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Far Cry 2 |OT| of Money, Diamonds, and Military Checkpoints

diss

Banned
damn. the aiming in this game doesn't feel completely tight for me (360 version). typical ubisoft lack of polish trying to muck the experience for me, but fuck this game is still phenomenal -_-
 

Frenck

Banned
So can I finally continue to play this game (360 version) without having to worry about my saves?

I loved the couple of hours I put into it before I heard of the bug.
 

McBacon

SHOOTY McRAD DICK
Frenck said:
So can I finally continue to play this game (360 version) without having to worry about my saves?

I loved the couple of hours I put into it before I heard of the bug.

I completed it and didn't see any bugs, crashes or save deleting glitches.
 

cameltoe

Member
diss said:
damn. the aiming in this game doesn't feel completely tight for me (360 version). typical ubisoft lack of polish trying to muck the experience for me, but fuck this game is still phenomenal -_-

Yeah, the aiming is pretty bad...fucking acceleration!!
 

diss

Banned
cameltoe said:
Yeah, the aiming is pretty bad...fucking acceleration!!
that's what it is! i was trying to put my finger on it all day :p


psst, hey ubisoft, patch in ability to turn off acceleration and i'll promise to buy beyond good and evil 2
 

ElyrionX

Member
Frenck said:
So can I finally continue to play this game (360 version) without having to worry about my saves?

I loved the couple of hours I put into it before I heard of the bug.

Same here. I actually think of playing this game all the time but I refuse to do so until the patch gets released.
 

Truant

Member
dLMN8R said:
So I finally completed the last weapons dealer mission, and I have all the weapons unlocked and ready for me to buy. What are peoples' favorite loadouts?

I also bought the camo suit, thinking that I remembered reading earlier in this thread that it helped a ton, but I'm not seeing it. If I shoot someone with the Dart rifle from half a mile away, it's understandable that enemies may be alerted that something's up, but it isn't very fun when they can also magically see where I am instantly.

Does the camo suit do other things I'm not aware of?


Anyway, I have two mail loadouts I like to use:

-handheld grenade launcher (the small one that takes the pistol slot)
-best sniper rifle in the game (don't remember the name, has a 5-shot clip magazine)
-SAW machine gun

or my stealth kit:

-handheld grenade launcher or silenced pistol
-silenced MP5
-Dart rifle

If you change positions as you shoot, they'll have a much harder time spotting you. Take one shot, sneak a few yards to the left, hide in the shadows, take another shot. They made the AI so they will notice you if you stay in one spot for too long while still taking shots at them.
 

FerranMG

Member
I had the game a week ago, and I'm absolutely loving it.

It looks gorgeous, and the gameplay feels pretty different from what we are used to fps.

However, I'm getting a little bit of motion sickness, mostly due to the extremely moving camera.
I have to get out of a car: camera goes down to the steering wheel, goes up again, goes left.
I have to open a door: camera down to the knob and up again.
I have to take a look at the map while driving: camera down to the map while the rest of the screen keeps showing running things.

I've been pretty tired lately, so maybe that could help. But, anyway, I'd rather, for example, that the doors would open without all that camera mess.

I'd love to put dozens of hours to this game, but right now I'm a bit afraid of getting sick again. :(
 

Ledsen

Member
Frenck said:
So can I finally continue to play this game (360 version) without having to worry about my saves?

I loved the couple of hours I put into it before I heard of the bug.

No the bug is NOT fixed, do NOT play the game yet is my advice... they are "working on a title update" but who knows how many months we'll have to wait. If I were you I would just return the game and consider re-buying it used when/if they fix it.
 
As far as I can tell, even though you can theoretically unlock 6 buddies in the North and 5 in the South (and get an achievement/trophy for doing that), you can only actually do side quests (taken from Mike's bar) for 5 buddies in the North and 5 buddies in the South. It doesn't seem like you even get to meet all 6 buddies that you unlock in the North. The one that I unlocked after finding Mike's Bar for the first time was Michelle, and I have never even seen her character either in Mike's Bar or elsewhere, even though she appears in my buddy list and isn't crossed out or anything (i.e. still alive).

Also one trap I fell into (only have to replay one mission though I think) is that you may need to artificially (possibly by sprinting a lot?) cause yourself to use more malaria meds than normal in order to be given all four Underground missions in the North before the possibility of unlocking all of the cells is cut off by developments in the main storyline (
the mission where you have to assassinate the local faction commander, either Gakumba or Kouassi
).
 

diss

Banned
I only just discovered that if enemies are wounded and lying on the ground, you can run up and there's an animation where he jams the machete into their bodies. After one particularly intense gunfight I walked up to the last guy slowly trying to crawl away and fucking impaled him with the machete stab. It was awesome. I felt so ruthless and bloodthirsty. Fuck yeah. I rule Africa now bitches!

There was also another battle where one guy took cover behind an explosive barrel and shot it himself while aiming at me. Hilarious!

PS. More games should do a take on Heart of Darkness and Apocalypse Now. MOAR!
 

dejan

Member
diss said:
I only just discovered that if enemies are wounded and lying on the ground, you can run up and there's an animation where he jams the machete into their bodies
That's my preferred way of finishing off those annoying snipers in the game.
 
Excellent piece on how choice comes to play in Far Cry 2, among other things. Quite lengthy, but well worth a read. A few minor spoilers. It's by the same guy who wrote this after choosing to kill his first buddy, which itself is interesting, if a bit over dramatic.
 

diss

Banned
heh. it was nighttime and there was a zebra grazing in a field up the hill from where the safehouse was. i shot it down with my sniper rifle, one hit in the head. i went up to "claim my kill" and then felt bad and reloaded my save. it just had this look on its dead face that was like "why?"

2r4mx3b.jpg


PS. that article linked in the post above was a great read. thanks for the link
 
Loudninja said:
Got this for Christmas, it was a pleasant surprise for me, I did not expect it to be this good.

Also what is this abut a bug?

From what I can tell, saving occasionally doesn't work properly in the 360 version. It happened to me a couple times; I'd save, then when I went back to load the save later the system would freeze. This wasn't that big of a deal, though, since it rarely happened and the game autosaves pretty often. Just make sure you save frequently and you'll be fine.
 

LM4sure

Banned
Why the hell do I keep getting sniped? I can't find this fucker who keeps shooting me, but I can run away for a good five minutes. As soon as I stand still for a second, I get sniped again! WTF?!

And seriously, how do they get off calling this Far Cry 2? How is this even remotely related to the first game?!
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
LM4sure said:
Why the hell do I keep getting sniped? I can't find this fucker who keeps shooting me, but I can run away for a good five minutes. As soon as I stand still for a second, I get sniped again! WTF?!

And seriously, how do they get off calling this Far Cry 2? How is this even remotely related to the first game?!
I think Ubisoft was like, "Okay, this series sells... we need a sequel, you guys are good, go." Then the developers were like, "Fuck it, let's make Heart of Darkness as a realistic open-world FPS game." I think the idea for a sequel was pitched before they came up with what the game would actually be.

I didn't have a problem with snipers for some reason like a lot of people seem to. They were annoying every now and then and occasionally felt cheap, but it rarely happened that I felt that. I generally made sure to take out snipers off the bat though and always entered stealthily, usually taking out snipers first.
 

Sol..

I am Wayne Brady.
I just wanted to pop in and say OMFG I HATE PATROLS...guard posts are lame...but it's ok. but fucking patrols.....
 
Sol.. said:
I just wanted to pop in and say OMFG I HATE PATROLS...guard posts are lame...but it's ok. but fucking patrols.....

Gotta love driving or walking around, minding your own business, when out of nowhere Road Rage McGee comes rushing up and mows you down.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Peronthious said:
Gotta love driving or walking around, minding your own business, when out of nowhere Road Rage McGee comes rushing up and mows you down.
I love it when these guys in these normal cars are just like "That guy in that armored jeep with a machine gun on it? He needs to die." Then they just crash into your shit and let you press "C" to jump into your .50 cal and fuck them up.
 

Loudninja

Member
Peronthious said:
From what I can tell, saving occasionally doesn't work properly in the 360 version. It happened to me a couple times; I'd save, then when I went back to load the save later the system would freeze. This wasn't that big of a deal, though, since it rarely happened and the game autosaves pretty often. Just make sure you save frequently and you'll be fine.

Oh,I have the PS3 version,I wonder if ti has the same problem?
 

Nizz

Member
Loudninja said:
Oh,I have the PS3 version,I wonder if ti has the same problem?
I have the PS3 version and it happened to me. About 48% in if I remember right. I saved after I completed this one mission, and saved right after that. I died and when I went to reload the game, it just stayed at the loading screen. Every time I tried to load the last save. Problem was I had two saves going, but the prior save was maybe five minutes before the next save (it was after an escort mission, I'll leave it at that) and there was no other place I could save, so I was screwed. But after a most recent patch, the game continued after the stuck save. It didn't happen immediately, I d/loaded the patch and when I went to load the game, it stayed at the loading screen for a bit. I'd say at least 25-30 seconds. I figured the patch did nothing but sure enough, I finally was able to continue.

diss said:
damn. the aiming in this game doesn't feel completely tight for me (360 version). typical ubisoft lack of polish trying to muck the experience for me, but fuck this game is still phenomenal -_-
I know what you mean. It's the same thing on PS3. This game seems to have a bigger dead zone in the sticks than other fps like COD4 or Halo. Where in games like COD4 and Halo 3, you push on the stick and movement feels immediate. Where in this game, you push on the stick but it seems like there's a little lag till it finally registers. And then when the acceleration does kick in, it feels kinda fast. It threw me off at first, but then I got used to it. The dead zone felt the same way in Far Cry on X-box. I thought it would have been better in Far Cry 2 but for some reason, Ubisoft keeps the same type of aiming in this series. And it's from the same co. that does Rainbow Six: Vegas. The aiming felt great in that series. But I still enjoyed the game though. It's so different from other fps out there right now. Can't wait to see what they do with the sequel. ;)
 

Loudninja

Member
fps fanatic said:
I have the PS3 version and it happened to me. About 48% in if I remember right. I saved after I completed this one mission, and saved right after that. I died and when I went to reload the game, it just stayed at the loading screen. Every time I tried to load the last save. Problem was I had two saves going, but the prior save was maybe five minutes before the next save (it was after an escort mission, I'll leave it at that) and there was no other place I could save, so I was screwed. But after a most recent patch, the game continued after the stuck save. It didn't happen immediately, I d/loaded the patch and when I went to load the game, it stayed at the loading screen for a bit. I'd say at least 25-30 seconds. I figured the patch did nothing but sure enough, I finally was able to continue.


I know what you mean. It's the same thing on PS3. This game seems to have a bigger dead zone in the sticks than other fps like COD4 or Halo. Where in games like COD4 and Halo 3, you push on the stick and movement feels immediate. Where in this game, you push on the stick but it seems like there's a little lag till it finally registers. And then when the acceleration does kick in, it feels kinda fast. It threw me off at first, but then I got used to it. The dead zone felt the same way in Far Cry on X-box. I thought it would have been better in Far Cry 2 but for some reason, Ubisoft keeps the same type of aiming in this series. And it's from the same co. that does Rainbow Six: Vegas. The aiming felt great in that series. But I still enjoyed the game though. It's so different from other fps out there right now. Can't wait to see what they do with the sequel. ;)

I hope I don't run into it :)
 

AkuMifune

Banned
Peronthious said:
Excellent piece on how choice comes to play in Far Cry 2, among other things.
Alot of things about this game have intrigued me since its release and that article is the final straw, I guess FC2 is the next game on my list. Probably going for the PS3 version tonight because I know of at least one friend making multiplayer maps, which I don't see much talked about...how is the multiplayer and the map making?
 

Ledsen

Member
Peronthious said:
From what I can tell, saving occasionally doesn't work properly in the 360 version. It happened to me a couple times; I'd save, then when I went back to load the save later the system would freeze. This wasn't that big of a deal, though, since it rarely happened and the game autosaves pretty often. Just make sure you save frequently and you'll be fine.

Actually in most cases you won't be fine. The game will continue to corrupt almost all your saves and you will be unable to continue playing the game. This has happened to me and I haven't been able to play the game in two months. I'm actively telling people not to buy the game for 360 until it's fixed.
 

diss

Banned
fps fanatic said:
I know what you mean. It's the same thing on PS3. This game seems to have a bigger dead zone in the sticks than other fps like COD4 or Halo. Where in games like COD4 and Halo 3, you push on the stick and movement feels immediate. Where in this game, you push on the stick but it seems like there's a little lag till it finally registers. And then when the acceleration does kick in, it feels kinda fast. It threw me off at first, but then I got used to it. The dead zone felt the same way in Far Cry on X-box. I thought it would have been better in Far Cry 2 but for some reason, Ubisoft keeps the same type of aiming in this series. And it's from the same co. that does Rainbow Six: Vegas. The aiming felt great in that series. But I still enjoyed the game though. It's so different from other fps out there right now. Can't wait to see what they do with the sequel. ;)
Reckon right? Everyone should just copy COD4 and Halo aiming.

To the guy wondering why this is called Far Cry 2:
Eh. I hated Far Cry 1, so when I found out this had nothing to do with it I suddenly wanted to play it.

To the guys getting attacked by dudes in cars:
I throw a grenade under and then turn and walk away in slow motion while the car blows up behind me. I learnt this move from xXx 2.

PS. that article is good. REALLY good. Everyone who's played the game should read it.
 

ram

Member
Peronthious said:
Excellent piece on how choice comes to play in Far Cry 2, among other things. Quite lengthy, but well worth a read. A few minor spoilers. It's by the same guy who wrote this after choosing to kill his first buddy, which itself is interesting, if a bit over dramatic.

interesting read - but in the end, the whole game is heavy flawed.

- traveling is not fun
- missions are mostly the same, without good, challenging level design
- checkpoints and jeep-enemies in general are only annoying
- hit detection is shit, you need to much ammo for killing enemies
- AI is stupid

far cry 2 is ambitious, but it fails on delivering a good gameplay experience.
 

diss

Banned
ram said:
interesting read - but in the end, the whole game is heavy flawed.

- traveling is not fun
- missions are mostly the same, without good, challenging level design
- checkpoints and jeep-enemies in general are only annoying
- hit detection is shit, you need to much ammo for killing enemies
- AI is stupid

far cry 2 is ambitious, but it fails on delivering a good gameplay experience.
do you play in long stretches? i don't mean this as a flame because i more or less agree with your points. i've been playing in shortish bursts so perhaps i've been more willing to forgive the flaws and the repetition whereas it gets monotonous to someone playing in longer bursts
 

Ledsen

Member
ram said:
interesting read - but in the end, the whole game is heavy flawed.

- traveling is not fun
- missions are mostly the same, without good, challenging level design
- checkpoints and jeep-enemies in general are only annoying
- hit detection is shit, you need to much ammo for killing enemies
- AI is stupid

far cry 2 is ambitious, but it fails on delivering a good gameplay experience.

I'll copy-paste my post from another thread here; I'd be interested in your view on the things I love about this game. The post is an answer to a guy who had only played a few hours and wondered if it would get better, which is the reason for the first paragraph.


You don't get the Dart Gun until several hours in. You probably don't understand the gameplay, you get frustrated by checkpoints, you probably don't use the boats. You still don't know that the Malaria is totally unimportant and gets less and less frequent the more you play. You don't have any weapon upgrades, you don't have the best weapons, maybe you don't understand that you can get new weapons for free at the weaons shed etc. All of these things make a huge difference. You won't "get" the game until you've played for a while. Maybe you never will "get" it, but if you don't give it a chance you'll never know. Read on.

So, why do I love Far Cry 2? First of all, The atmosphere. Far Cry 2 is the most atmospheric game ever made, and probably the most graphically impressive game I've seen this gen as well. Even after 25 hours (when the bug got me and I had to stop playing) I was still awestruck every time I started the game and stepped out into the land- and soundscape of the African savannah. It's just that incredible. I feel like I'm actually there in the jungle, fighting for my life. The trees are swaying in the wind, the foliage rustles and bends as I pass, and the lighting... I don't think I really have to say anything about it if you've played the game. Driving my jeep around at 5-6 in the morning with sunlight streaming through the trees... just wow. I can literally spend hours just walking around, mouth agape, marvelling at the world UbiSoft have created. Most people complain about having to drive everywhere. Well, I love it, because of the atmosphere. You're supposed to be slow and methodical, enjoying and immersing yourself in the world. Don't rush. Also, there are five bus stops, one in each corner and one in the centre, this is enough to make each trip to a mission only a few minutes long.

The atmosphere is probably my number one reason for loving this game, as you may have surmised. The other is the freedom. There are so many ways to do the different missions that they never, ever, get old. It's emergent gameplay, were you create your own experience and only get out what you put in.

Will you go in guns blazing, running them over with your jeep, throwing grenades around you indiscriminately and hoping they won't have time to react until it's too late? Will you bombard them from afar with rockets and sniper shots before you mop up the survivors? Will you don your stealth suit, wait until night and pick them off with the Dart Gun (you can't get this until a few hours in), never alerting an enemy to your presence and hearing them mutter panicked prayers (yes, they do this) before you swoop down on them like a ghost from the darkness? Will you start fires with your Molotovs and your Flamethrower, causing them to panic and run around confused while you close in with your assault rifle, picking them off one by one? Will you sneak around them, hoping they won't notice you as you crawl through the undergrowth? If you're on a mission, will you sneak through the enemy camp, adrenaline pumping, to reach and kill your target as fast as possible, after which you run for your life, stealing a jeep and racing out of there without taking any more lives? All of these are viable tactics that you can use, and I only mentioned the ones I could come up with on the spot. You can stick to one of them, mix and match or just improvise.

Also, to adress the complaints: Yes, the checkpoints do suck sometimes, but you can avoid them. Only the center of the map has thick jungle, and in many other cases you can go around, either in a vehicle or on foot (which, again, gives you time to enjoy the atmosphere, look for diamonds, etc). You can use a boat, which many people seem to forget. Boats are fast, fun and give you an easy way to avoid jeeps and checkpoints. You can also drive past them in a normal car or sometimes in a jeep if you're good enough.

The enemy AI. Yes, they have hawk x-ray eyes and laser precision, which sucks, I admit. This is one of the few things I would like to change. It gets much better when you get the stealth suit (which allows you to remain unseen when stationary and crouching) and the Dart Gun (a silenced sniper rifle which is, like, totally rad, dude). Personally I enjoy the emergent gameplay so much that the AI seldom bothers me.

So to sum up: The atmosphere and the emergent gameplay, which you will develop over time as you get more weapons and skills, triumph over the annoyances, which you will also learn to avoid and handle much better the longer you play. The good parts get better, the bad parts get less bad. This is why I love Far Cry 2 :)
 

GHG

Member
Sorry (I'm sure its already been asked in this thread but search isn't yielding anything...), just a quick question.

Whats the deal with DRM on the steam version of the game? Is it identical to retail or is it removed just like Fallout 3?
 

Oreoleo

Member
Title: Far Cry® 2
Genre: Action
Developer: Ubisoft Montreal
Publisher: Ubisoft
Release Date: Oct 22, 2008
Languages: English, French, Italian, German, Spanish
3rd-party DRM: SecuROM™
5 machine activation limit
 
I have NO problems with the AI, and I usually complain about AI in most games I play. They're ruthless, they flank you, they will help their buddies if injured, will run away from grenades, get themselves back up if injured. Sure, sometimes they stand there getting wrecked, but in general, they're smart.

Oh and I've never been spotted once from a long distance. Even during the daytime I would hide right next to a bush and an enemy about 40 meters away walks right past me.

EDIT-I would love for FC3 to be set in a modern town or small city. Could be interesting, watching civilians flying through the air after you trigger an IED. :lol
 
Jason's Ultimatum said:
I have NO problems with the AI, and I usually complain about AI in most games I play. They're ruthless, they flank you, they will help their buddies if injured, will run away from grenades, get themselves back up if injured. Sure, sometimes they stand there getting wrecked, but in general, they're smart.

Oh and I've never been spotted once from a long distance. Even during the daytime I would hide right next to a bush and an enemy about 40 meters away walks right past me.

EDIT-I would love for FC3 to be set in a modern town or small city. Could be interesting, watching civilians flying through the air after you trigger an IED. :lol
Ah, that reminds me: I found it jarring that I could only injure the enemy properly by aiming at their stomauch, but if I were to shoot them in the leg, they'd simply stand there for a second before running away like the bullet never hit them.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
GHG said:
Sorry (I'm sure its already been asked in this thread but search isn't yielding anything...), just a quick question.

Whats the deal with DRM on the steam version of the game? Is it identical to retail or is it removed just like Fallout 3?
It is still there. No big deal though. Doesn't affect how awesome the game is, and the PC version is easily the best.
 
Ledsen said:

My thoughts exactly. Until the atmosphere pulled me in, Far Cry 2 was just another buggy shooter. At some point, though, I crossed some line and bam, it all clicked. If it weren't for GoW 2 this would easily be my shooter of the year.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Peronthious said:
My thoughts exactly. Until the atmosphere pulled me in, Far Cry 2 was just another buggy shooter. At some point, though, I crossed some line and bam, it all clicked. If it weren't for GoW 2 this would easily be my shooter of the year.
Far Cry 2 buggy? I don't remember any bugs standing out. Far Cry 2 was shockingly polished for such an ambitious open-world game. Some of the design was awkward, but they weren't bugs.

I'm suprised you think GoW2 tops this game when you liked this one so much. GoW2 is so opposed to it on a design level. The games are about as far apart as shooters can get.
 
BobsRevenge said:
Far Cry 2 buggy? I don't remember any bugs standing out. Far Cry 2 was shockingly polished for such an ambitious open-world game. Some of the design was awkward, but they weren't bugs.

I'm suprised you think GoW2 tops this game when you liked this one so much. GoW2 is so opposed to it on a design level. The games are about as far apart as shooters can get.

See, that's where some may find my opinions a bit skewed. On the pure shooter scale, I feel that GoW 2 gets just about everything right, and is a better as a shooter than Far Cry 2 for that. The guys on Giant Bombcast nailed it when they compared it to the Contra series; I see the game as the modern equivalent.

When considering my top games this year, though, Far Cry 2 is a better game because so much of what it does stretches outside of its shooter core, not really expanding the genre so much as spreading into others. It may look like a shooter, but it's really a sandbox, GTA-style game in shooter clothing, which is likely why so many people are put off by the first few hours.

By "bugs" I meant those little quirks that Far Cry 2 has that differentiate it from more streamlined shooters, which are especially apparent if the environment itself hasn't yet grabbed you. Funky AI, odd sensitivity, etc.
 
Anyone play this game online? The only game I've ever played online was Resistance, and I loved everything about it. FarCry2 isn't bad, but the community sucks, and it boots you off back to the main screen everytime you're done with a game.

As for my skills, I've gotten better. I bought the game over a month ago and played it online and completely sucked. I would plaster A LOT of bullets into someone and they wouldn't die, yet when someone shot at me with a machine gun a few rounds and I'm dead. I played last night again for the first time since I bought the game and I realized you can upgrade your weapon, so I always use this machine gun that's silver and that brown looking mini shotgun that shoots grenades. I can now say that I'm ranking in the top 5 every match(usually deathmatch), sometimes even playing second.

If you're ever on, look for JasonUltimatum.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Peronthious said:
See, that's where some may find my opinions a bit skewed. On the pure shooter scale, I feel that GoW 2 gets just about everything right, and is a better as a shooter than Far Cry 2 for that. The guys on Giant Bombcast nailed it when they compared it to the Contra series; I see the game as the modern equivalent.

When considering my top games this year, though, Far Cry 2 is a better game because so much of what it does stretches outside of its shooter core, not really expanding the genre so much as spreading into others. It may look like a shooter, but it's really a sandbox, GTA-style game in shooter clothing, which is likely why so many people are put off by the first few hours.

By "bugs" I meant those little quirks that Far Cry 2 has that differentiate it from more streamlined shooters, which are especially apparent if the environment itself hasn't yet grabbed you. Funky AI, odd sensitivity, etc.
As a guy who just enjoys shooters better on his PC, I enjoyed Far Cry 2 more as a shooter. I'm not sure how much the platform had to do with that.

The funky AI... yeah, definitely there. They do odd things every now and then. Usually though it was pretty damn good. It is like Crysis. It is amazing that they are able to flank you and such in a way that isn't scripted, but there are always some things that the AI coders forgot to put in. In Far Cry 2 you can lay down a fire infront of a convoy and they'll sometimes drive right through it and die.

I was suprised how well they pulled off these almost superfluous touches to make the game more immersive though. The first-person animations are easily among the best I've ever seen, and it has the most variety of them also.
 

dejan

Member
Finally finished this game yesterday. What a weird ending that was. Overall I'd say it was a "different", but nonetheless enjoyable fps shooter experience. After about 2/3 through the game i had all the buddy missions done and bought and upgraded every weapon I wanted.

A mission then usually went as follows:
1. pick up an assault truck with a mounted grenade launcher at one of my safe houses
2. drive to the destination point and bombard the enemy from afar
3. finish the remaining enemies off with my Desert Eagle/AS50/M249 SAW combo
4. feel like a total badass

Yeah, I never was the sneaky type of player. :D
 

Feindflug

Member
WTF Ubi? Still no patch for the 360 version? If the patch isn't ready by the end of this month it's moving to the must-sell list (in the next two months I'm gonna be busy with Killzone 2, Street Fighter IV and Resident Evil 5) and personally I'm not buying any other Ubisoft games again at launch.
 

JB1981

Member
Ledsen said:
I'll copy-paste my post from another thread here; I'd be interested in your view on the things I love about this game. The post is an answer to a guy who had only played a few hours and wondered if it would get better, which is the reason for the first paragraph.


You don't get the Dart Gun until several hours in. You probably don't understand the gameplay, you get frustrated by checkpoints, you probably don't use the boats. You still don't know that the Malaria is totally unimportant and gets less and less frequent the more you play. You don't have any weapon upgrades, you don't have the best weapons, maybe you don't understand that you can get new weapons for free at the weaons shed etc. All of these things make a huge difference. You won't "get" the game until you've played for a while. Maybe you never will "get" it, but if you don't give it a chance you'll never know. Read on.


Yo dude, can you tell me what this means? I'm 31% thru the game (loving it so far) and I have no idea what or where this shed is. I would love some new, free weapons! Help me, dawg. :D

Great post, btw
 

Jedeye Sniv

Banned
JB1981 said:
Yo dude, can you tell me what this means? I'm 31% thru the game (loving it so far) and I have no idea what or where this shed is. I would love some new, free weapons! Help me, dawg. :D

Great post, btw

There's a weapon shop next to the Bar, and the shop has two buildings - one where you buy the stuff and pick up convoy missions, and the next shed is where you pick up your guns. Once you've bought your guns from the computer they'll always be at the shed waiting for you. Also, if you buy weapons crates and store your favourite guns in them, they'll be at all your safehouses too.

There are other weapons shops about in the game as well, look for the gun icon on the map.

I'm about 30% into the game with 12 hours on the clock and I think it really is one of the most impressive games this gen. The feeling of immersion and freedom on missions is unreal. I love sneaking into an enemy camp and set fire to everything, it makes for a really fun fight.

It's not perfect though, and as everyone says, I would appreciate some more freindly AIs around the environment, or the ability to 'disguise' yourself like in Mercenaries (this game's closest relative, IMO). Also, I've notice a tendancy for the AI to bum-rush me, which leads to firefights that are less satisfying than they could be. If I approach a camp and they see me, 8 out of 10 of the people will close in on me. Yes, they'll flank and hide a bit, but it would make it harder if only a few would come out and the rest should get ready for me at the objective I'm trying to reach. I end up killing everyone before I've even entered most big buildings, just because they're so enthusiastic to meet me :lol

Still, this comes in a strong 3 or 4 on my GoTY list, I'm honestly shocked by how much fun I'm having.
 

JB1981

Member
Jedeye Sniv said:
There's a weapon shop next to the Bar, and the shop has two buildings - one where you buy the stuff and pick up convoy missions, and the next shed is where you pick up your guns. Once you've bought your guns from the computer they'll always be at the shed waiting for you. Also, if you buy weapons crates and store your favourite guns in them, they'll be at all your safehouses too.

There are other weapons shops about in the game as well, look for the gun icon on the map.



Still, this comes in a strong 3 or 4 on my GoTY list, I'm honestly shocked by how much fun I'm having.

Yea, I knew about the weapons shed adjacent to the weapons dealer, but the poster suggested that you can get NEW free weapons by going to some shed somewhere. This excited me because I feel I never have enough diamonds to purchase all the new guns I want. I just realized that doing the Cel Tower missions yields about ten diamonds a piece, so that helps. Also, how come I never see the weapons dealer in the store anymore? When do I have to go there again? Is it when I have NO other active missions?
 
Peronthious said:
Excellent piece on how choice comes to play in Far Cry 2, among other things. Quite lengthy, but well worth a read. A few minor spoilers. It's by the same guy who wrote this after choosing to kill his first buddy, which itself is interesting, if a bit over dramatic.
This was interesting, and it also lead me to a piece where Clint Hocking talks about Bioshock, and also to Blow's concept called 'ludonarrative dissonance', which is a rather untidy way of stating something I struggled to put into words when I first wrote about Bioshock (and is it just me or is everyone writing about Bioshock now?).

All of which makes me more determined to sit down and write my essay about Far Cry 2 (the main points of which are that 1) the game is negligent in a number of respects, that 2) it politically neuters itself, that 3) it is schizophrenic thematically, but also that 4) there is an undercurrent of ambition in both game terms and narrative terms that deserves more praise than it is getting) at some point.

I still think it's one of the better games I played last year, and that the ferocity of the debate back and forth about it is fascinating in itself.
 
One of the major problems with good game writing is that you either have to invent pretentious, wanky terms like that to describe the respects in which narrative is unique in gaming and can be explored in novel and intrinsically 'gamey' ways, or you have to write sentences like this one.
 
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