So do you have to add "--force-60hz" in the launch options or what?
I'm curious as well...So do you have to add "--force-60hz" in the launch options or what?
Yeah, you have to run at 60hz refresh rate for this to work. In the changelog it says it's exact same hack as what that guy produced the other day by changing the DLL.I'm curious as well...
(So much for my 96Hz monitor...)
It's not maldo's fix (I think) it's some other guy. In any case, that same fix is now integrated into the official build. You have to use --force-60hz in command line to enable it.so Maldo's fix no longer works with the official upgrade 1.05, at least on my end, I hope they paid him good money for the fix. Also CPU usage is reduced now, not 1.03 levels but lower than 1.04... hitching is less apparent also.
I'm now at 32 cubes, 30 anti, plus a few red cubes... any way to check how many of those you've gotten? I know the last 2 anticubes are at the, just gotta wait now. :SClocktower... green and grey hands
I got that one. Forgot how I did it though... maybe I did look up the solution, although I don't remember doing that. Might have read it on neoGAF
Things that were brute forced or gathered from code and which no one has been able to solve through normal means:
Black Monolith solution
The two heart dissolving codes
People have torn the game code apart and have found these inputs in it, we just don't know how we were intended to find them. It's also been recently confirmed by multiple people who dug through all the code that we've done everything there is to do in the game; the percent is maxed atwithout glitching cubes and all that's left is to find these few codes legitimately and figure out what the images in the soundtrack mean. That means the show is over for me since I don't really care about finding the answers if they're so obtuse that no one has found them by now, or may not even exist (there are other irrelevant junk remnants of code left in the game from scrapped ideas, so this wouldn't surprise me in the least).209.4%
Things that were brute forced or gathered from code and which no one has been able to solve through normal means:
Black Monolith solution
The two heart dissolving codes
People have torn the game code apart and have found these inputs in it, we just don't know how we were intended to find them. It's also been recently confirmed by multiple people who dug through all the code that we've done everything there is to do in the game; the percent is maxed atwithout glitching cubes and all that's left is to find these few codes legitimately and figure out what the images in the soundtrack mean. That means the show is over for me since I don't really care about finding the answers to these two extras if they're so obtuse that no one has found them by now, or may not even exist at all (there are other irrelevant junk remnants of code left in the game from scrapped ideas, so this wouldn't surprise me in the least).209.4%
also update 1.05 rolled through. this amount of early support goes to show how idiotic consoles are with their patching policies. kinda wish steam asked devs to put in some patchnotes tho
How exactly do I get rid of the secret markers? In the intro area, there are two rooms with secrets in them, and I have no idea what I'm supposed to do or be seeing.
Just leave them for now. You'll know what needs to be done in there in due time.
remind me, what are those?The two heart dissolving codes
wasn't it buggy shit on 360 on release too?Fez actually is like the perfect example of why console manufacturers don't allow such indiscriminate patching. Devs would just release buggy shit that introduces even more buggy shit with each patch.
New remix album of FEZ songs, damn good stuff if you ask me.
Big Giant Circles' remix of Sync is amazing. Also has Souleye of VVVVVV fame and Pixeljunk's Baiyon.
http://disasterpeace.com/album/fz-side-z
Wait. Can someone explain? It's thatthe MonolithI found it and don't know what to do at all with it.spinning floating black rectangular cube right?
Souleye? I'm in
Really? Hmm. Wow. Guess I'll have to find that room again and just start mashing buttons.Nobody knows :c
Well, how to solve it legitimately anyway. A guy brute forced it by pressing random buttons.
remind me, what are those?cause as far as I remembered the monolith was the only brute forced thing but it's been a while. of course many people got the telescope red cube accidentally while trying to get the anticube but it's not the same thing as brute force.
remind me, what are those?cause as far as I remembered the monolith was the only brute forced thing but it's been a while. of course many people got the telescope red cube accidentally while trying to get the anticube but it's not the same thing as brute force.
That's crazy if that's the last word on it. I figured the reasoning behind that puzzle would have been found by now...Nobody knows :c
Well, how to solve it legitimately anyway. A guy brute forced it by pressing random buttons.
Actually. What do you do with the telescope anyway? Don't give me the solution but let me know a hint of what I need to look at to figure it out.
That's crazy if that's the last word on it. I figured the reasoning behind that puzzle would have been found by now...
Want to know something even more crazy?
They discovered yet another code set and trigger, only after the PC version came out. A year after release. There's still more to be found.
Also, I am now caught up to where about everyone is with all the items including theand now I sit and watch as the internet finds out the rest.3 red heart pieces
Yeah, I think I'm done playing this. 31 cubes, 6 cube bits, and 27 anti-cubes. Still missing the tome artifact. This game is simply smarter than me.
I cheated to figure out the alphabet and the numbers, and I'm glad I did. I never would have figured that out on my own. The numbers, especially. Where in the game does it give you clues to that? The counting cube is useless. And I've never heard the phrase "The quick brown fox jumps over the lazy dog." in my life, so I never would have figured out the alphabet on my own. But at this point, I'd pretty much have to either cheat or go into every room I haven't cleared and throw things at the wall to see what sticks. Either way, it doesn't sound terribly fun. I still have no idea what the owls mean, or the red cubes I've found.
This is a great game, no doubt. I've really enjoyed myself these 13 hours with it. But there's seemingly nothing left I can accomplish on my own.
Yeah, I think I'm done playing this. 31 cubes, 6 cube bits, and 27 anti-cubes. Still missing the tome artifact. This game is simply smarter than me.
I cheated to figure out the alphabet and the numbers, and I'm glad I did. I never would have figured that out on my own. The numbers, especially. Where in the game does it give you clues to that? The counting cube is useless. And I've never heard the phrase "The quick brown fox jumps over the lazy dog." in my life, so I never would have figured out the alphabet on my own. But at this point, I'd pretty much have to either cheat or go into every room I haven't cleared and throw things at the wall to see what sticks. Either way, it doesn't sound terribly fun. I still have no idea what the owls mean, or the red cubes I've found.
This is a great game, no doubt. I've really enjoyed myself these 13 hours with it. But there's seemingly nothing left I can accomplish on my own.
The cubes are pretty straightforward, in general. Some of them do take some time, but for me it was always more of a 'how did I not see this sooner' kind of thing. Theare insane though.red cubes
As for the owls, there's a statue in a city that's pretty on the nose about what needs to be done. Perhaps you haven't seen it or?aren't pressing the right button
Ah yes. Okay. I was wondering what those blinking red pixels were.There are two separate things. One involves constellations and one involves a blinking light.
ok, only98 rooms left.
a room with a chest in the gameboy area. can't raise the water level high enough and I just run out of ideas
got the heart of the telescope room following the red dots pattern but still missing something
missing something on the clock room too, I already got the one that shows up at night and now the clock's dead
the room with the billion doors in the cemetery world. the treasure maps are clearly meant to be used here but I don't know the order which I'm guessing are the symbolssolved this one, got a useless alien skull. not feeling any more accomplished
the room that loops forever if you go down. no ideas
giant cube thing with cubes with symbols on them. I'm guessing this has to do with the alphabet, so I'm steering clear of it for now
the monolith, no idea
the bell room, gotta figure out what the symbols on the bell
got a couple theories, I just don't even know where to start to figure out the numbers.
I don't even know if I want a hint or not