Danne-Danger
Member
Luck is good, PE nets you the improved criticals I think, and crits are good with EW! I didn't find it that important to balance on my initial run (hard/hardcore), regular guns are plentiful and with iron sights they work well even with low skills, I just went for the Speech/Lockpick/Science skills. I didn't have a high PE either but I still felt OP by the end, just make whatever you feel like!ThirdEngine said:I've had Powder Gangers spawn right in front of me before near Goodsprings Source. Just have to roll with the punches.
On another note, I'm wanting to start over and roll a character that specializes in Energy Weapons. But since this will still be my first playthrough, is that a bad idea instead of going Guns? Also, how important is it to concentrate on combat skills (Guns/EW) as opposed to things like Speech/Lockpick/Science in early game? I definitely have trouble with point distribution. I've read that high Perception and Luck are almost crucial to a good EW build. Is that true?
THAT said, I think guns are more fun. Both in variety, ease of use (you find guns/ammo all the time) and efficiency, they're also more fun!