I rise u to:More like fans are tired of 100 hour long Bethesda games.
The problem isn't 100 hours games.
The problem is 100 hours games that don't have enough variety and an engaging enough gameplay loop to remain interesting and fun to play for 100 hours.
I think the expectations for gamers when it comes to big RPG experiences is just much higher nowadays because the genre has exploded in recent years. Publishers like Ubisoft, Bethesda, and Bioware thought they could continually release the same generic slop and gamers would continue to buy their games as they did 5 years agoPersonally I believe that there is still an audience for games of this length. However, the mass market has changed and I believe now, more than ever that audience has shrunk partly to live service games where people can only spend so much time on a game. So stuff like Fortnite, cod amongst others is more demanding of people’s time meaning it’s hard to find time to play other long games.
But, Elden ring is a long game that had mass market success. And I think that’s due to the design of the game and its immediacy where much of that is playing , rather than reading dialogue and watching cutscenes. I think a lot of the traditional rpg stuff, modern gamers don’t have much patience for now especially when they have these live games distracting them.
I think what ppl are tired is of 20h games bloated to last 100h. Good 100h games with varied content you dont even feel the time go by.
Not if they are really good, e.g., Elden Ring, Baldur's Gate 3, Persona, Metaphor ReFantazio, RDR 2.
Gamers are tired of boring games without any substance.