windowlurker
Banned
its not like you can tell if the soldiers are male or female in their military uniforms/"armor" anyway
The Halo and Gears of War communities took just fine to having playable females in multiplayer. This is just laziness, plain and simple.It's probably partially a matter of getting animations in, though it's possible the target audience would react badly to them being there at all.
your answer to their answer is dismissive of the hard work and effort it takes to actually make a game.
buncha fuckin' backseat devs.
"Trust me, there are a million things I would like to do," continues Gustavsson, "it's just that you can’t pick them all."
To me games are fake just fantasy not reality. To many overly sensitive people everywhere on every subject. Everyone is to worried to offend a particular person or group. You can't please everybody, Why try?
As noted this comes off as a self fulfilling prophecy; it's a guy's hobby so don't bother putting them in, even though that also means it can't ever be more than a guy's hobby, nevermind the men who just prefer to play a female character for whatever reason (which admittedly cuts both ways). Though playing RPGs and more non-AAA games in general it actually IS jarring to hear of cases like this where they don't even allow it as a multiplayer option, even if in games like this I don't notice until the absence is called to attention.Still don't see what the ideal is?
Gaming is a mostly male past time (has been since the beginning) and games like this are mostly played by males.
So it is targeted at males.
I don't notice this lack of female characters this gen or any (never seen many in almost 30 years) and don't miss them either.
Sounds like noise making over nothing and the tail trying to wag the dog.
Well, I suspect part of the problem here is that those worrying about how much it brings in are weighing how many they COULD lose versus how many they COULD gain, and even at 3 percent loss versus 1 percent gain (if it's even THAT high) they consider it unacceptable, despite the fact that also means 97%+ of the players do not give enough of a shit about women being in the game.The Halo and Gears of War communities took just fine to having playable females in multiplayer. This is just laziness, plain and simple.
Wouldn't surprise me if they didn't see the value in it since female characters "aren't marketable", too.
I usually don't play as females however my girlfriend won't play a game with me if she can't be a female character. Why not welcome woman into these so called "dudebro" shooters with characters they can relate to?
It's called coed.
I've never seen one player get so angry that a game would allow them to play as a female in multiplayer, and I've played a lot of shooters with a lot of blithering idiots constituting their main player base. At most I've heard a lot of misogynistic bullshit and ritualistic teabagging, not outright leaving. Most level-minded players don't care either way.Well, I suspect part of the problem here is that those worrying about how much it brings in are weighing how many they COULD lose versus how many they COULD gain, and even at 3 percent loss versus 1 percent gain (if it's even THAT high) they consider it unacceptable, despite the fact that also means 97%+ of the players do not give enough of a shit about women being in the game.
Gemüsepizza;51647553 said:I was talking about the world's best teams, not teams who compete for fun/at schools/college (if that's what you meant?). And unfortunately most women can't compete with the world best's football players or special force members. So it makes sense imo to not implement such a feature, when they make such a more or less realistic game.
50% of the world's population being excluded is people being overly sensitive.
http://www.abload.de/img/awdc01.gif[img]
She's from the BF4 trailer. They're ok with your fighting alongside a female soldier, but you just can't play as them.[/QUOTE]
There are of course exceptions. But they are very rare, and we don't know if this woman really is a combat member of a special forces unit. If they would implement such a feature for the multiplayer mode, there would be countless female characters online, which wouldn't be very realistic.
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She's from the BF4 trailer. They're ok with your fighting alongside a female soldier, but you just can't play as them.
Gemüsepizza;51647931 said:There are of course exceptions. But they are very rare, and we don't know if this woman really is a combat member of a special forces unit. If they would implement such a feature for the multiplayer mode, there would be countless female characters online, which wouldn't be very realistic.
You could play as female characters in ME3 multiplayer right?
thisIt'll be bad publicity. Feminists will label the game as a woman killing simulator and try to get it banned in as many countries as possible.
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She's from the BF4 trailer. They're ok with your fighting alongside a female soldier, but you just can't play as them.
Does anyone relate to the characters in a dudebro shooter?
Is it confirmation bias on my part, or is the female soldier often the sniper?
That said, i guess no one was expecting Battlefield to be on the progressive side of things, hardly a more brodude game around.
It's funny, 'cause in the trailer she says something like "you've got my back, right?"
You REALLY believe that'd happen, versus the angle of allowing women to play as an in-game avatar that's their gender? Nevermind that they never brought this up for other shooters when female characters were in it. Or to use your avatar as an example, how "a woman gets attacked by zombies" didn't really bother anyone so much as that it was just a violent zombie game period.this
Battlefield is hardly realistic.Gemüsepizza;51647931 said:There are of course exceptions. But they are very rare, and we don't know if this woman really is a combat member of a special forces unit. If they would implement such a feature for the multiplayer mode, there would be countless female characters online, which wouldn't be very realistic.
She got needled. That's all I remember.I don't have Halo Reach. What was the female spartan?
Kat was more of an information specialist and hacker. She acted as your handler, in a manner of speaking, during some of the bigger missions, and fought with you in others.Sample size too small. 45 in Socom 4 was (I don't actually remember), but she was usually assigned the stealth missions. Binary Domain had a female sniper and another that was heavy demo (rpgs and c4) in cutscenes and cqc (shotty) in game.
I don't have Halo Reach. What was the female spartan?
Kind of surprised they didn't finish an explanation. Wonder if they thought leaving open-ended would allow everyone to come out with the conclusion that they were inclined to believe.
Wait. Making a comment on a game developer's comment requires me to be a game developer? Tell me how their response to not including female soldiers is not a non-answer and dismissive of the question?
Gemüsepizza;51647931 said:There are of course exceptions. But they are very rare, and we don't know if this woman really is a combat member of a special forces unit. If they would implement such a feature for the multiplayer mode, there would be countless female characters online, which wouldn't be very realistic.
Sample size too small. 45 in Socom 4 was (I don't actually remember), but she was usually assigned the stealth missions. Binary Domain had a female sniper and another that was heavy demo (rpgs and c4) in cutscenes and cqc (shotty) in game.
I don't have Halo Reach. What was the female spartan?
Kind of surprised they didn't finish an explanation. Wonder if they thought leaving it open-ended would allow everyone to come to a conclusion that they were inclined to believe.
I'd like to get her back.
It'll be bad publicity. Feminists will label the game as a woman killing simulator and try to get it banned in as many countries as possible.
this
Are there any female chracters in Call of Duty, single or multiplayer?
You REALLY believe that'd happen, versus the angle of allowing women to play as an in-game avatar that's their gender? Nevermind that they never brought this up for other shooters when female characters were in it. Or to use your avatar as an example, how "a woman gets attacked by zombies" didn't really bother anyone so much as that it was just a violent zombie game period.
When considering the tremendous and continued growth of video game sales, and the resulting proliferation of sexual objectification and violence against women in some video games, it is lamentable that there is a dearth of research exploring the effect of such imagery on attitudes toward women. This study is the first study to use actual video game playing and control for causal order, when exploring the effect of sexual exploitation and violence against women in video games on attitudes toward women. By employing a Solomon Four-Group experimental research design, this exploratory study found that a video game depicting sexual objectification of women and violence against women resulted in statistically significant increased rape myths acceptance (rape-supportive attitudes) for male study participants but not for female participants.
“It had, like, men hitting girls,” he said. “Beating them up and killing them. I didn’t like it.”
Karen was appalled, first that a facility that depends on family patronage would even have such a game and, second, that this violent, misogynistic game was being played by young children.
The MediaWise Video Game Report Card calls attention to the growing tendency to depict graphic violence against women in the industry's most popular games. In this season's best-selling game, "Grand Theft Auto: Vice City," players are rewarded for kicking a prostitute to death
no, your presumption of the flimsiness of their statement is what makes you a backseat dev, the statement was made that they were making a game they wanted to put a lot of things in, the fact that female character models and animation rigging and balancing for the likely smaller models didn't make the cut isn't being dismissive of the question, it's stating a reality. By suggesting that responding, at this time when we just now got our very first glimpse of the game, in the manner that they have is dismissive is in and of itself dismissive because it suggests that the response cannot or should not be taken at face value, that the amount of work required to generate this content is somehow negligible and that you know better than anyone what needs to happen.
The narrative of criticism here doesn't seem to be "i want them to prioritize female characters more and would like to find a way to get them to do so" it seems instead to be "They should just have female characters, since it clearly doesn't actually take effort they must have ulterior motives"
Why bother even including that then? Or why show that picture of a female a few days ago if It wasn't going to be playable.
Balancing problems and hit box size is the real reason.
Balancing problems and hit box size is the real reason.
No. If the developer had said as much in regards to not implementing female playable soldiers in multi-player, that balancing issues were the reason behind that decision I'd have accepted it as a valid response. I'm pointing out the fact that their response was not based on such reasoning, but instead because there were a million things they wanted to do, but couldn't do them all. That doesn't sound like a legitimate reason for not including female playable soldiers, let alone a closed response that doesn't allow for misinterpretation as seems to be the case here. That is why it is dismissive, because it's not really an answer. I'm not trying to be a developer, nor am I questioning the amount of work that is involved in implementing such a "feature".
80% health or whatever seems like balanced health penalty.