Haunted
Member
As clever as the cipher and codes in this are, the real genius (for me) comes from the level design of the 3D environments, the platforming coming together perfectly when viewed from all four sides.
New Game + spoilers
/level design whore
edit²: and another holy shit moment when
New Game + spoilers
Something the first person view really drives home perfectly. Using the sunglasses was my big holy shit moment in this game, not the numbers or the tetrominos or the alphabet.
/level design whore
edit²: and another holy shit moment when
I went into first person in the submerged glitch room at the bell tower. sheeeit