legacyzero said:This game isn't GFWL?!?!
Wtf....
Nope.
Also for some reason it is hard to believe this game came out ten months ago.
legacyzero said:This game isn't GFWL?!?!
Wtf....
legacyzero said:This game isn't GFWL?!?!
Wtf....
Castor Krieg said:The drawback is that you have to do a lot of sidequest for EXP purposes. I mean, who doesn't love his character being all powerful? So even if I have the urge to murder any NCR soldier I see I will most likely do all quests for them, and then switch to Ceasar.
?
Wallach said:Nope.
Also for some reason it is hard to believe this game came out ten months ago.
L0st Id3ntity said:Hey guys, I'm not as patient as I used to be in games, I just reached Novac and I'm wondering if it's worth it to forget about my quests for a while and explore locations and dungeons?
MrOogieBoogie said:So guys, what are the ESSENTIAL New Vegas mods for a first-timer?
ZeroRay said:Just got this on the Steam sale.
Holy shit, the first 10 minutes of this game has more personality than the entirety of Fallout 3, way better writing too.
Hopefully I don't get any serious glitches.
Wallach said:It's not just the tone. The whole tribal angle for example was not a part of Fallout, it was something that didn't exist until Fallout 2. There's definitely progression there but it wasn't totally consistent between the first two games. Fallout 2 is the one that set the direction for how the world of Fallout was going to grow, and to do that there was a little retcon work involved.
bonesmccoy said:What retconning took place?
I'm trying to remember the ending I got at the conclusion of Fallout. I think my guy, who was an unhappy fellow after Ian got killed by the green goo at Boneyard, shot the overseer after being kicked out of the vault. I recall it being a particularly graphic animation, even for Fallout. My ending was a pick, I think, of a leather clad dude wandering off into the wastes.
I've been into the Fallout series since the first dropped... what, 13 years ago now? damn
I was thinking about that same thing a few weeks ago. Man, it sure makes you feel old...bonesmccoy said:I've been into the Fallout series since the first dropped... what, 13 years ago now? damn
zkylon said:I was thinking about that same thing a few weeks ago. Man, it sure makes you feel old...
kai3345 said:havent played it yet but heard some stuff regarding a certain Dead Money character, but does Old World Blues take place before Dead Money?
Seems odd to release them in that order if true, even moreso considering theyre DLC
Wallach said:A lot of the retcon-type stuff was about the vaults and their purpose. The entire vault experimentation bit is one such thing, as that is not a part of the first Fallout. It was something that came about during the development of Fallout 2 along with the creation of the Enclave.
Lionheart1337 said:
Castor Krieg said:I played F2 years ago, but Vault experiments didn't really play a role there I think. Or maybe it was just one line. The big revelation that there were in fact social experiments came with Fallout 3.
Wallach said:I don't think they did, because they didn't implement the hooks into Vault 8 & 13 where you were supposed to find out that stuff. But all of that stuff was written and pre-determined as part of the story during Fallout 2's development (including the specific experiments of a bunch of the vaults).
Wallach said:A lot of the retcon-type stuff was about the vaults and their purpose. The entire vault experimentation bit is one such thing, as that is not a part of the first Fallout. It was something that came about during the development of Fallout 2 along with the creation of the Enclave. The Enclave itself is the other big element that was retconned into the story, and that one kind of has a lot of holes and bits that don't really work where you just kind of have to let it go.
mikespit1200 said:so is there an energy based super long range sniper rifle early on?
Is this more retro music for the radio?MrOogieBoogie said:Radio New Vegas - The Secret Stash
Fjordson said:Is this more retro music for the radio?
That's the one thing I wish I could mod on my 360. I love the music, wish there was more of it. At 28 hours in the repeats are pretty noticeable.
Fuuuck. Color me jealous.MrOogieBoogie said:Yeah, it adds about a hundred new songs.
Cryptozoologist said:Right click on the game on your Steam list, go to "Local Files" and click "Verify Integrity of Game Cache".
At least if you do that you can save yourself some trouble if there are only a few files messed up.
And if you have mods installed, disable them first.
Castor Krieg said:Chances next Fallout will run on Skyrim's engine? Any news for next Fallout at all?
"Carrying 1000000 bullets, 2 armor & 35 guns ?"VistraNorrez said:but I don't like ammo taking up weight. Or whatever.
Manos: The Hans of Fate said:So despite missing the Quakecon sale, I'm finally going to get FNV, now when I played the 360 version which I rented during launch it was buggy as hell. Has the PC version despite a ton of patches (and maybe fan ones) gotten any better from when it was first released?
Did you get the game at launch or more recently?Castor Krieg said:I didn't notice any major bugs, it was pretty smooth all the way (passed 70hrs played now).
The 360 version is infinitely better than it was at launch. No issues with it thus far. I have a friend who played through the PC version last month and he said it's also much, much better than it was at launch.Manos: The Hans of Fate said:So despite missing the Quakecon sale, I'm finally going to get FNV, now when I played the 360 version which I rented during launch it was buggy as hell. Has the PC version despite a ton of patches (and maybe fan ones) gotten any better from when it was first released?
I would love to see some Obsidian staff return, though it seems unlikely. <3 Avellone.VistraNorrez said:Don't think there's anything other than Bethesda saying they have every intention of continuing the series. I think there was about 2 1/2 years between the release of Oblivion and Fallout 3. I hope they aren't following the same timeline for Skyrim to Fallout 4. Even worse was an over 4 year wait from the announcement. I kind of expect something around E3 next year, but that's really just a hope. I'm sure they've had plenty of talks about it, though.
And I hope they use a mix of Bethesda and Obsidian people for the development. I'd love to see what would happen if you get Emil Pagliarulo, Chris Avellone, and Josh Sawyer together.
I'd also like to see a more customizable difficulty. Allow me to choose which elements of Hardcore mode I'd like to use during regular play. I like the idea of broken limbs needing special items or characters, but I don't like ammo taking up weight. Or whatever.
Manos: The Hans of Fate said:Did you get the game at launch or more recently?
Yeah, they've all got some interesting stuff to them. And Old World Blues is even meatier than HH.Castor Krieg said:Got it a week ago.
Also, words can't say how the DLCs are done in this game - I'm near the end of Honest Hearts, and I checked in-game clock - took mehours to do everything. That's what I call a DLC! The main quest was 7/10, I thought they could have handled main DLC character way better. But screw the MQ, the6-7stuff was MINDBLOWING!!!Father in the Cave
EDIT: Started Dead Money. Scared like hell.
bonesmccoy said:Are those things actual retcons, or just reveals?