Herman Hulst Promises Sony Will Deliver "At Least One" Singleplayer Tentpole Game A Year

I never like Hulst as Sony boss before. But looks like he is more of a spokesman not decision maker now. No offense but common sense that the statement " at least one" does not mean that its always just one exclusive. Im sure it will be like this year with two, DS2 and GOY. I think one is just at the very least or worse scenario. But I believe they will target 2 or three always. But I do hope for allot of AA too.
 
One whole game a year.

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At this point, I root for MS to deliver more games on the PS5. GoW series, Halo Series, Fable, perfect dark, Blade and many more to come.
Yea, but when we look at the quality of those games, there are issues. Newer GoWs are a woke shithole (E-Day did look good, but we haven't exactly seen any gameplay). Halo series is 343i, that explains everything there is to know. Fable is in dev hell, and it's been clear for years. Perfect is in the same situation as Fable, and possible even worse. Blade might be another Redfall, so can't really hype this one yet.
 
Thank goodness PS5 now has Xbox Game Studios! I'm looking forward to Gears of War (remake) and E-Day on PS5 far more than any PS5 game that has been announced thus far. Give me Forza Horizon 6 on PS5 and Sony can stop making games for all I care--I don't want that Intergalactic Garbage, etc. I want the old Sony with the likes of Uncharted, God of War, Ratchet, WipEout, etc. Until that happens, my PS5 is an "Xbox."
 
An accurate list of tentpole single-player games developed and published by PS (as per the definition Herman used) would be:

2020: The Last of Us Part 2, Ghost of Tsushima, Demon Souls, Spider-Man: Miles Morales
2021: Ratchet and Clank, Returnal
2022: God of War Ragnarok, Horizon Forbidden West, Gran Turismo 7, The Last of Us Part 1
2023: Spider-Man 2
2024: Astro Bot
2025: Ghost of Yotei
2026: Saros

I'll include remakes because there is actual effort involved in something like that, remasters are not worth including. 2023-2026 looks miserable to the years before. 4 internal titles in 4 years.
 
Eh, they have consistently delivered at least one (and usually more) big single player game every year in the last five:

  • 2020: The Last of Us Part 2, Ghost of Tsushima
  • 2021: Ratchet and Clank Rift Apart, Returnal
  • 2022: Horizon Forbidden West, God of War Ragnarok
  • 2023: Spider-Man 2
  • 2024: Astro-Bot
  • 2025: Death Stranding 2, Ghost of Yotei
They did fuck up 2023 and 2024 in terms of "tentpoles" (though 2024 still has a lot of cool smaller stuff), but otherwise they have been reasonably consistent.
I don't regard TLOU2, God of War Ragnarok, Horizon Forbidden West, or Ghost of Tsushima as "PS5 games" - they were made for PlayStation 4 and given new paint for PS5 while we've waited for actual PS5 games.

Returnal feels and looks like a PS4 game, Spider-Man 2 was probably inches away from being a PS4 game, Astro Bot feels like a PS4 game. And I loved Astro Bot.

Additionally, all of these games have struggled to implement the PS5 exclusive features like raytracing - every studio just seems ill-equipped to optimize their games for it, and have just been apologizing for the performance for years. The native PS5 version of The Last of Us Part 2 doesn't feature ANY ray tracing to my knowledge - not even the lesser instances of it.

Only this year are we starting to get console exclusives that weren't built with PS4 in consideration.

I know this might seem petty but they are no doubt failing to deliver on the promise of their own console and instead offering spit-shined upgrades of last gen games while people like Neil Druckmann moonlight as screenwriters. They're a fuckin' mess.

Compare that list you shared to the first party PS4 games released in its tenure and it's paltry in comparison. There's no organization, no vision, no creativity, and nothing pushing the envelope on the horizon. I'm really hoping for more over the next year or two cuz I'm probably out after this gen.
 
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Yea, but when we look at the quality of those games, there are issues. Newer GoWs are a woke shithole (E-Day did look good, but we haven't exactly seen any gameplay). Halo series is 343i, that explains everything there is to know. Fable is in dev hell, and it's been clear for years. Perfect is in the same situation as Fable, and possible even worse. Blade might be another Redfall, so can't really hype this one yet.
As long as I get GoW1-3, Perfect Dark and especially Blade in good state without much dei bs, I am good.

But yeah it doesn't look good lol. I forgot that Blade Was made by the same Studio of Failfall.
 
Uh
An accurate list of tentpole single-player games developed and published by PS (as per the definition Herman used) would be:

2020: The Last of Us Part 2, Ghost of Tsushima, Demon Souls, Spider-Man: Miles Morales
2021: Ratchet and Clank, Returnal
2022: God of War Ragnarok, Horizon Forbidden West, Gran Turismo 7, The Last of Us Part 1
2023: Spider-Man 2
2024: Astro Bot
2025: Ghost of Yotei
2026: Saros

I'll include remakes because there is actual effort involved in something like that, remasters are not worth including. 2023-2026 looks miserable to the years before. 4 internal titles in 4 years.
Returnal was not an internal studio release, neither was demon souls. Now 2021 doesn't look that different does it? Just Ratchet and Clank. If you were to include games like them (not PS Studio) you would have Until Dawn, Death Stranding, Stellar Blade etc in the later years.
 
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Uh

Returnal was not an internal studio release, neither was demon souls. Now 2021 doesn't look that different does it? Just Ratchet and Clank. If you were to include games like them (not PS Studio) you would have Until Dawn, Death Stranding, Stellar Blade etc in the later years.
Ok, so it's worse than I thought.
 
Ok, so it's worse than I thought.
Sure, I guess if who creates the game for shareholders is what's important to you. I on the other hand see it as business as usual and people taking a comment that has been Playstation studios normal release schedule for years and several gens out of context. The fact that Returnal was created by an external studio matters very little, to the point where you didn't even realise unitl it was used in these lists to come to an incorrect conclusion that it's changed or gotten worse from 2023 onwards when it hasn't really.
 
If ratchet and astrobot are tent pole
... basically anything can be
Ratchet and Returnal aren't, for sure. But in my opinion, the quality and the popularity of Astrobot makes it a legitimate "tentpole single player game".

Sony messed up in 2021, but since then, they were pretty consistent with their single player games, even with the live-service disaster.

Having only Astrobot in 2025 isn't enough, but they published Rise of the Ronin and Stellar Blade, which makes a really solid year imo.
 
am i supposed to be impressed?

1 tentpole SP?

if this particular SP game sucks, then we wil have to wait another year.

Thanks hermen.
 
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Sure, I guess if who creates the game for shareholders is what's important to you. I on the other hand see it as business as usual and people taking a comment that has been Playstation studios normal release schedule for years and several gens out of context. The fact that Returnal was created by an external studio matters very little, to the point where you didn't even realise unitl it was used in these lists to come to an incorrect conclusion that it's changed or gotten worse from 2023 onwards when it hasn't really.
Relax, I'm simply stating that PS internal studio output has dropped compared to the good start to the generation (despite them actually having more studios). I'm not stating there are not other great games from external developers on the PS5 to play which Sony has published.
 
For those that do not want woke politics or uglyfied women in their games, what games are left after those are removed?
 
Remember when devs themselves only took a year to make a game? Like Vice City coming out a year after GTA3. Games were cheap too. Now I'm sad.
It was 50 dollars in 2002 which is 90 dollars today. Of course you can offset some of this with the money they get from micro transactions but those are completely optional and you don't need to buy them. So games have not gotten more expensive to buy, they certainly have gotten more expensive to produce though with much bigger teams needed to create all the high quality assets, animations and effects that we come to expect today.
 
Eh, they have consistently delivered at least one (and usually more) big single player game every year in the last five:

  • 2020: The Last of Us Part 2, Ghost of Tsushima
  • 2021: Ratchet and Clank Rift Apart, Returnal
  • 2022: Horizon Forbidden West, God of War Ragnarok
  • 2023: Spider-Man 2
  • 2024: Astro-Bot
  • 2025: Death Stranding 2, Ghost of Yotei
They did fuck up 2023 and 2024 in terms of "tentpoles" (though 2024 still has a lot of cool smaller stuff), but otherwise they have been reasonably consistent.
The games might be high quality however they are absolutely not tentpole games definition wise.
 
An accurate list of tentpole single-player games developed and published by PS (as per the definition Herman used) would be:

2020: The Last of Us Part 2, Ghost of Tsushima, Demon Souls, Spider-Man: Miles Morales
2021: Ratchet and Clank, Returnal
2022: God of War Ragnarok, Horizon Forbidden West, Gran Turismo 7, The Last of Us Part 1
2023: Spider-Man 2
2024: Astro Bot
2025: Ghost of Yotei
2026: Saros

I'll include remakes because there is actual effort involved in something like that, remasters are not worth including. 2023-2026 looks miserable to the years before. 4 internal titles in 4 years.

If you take away the games that you can still play on PS4, it just looks bad.

2020:
2021: Ratchet and Clank, Returnal
2022:
2023:
2024: Astro Bot
2025: Ghost of Yotei
2026: Saros
 
Yup, even Sony agrees on that:
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Yes, but that just means that TPC (not TPCi, btw.) is the main publisher of the game, while Nintendo just handles localization. A big talking point on the fandom is how everything is pretty much controlled by TPC, mostly to the detriment of the games.

No 2026?

what-huh.gif


1 LMAO.

One.

One game a year.

How this guy still has a job has to be the biggest example of DEI ever.

I bet he was hired because he is clinically Retarded.
 
An accurate list of tentpole single-player games developed and published by PS (as per the definition Herman used) would be:

2020: The Last of Us Part 2, Ghost of Tsushima, Demon Souls, Spider-Man: Miles Morales
2021: Ratchet and Clank, Returnal
2022: God of War Ragnarok, Horizon Forbidden West, Gran Turismo 7, The Last of Us Part 1
2023: Spider-Man 2
2024: Astro Bot
2025: Ghost of Yotei
2026: Saros

I'll include remakes because there is actual effort involved in something like that, remasters are not worth including. 2023-2026 looks miserable to the years before. 4 internal titles in 4 years.
Wolverine is 2026 as well. Was in the Insomniac leak.
 
2020 - Demon's Souls/Miles Morales
2021- Returnal/Rift Apart
2022 - GoW:Ragnarok
2023 - Spiderman 2
2024 - Astro Bot
2025 - Yotei


Honestly, 1 to 2 AAA tentpole games a year is not that bad. They just need to supplement it with smaller stuff. If all 10 or however many studios they have release all their games at the same time, we'd be going at least 5 more years without anything from them.
Ryan Howard What GIF
 
ITT people pretend its still 2005 and games don't take 5 years+ to make. LOL.

Also, I think its interesting that PSVR2 output is being completely ignored, despite people whinging that Sony don't give that element enough support.
 
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One. One is... something.

I remember when a Playstation was actually worth owning in the PS/PS2/PS3/PS4 era. Post PS5 has been such an insanely lame period for Playstation. The GAAS slop dream truly ruined their output for a whole generation. Yet they're making more money than ever. Probably from microtransaction cuts and sheeple paying for PS+
 
I dunno, man. That list kind of crystalizes how dull Sony's output has gotten. I do agree that they need to supplement it with smaller stuff that experiments with a broader range of genres and that feels a bit more focused than the "one-size-fits-all" approach that most of their 1p games have taken for the last decade.
But this is what intended. He never promised at least 1 bigger masterpiece AAA. It's the power of the words vagueness of the CEO.
 
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I'd be satisfied if Sony's output was 2 tentpole games a year with 3-4 smaller AA games sprinkled in between. With how inflated development costs are, maybe I'm being unreasonable. Regardless, I think Sony neglects or doesn't see the value in investing into smaller scaled AA games like it used to (Ico, Patapon, Gravity Rush, etc).
 
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