Thumbstick porting? I thought the game had PC as the primary target platform (it was initially a PC-exclusive title).MickeyKnox said:It's a combination of the bad shooting trifecta:
Arbitrarily innacurate gun + bullet sponge enemies + wonky mouse aiming (as a result of poor thumbstick porting)
Each of these individually is not an extreme problem, but when they come together like this it's really annoying. Not to mention the AI, whose shooting does not suffer from these problems.
This doesn't make the game unplayable by any means, at least head shots are as effective as they should be, but it's more like these problems along with a host of other design issues hold this game back from becoming a truly amazing experience.
Actually, when playing the 360 version, it feels like a PC port for me. The aiming is not as smooth as something like Call of Duty 4.