Bummer of a game.
Took a while to get into it, but once I got a rhythm going, I really liked it. Then I got tired. Then I started to resent it.
Then the game just kept going, and going, and going. Once you get a working strategy, it doesn't really get any tougher. Once I got to the second zone and realized the game wasn't going to change drastically, I figured it was time to cash in my chips.
This game would have been very good at ~20hrs of playtime. Not great or exceptional, but very good. But at ~40hrs, this game's just ridiculously bloated.
Promising, but ultimately disappointing. The comparisons to Assassin's Creed are unfair to Assassin's Creed (one of my all time favorites), but I understand where the comparisons are coming from. Far Cry 2 has some great overriding ideas, but the game just can't sustain them for that long.
The overaching story sucks, and the sense of who you are, what you're doing, and why you're doing it are never fully developed. Unlike an RPG which gives you a constantly shifting and adapting sense of your character, this game chooses to give you absolutely no sense of your character. You have to fill in all the blanks yourself. That's not "imagination." That's just laziness and an utter disregard for the importance of good game writing.
And unlike a more linear FPS, there's very little sense of purpose or direction. You just meander for 39.9hrs.
And unlike a sandbox game, the individual storylines don't lead anywhere. The buddies don't have real stories a deep personalities, and you never get a sense for an actual civil war happening between two competing factions. It just feels like you vs. everyone else.
Promising but disappointing.