is there any legal way around this? a friend suggested i make UK account (my copy is UK i guess) and get a UK psn card somehow, that should work and allow me to pay for and play the damn region-locked DLC? or is this prohibited? i dont want to get banned so i'll just give up if so. i do want to give them my money though, despite the main game being a buggy piece of crap quality wise.

im in Finland so i assumed all euro games and their DLC work fine no matter what.. i guess not :(

Hei, I'm in Finland too! :) *Sorry, couldn't resist*

I don't know, I bought a copy of Singstar for my girlfriend in Finland and I bought additional stuff for it from the UK store and worked fine. Maybe it's a different system from more conventional DLC. Fortunately I always buy stuff from the UK so I guess I won't have any problem when I buy DLC from the UK store, which is the store I always use.
 

Gorgon

Member
Kreven said:
That's pretty much it. Here's what Bethesda has to say about the mixup:

http://forums.bethsoft.com/index.php?/topic/1168737-attn-to-those-in-canada/



Talk about some ass-backwards way of tagging the DLC...

LOL. Can't even begin to understand the retardness. So basically according to them, US is "english" and Canada is "french". Jesus, how about using CANADIAN VERSION instead?!?! Maybe at Beth they think they live in England and Canada is in France, right across the border.
 

Lothars

Member
Gorgon said:
Yes, NV is certainly a good game. But F3 for me was somewhat superior in general, except perhaps the overreliance on the metro systems and the city beying barred everywhere. Oh, and the retarded as fuck ending if you had a certain character with you.

Another thing is the so called "quality of the writing". Quite honestly I think both games are at the same general level of quality. I don't see any Obsidian supposed "superior writing quality" in NV. If anything, F3 had more memorable quests. I don't want Obsidian fans to feel offended, but I'm quite convinced a lot of people played NV using colored lenses, and with their opinion of the game already formed even before they played it.

Both are good games, though.

I feel the same way, I prefer Fallout 3 as well, NV is a great game but it just doesn't match up to Fallout 3 in most things including quests.
 
What is a good level to have my character up to for Dead Money? Also, (spoiler it please), any quests I should do beforehand in the main game on my new character to get the most out of it?
I would suggest mid-20's to get the most from it. Still leaves you plenty to level up afterwards, but count on gaining at least 4 levels from Dead Money.

Um, as far as quests to do beforehand, there are none that come across as required BUT it deals with story elements from
the Brotherhood of Steel.
 

BeeDog

Member
Just finished Dead Money. Overall, it was pretty solid with a satisfactory ending. And quite lengthy to boot, but the length came out of my OCD to find every little thing. Some minor thoughts:

- As I've mentioned earlier, the mazelike level design eventually turned grating since the areas all look the same. Sure, you get accustomed to the areas in the game, but it was still annoying and inflated the game time for no good reason.
- Only one new type of enemy (if you don't count the holograms), though they were pretty fun to battle and offered a unique twist compared to the regular New Vegas enemies.
- The companions were actually really good and were fleshed out well. Solid voice-acting throughout as well, but that's no surprise after playing through the base game.
- The ending was satisfactory, and the narration (à la the regular ending) was well done.
- I was a bit pissed you couldn't carry more of the end "rewards", which forced a lot of inventory management on me (especially if you also want to keep some of the unique equipment found throughout :p).
- It was nice that the DLC provided more challenge than the vanilla game.
- The various challenge/perk additions are well-integrated into the game.

Overall, it was worth it, but if you have exploration OCD like me, it will become a chore the further you stay in that area.
 

kamspy

Member
Gvaz said:
I really need to finish this game.

I spent 80 hours getting to the endgame choices then went "ughhh what do you mean I have to pick a linear solution now?" and just stopped.


I was the exact same way. Have the day off work today so I decided to run the end game and buy the DLC. Endgame has been ran. :) Feels good man. Just gotta go for it. My indecisiveness kept me at bay for a couple months. Now I'm downloading Dead Money and IT FEELS SO GOOD.
 

conman

Member
Darkgran said:
I really need to start playing this again. I played for about 70 hours and just stopped. I never even finished the main quest.
I also got tired, but a bit earlier than you (40 hours).

I love the story (especially the side stories), but I decided that I'm done with this Elder Scrolls structure. It's simply outdated and hasn't changed substantially since Morrowind. It's the same thing that happened to me with BioWare games (which still haven't broken free of the basic KOTOR model). I really hope Skyrim pushes in some new design directions.

The final straw for me in New Vegas was that once you hit about level 15, the difficulty scaling gets really screwy. It can go from painfully easy to frustratingly difficult and back again at the drop of a hat (playing on Very Hard with Hardcore mode enabled). No longer fun.
 

Tanolen

Member
I'm most of the way through Dead Money and it has been pretty good, the characters are very enjoyable. The ghost people got pretty brutal about half way through, when I figured out that you can't kill them all with the limited ammo you get.
 

Bebpo

Banned
I played NV when it came out in October on PC and had a good old time. Game ran great, 1080p, 60fps. Lots of good mods. Then my hard drive died and I lost all my data.

Now I just re-installed it and booted it up again for the first time since to play Dead Money (using a friends endgame save file). Game doesn't seem to run as nice as it did in October. I remember there being some .dll trick for nvidia cards that increased performance 2x?

Also what are some good mods I should use before I hop into the Dead Money area? I'll definitely be grabbing some speed movement mod again as I like to move at a quicker pace. But since it's been 4-5 months, what are some of the nice supplemental mods to the game?
 

duckroll

Member
Just picked up Dead Money today. I've been away for so long I've completely forgotten my settings for controls and video stuff. Took a while to get everything back to the way I was comfortable with. Then I started the DLC. Wow, pretty impressive lead-in. The premise is great, and I really like how it's a self-contained scenario once you start it. Makes it feel like a really worthwhile mini-Fallout game. Can't wait to play more.
 

klee123

Member
Bebpo said:
I played NV when it came out in October on PC and had a good old time. Game ran great, 1080p, 60fps. Lots of good mods. Then my hard drive died and I lost all my data.

Now I just re-installed it and booted it up again for the first time since to play Dead Money (using a friends endgame save file). Game doesn't seem to run as nice as it did in October. I remember there being some .dll trick for nvidia cards that increased performance 2x?

Also what are some good mods I should use before I hop into the Dead Money area? I'll definitely be grabbing some speed movement mod again as I like to move at a quicker pace. But since it's been 4-5 months, what are some of the nice supplemental mods to the game?

Get the weapon fix mod. For users who have the cowboy perk. Makes the police pistol and the throwing knives a bit more powerful like they're supposed to.
 

Snuggles

erotic butter maelstrom
Toot toot, just got my PC version in the mail. $20 from Gamestop, and it's Steam compatible - not a bad deal.

Can't wait to jump back into this BA game, I missed it.
 

Bebpo

Banned
I'm stuck in dead money, need some help.

I gathered the 3 people and am doing their missions now. Taking each one to their location.

So I'm taking Christine to the switching place and I get there and the door is locked and it says DOOR NEEDS POWER, REPAIR DOOR. So I follow the marker through some red mist and a very hard lockpick gate to the routine service door and the door is locked and needs a key. So yeah I have no idea what to do now. There is red mist everywhere and I keep taking damage and have like no life and accidently spent all my 500+ chips on 26 med-x's because I wanted to buy 1 but it defaulted on max you can buy with your current money so I can't buy health because I have no money ;_; This dlc is kind of hard!

Also when do I get into the casino? I'm getting pretty bored of this boring looking Villa after about 3-4 hours in it already.

Also I didn't get my 500 chips achievement even though I got the in-game xp from achieving it. Booooo; not going to collect 500 of those again!
 

duckroll

Member
Bebpo said:
I'm stuck in dead money, need some help.

I gathered the 3 people and am doing their missions now. Taking each one to their location.

So I'm taking Christine to the switching place and I get there and the door is locked and it says DOOR NEEDS POWER, REPAIR DOOR. So I follow the marker through some red mist and a very hard lockpick gate to the routine service door and the door is locked and needs a key. So yeah I have no idea what to do now. There is red mist everywhere and I keep taking damage and have like no life and accidently spent all my 500+ chips on 26 med-x's because I wanted to buy 1 but it defaulted on max you can buy with your current money so I can't buy health because I have no money ;_; This dlc is kind of hard!

Also when do I get into the casino? I'm getting pretty bored of this boring looking Villa after about 3-4 hours in it already.

Also I didn't get my 500 chips achievement even though I got the in-game xp from achieving it. Booooo; not going to collect 500 of those again!

I just finished that quest. Sucks to hear about your vending machine error. This is why you have to be careful when buying shit from machines designed to rip people off! :(

The door which needs power can be repaired by the electric switch in the same room as the door. If you have a repair skill of 60 or more you can repair it instantly. Otherwise you need to gather 3 electrical fuses to repair it.
 
Bebpo said:
I'm stuck in dead money, need some help.

I gathered the 3 people and am doing their missions now. Taking each one to their location.

So I'm taking Christine to the switching place and I get there and the door is locked and it says DOOR NEEDS POWER, REPAIR DOOR. So I follow the marker through some red mist and a very hard lockpick gate to the routine service door and the door is locked and needs a key. So yeah I have no idea what to do now. There is red mist everywhere and I keep taking damage and have like no life and accidently spent all my 500+ chips on 26 med-x's because I wanted to buy 1 but it defaulted on max you can buy with your current money so I can't buy health because I have no money ;_; This dlc is kind of hard!

Also when do I get into the casino? I'm getting pretty bored of this boring looking Villa after about 3-4 hours in it already.

Also I didn't get my 500 chips achievement even though I got the in-game xp from achieving it. Booooo; not going to collect 500 of those again!
I may be wrong here,
but can't you sell some of that Med-X back, or did the selling only apply to a certain set of items. I can't remember. ><
 

MDR1750

Neo Member
BeeDog said:
- I was a bit pissed you couldn't carry more of the end "rewards", which forced a lot of inventory management on me (especially if you also want to keep some of the unique equipment found throughout :p).

DLC ending spoiler:

you can get all 37 gold bars out by dropping them near the forcefields before engaging Elijah. If dropped in the right spot you can easily pick them up when you get to the other side and exit before the timer runs out. you can find a video tutorial on youtube easily just search for dead money gold bars.
 

BeeDog

Member
MDR1750 said:
you can get all 37 gold bars out by dropping them near the forcefields before engaging Elijah. If dropped in the right spot you can easily pick them up when you get to the other side and exit before the timer runs out. you can find a video tutorial on youtube easily just search for dead money gold bars.

It's not that, the problem is that if you want to get all items back to the vanilla map, you will have to dump pretty much everything you've collected throughout Dead Money. Though it's no biggie, in my perfect save file now (all quests except for picking the end path finished, all unique weapons in the game collected, max level with pretty much all skillbooks found etc.) I have roughly 100,000 cash + 3000 pre-war moneiz + tons of NCR/Legion money. :)
 
I've just got all 3 companions in Dead Money and so far it's not grabbing me. The environment is boring and the story isn't doing much for me, either.

I hope it gets better, because Fallout 3 really set the standard with a lot of its DLC.
 

duckroll

Member
Finally got into the Sierra Madre Casino. Took about 5 hours. I found the fucking snowglobe before I got in too, so those 2000 chips should be enough to helped me survive this fucking death trap for the rest of the way. I was really worried too, because I was exploding right before entering the casino, and I was down to 160 chips, and there were Ghost People all over the fucking place because I triggered the Gala Event. Whew.

Definitely loving this DLC so far. I can understand why it wouldn't grab some people, since it's designed in a very specific way which probably doesn't appeal to everyone. I really like the precise design, and the dungeon-like feel of the entire area. The way things are designed really encourage exploring every nook and cranny, and also paying attention to your environment before moving or rushing out.

It feels a lot more like an adventure game than a pure RPG, and it's a really nice variation from the normal gameplay. I really like the interactions with the companions too, and how their perks are all specifically designed to make parts of this specific scenario easier. The scarcity of items, and the finite nature of the chips mean that the currency in Dead Money is much more valuable, and every item is much more valuable than before. It's a really good feel for those who really want to feel the thrill of playing against an environment that is designed to kill the player.

I really like all the little things about the DLC which uses standard game engine systems in ways which wasn't explored fully before too. Like how you can tap into other radio frequencies (your companions, even Father Elijah at certain locations) and listen in on what they have to say when you're not around. The interactions between companions when they're not in your party is pretty cool too.

Blue Ninja said:
I may be wrong here,
but can't you sell some of that Med-X back, or did the selling only apply to a certain set of items. I can't remember. ><

You can only sell specific junk items back to the Vending Machines. It meant to give extra value to stuff you would otherwise ignore, like the useless types of clothing, and the packs and cartons of cigarettes, etc.
 

BeeDog

Member
I just wanted to ask, does anyone else (still) have the problem where the New Vegas Launcher keeps crashing when you try to boot up the game? I have to repeatedly launch the game from Steam, and 1 in 8 or something, the Launcher will actually work to allow me to start the game. :/ Truly annoying.
 

hemtae

Member
BeeDog said:
I just wanted to ask, does anyone else (still) have the problem where the New Vegas Launcher keeps crashing when you try to boot up the game? I have to repeatedly launch the game from Steam, and 1 in 8 or something, the Launcher will actually work to allow me to start the game. :/ Truly annoying.

I had to try three times to get to work after I downloaded dead money
 

Bebpo

Banned
BeeDog said:
I just wanted to ask, does anyone else (still) have the problem where the New Vegas Launcher keeps crashing when you try to boot up the game? I have to repeatedly launch the game from Steam, and 1 in 8 or something, the Launcher will actually work to allow me to start the game. :/ Truly annoying.

Yep. Sometimes it takes several tries.
 

Bebpo

Banned
Finished up Dead Money. Took me ~7 hours. Overall I liked it, although more specifically liked the first 1/3rd when it was introducing the storyline and the characters as I found it all very interesting and the gameplay a bit different. Then I hated the next 1/3rd where you're doing Villa mazeruns and it's hard and ugly and I have a bad sense of direction so I got lost all the time. Then I liked the last 1/3rd where it was interesting and character/story development again. And the ending presentation was great. So yeah, outside of the middle 2-3 hours that were blehhhh and dragged, it was very solid. It felt like a quest from the game, but a very long and richly detailed quest.

Have some questions about the story though because it felt very jumbled in the way it was presented and I think I might have missed a note or two somewhere:

1. The biggest question I still have is, what the hell was the cloud? The way Elijah talks about using and the alternate ending where he does use it makes it seem man-made and controllable. But going through the notes everywhere I never saw anything that hinted it was man made? All the stuff I saw gave the impression that it like existed underground and when the war started and the bombs went off it was released free.

2. Did they ever tell you what the ghost people were? Domino talked about them like they might have been ghouls?

3. What I thought was really weird is when you get out at the end and you never hear from your companions again. The ending says there was a radio message that was all they needed, but umm I couldn't find any radio message? Is there a goodbye message somewhere?

4. The Elijah Holoscribe thing that you picked up afterwards that is addressed to Veronica, how do you view it? I talked to her and nothing happened. Do I need to go to a specific place to activate it?

Overall it was neat, but I wish I could get a story summary of the entire sierra madre lore/timeline because it wasn't as clear as I wanted it to be.

Also I hope we don't go to the "big empty" because from the talk in this one it just sounds like another similar place with holograms and traps and stuff and I think that's all played out after dead money.
 

Bebpo

Banned
MrTroubleMaker said:
^ the wiki might help you out if you haven't looked at it yet.
http://fallout.wikia.com/wiki/Dead_Money
some links

Hmm, read that and it doesn't seem to add more than what I got out of it. Honestly while the concept is good, I feel the presentation of the story in DM was pretty disjointed especially compared to the writing in NV main game. Still a nice dlc though.
 
I've just got to the casino in Dead Money and so far the only fun part has been getting the mute girl to her section because she's such a great character and I felt quite a connection with her.

Otherwise, this is pretty much as bad as Mothership Zeta. I don't have hope for the last act improving it much. I hope the next DLC is a lot more like The Pitt/Operation Anchorage/Point Lookout.
 
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